Just amazed with what you can do within the tri budgets. Hope we get to see this one in the near future π
17.09.2025 13:52 β π 1 π 0 π¬ 1 π 0
This is very cute π€©
17.09.2025 13:48 β π 1 π 0 π¬ 0 π 0
I don't know why it took me so long to start using ngSkinTools. Amazing tool π―
15.03.2025 01:33 β π 2 π 0 π¬ 0 π 0
Started my journey rigging in vfx this week. I've worked in TV, games (indie and AAA) but not yet in films. This has been a goal since I was kid. Super stoked about this opportunity.
Hopefully I can overcome imposter syndrome, make cool things and deliver π€
23.02.2025 03:01 β π 6 π 0 π¬ 2 π 0
Softimage Blog Β» Blog Archive Β» Soft IK in XSI
I was having a discussion with @stephors.bsky.social about soft IK recently, and remembered this great Softimage blog post. It's nearly 20 years old at this point, but the equation is solid. I use the same setup in my rigs, only converted to Maya utility nodes #rigtip
23.01.2025 11:19 β π 7 π 3 π¬ 0 π 0
YouTube video by Marmoset
3D Character Texturing Techniques in Toolbag 5
The first tutorial video I helped make for Marmoset Toolbag 5 is out!
Hopefully it covers some of the cool new texturing stuff in Toolbag 5 for you. Let me know if there is anything we missed or that could be improved upon!
www.youtube.com/watch?v=7L21...
18.11.2024 18:28 β π 17 π 5 π¬ 1 π 1
Earlier this week our studio along with 2 others we co deved shut down. It was so sudden. Worked with these people for years and suddenly the connection is severed on the day we got the news.
The messaging last month saying there was no plans of this made this very unexpected.
07.12.2024 21:04 β π 2 π 0 π¬ 1 π 0
Still processing what happened with Ubisoft. It's rough out there.
06.12.2024 20:38 β π 2 π 0 π¬ 1 π 0
*work in it.
Just realised bluesky does not have an edit feature. π
06.12.2024 09:34 β π 0 π 0 π¬ 0 π 0
Sorry to hear that Paige. I don't know much about the brand but I do know that you and your partner are behind it and have put in so much work for it. I think of you both everytime Beastcoast is mentioned.
Sending positive vibes your way. β€οΈ
06.12.2024 09:32 β π 0 π 0 π¬ 1 π 0
It's pretty rough ..
06.12.2024 06:57 β π 0 π 0 π¬ 0 π 0
Finally on this thing. Will adjust some details because of unfortunate events this week but want to start thing fresh and positive.. Atleast trying to be positive. Still processing everything..
06.12.2024 06:33 β π 5 π 0 π¬ 0 π 0
indie gamedev generalist π long time Dota 2 workshopper βοΈ currently working on an untitled game with @hntrluc βοΈ
Character TD. Formerly Disney, Blur, Dreamworks.
Senior Rigging Artist | Technical Director
Specializing in scalable rigging systems, custom tooling, and pipeline integration.
Currently based in Vancouver, developing solutions that prioritize performance, stability, and efficiency.
Senior Tech Artist / Rigging TD at WΔtΔ Workshop, Indie Game Dev, Dad-joke connoisseur. Co-founder of NyukNyuk Studios in New Zealand.
Principal Technical Animator @ Riot Games in R&D | he/him
Juan Carlos NuΓ±o. Principal Environment Artist @Playside Studios βοΈ Respawn Entertainment βοΈ Riot Games βοΈ Phoenix Labs
βοΈDD. From Palm Springs CAπ΅now in Melbourne Aus π¦πΊ I like Synths and Kaijus π²π½
π¨ https://www.artstation.com/kill_the_butcher
Keeper of useful sarcasms. Spooky Gamedev Doll.
Currently making Southwoods, a surreal multiplayer horror game that's like going on a road trip and ending up in Silent Hill.
Also working on another thing.
Give me your money: https://ko-fi.com/skull_issue
πHooper, Character Rigger/Tech Artist for games. Board member with @igdanyc.bsky.social
Previously Player Support for mobile games.
Demo Reel: https://vimeo.com/890967060
Game Developer | Lead Animator
linkedin.com/in/zbigniewstefanczyk
Passionate about #animation and dedicated to elevating my leadership skills to deliver top-tier games
CG Character Rigger π I love to cry about books, games and animated anything π views are my own π she/her π΄σ §σ ’σ ³σ £σ ΄σ Ώ
Official Daily Pollen Counts and Forecasts for #Melbourne, #Australia. A great resource if you have #hayfever or #asthma!
#DigitalHealth at its best.
#Pollen #ThunderStormAsthma
Character Artist at Beethoven & Dinosaur. Always covered in some amount of dog hair. She/her.
https://linktr.ee/mariskahara
Ex-QA, now Associate Producer looking for work
Karaoke || Cozy & Retro Games
Credits: Splitgate 2, XDefiant, Asgardβs Wrath 2, Horizon VR, New World, State of Decay 2
Currently playing: Monster Train 2, Infinity Nikki, Oblivion Remastered
Concept Artist | Illustrator | 3D Artist | Working on DotA 2
I post varied things from my interests βπΏβ¨ my thoughts are my own
Notifications are mostly off!
#art #ocsart #dota2 #3d
Technical Art Director, Stealth Mode
23 years in games.
Dane, living in Sweden.
Formerly
Unity Technologies : FPS Sample, Megacity & DOTS.
Io Interactive: Lead Artist and Tech. Art Director on Hitman & the Glacier Engine.
Games Programmer / Tech Artist
No AI Garbage
Visual development &3D Artist π I draw, 3d sculpture & make videos! Full-time π Artist traveling the world π¨ student Think Tank Training Center Coming soon v2
Game Designer. Looking for work.
Formely at Ubisoft, on Xdefiant, Infinity Wars Classic, Ring of Pain & KanaQuest. Massive Card Game enthusiast. Side projects include TitanForge TTRPG & Pokemon Salt and Shadow. He/Him