Niki's Quest Dev's Avatar

Niki's Quest Dev

@nikisquest.bsky.social

I'm developing a Rogue-Lite inspired by games like Peglin and Hades with a protagonist based on my wife. I am a software engineer and gamedev brings me peace. Would love to do this full time eventually. Discord: https://discord.gg/Jz4xAnSdTt

2,598 Followers  |  569 Following  |  1,027 Posts  |  Joined: 12.11.2024  |  2.4762

Latest posts by nikisquest.bsky.social on Bluesky

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Whenever I'm struggling in life, work, or otherwise I always recall this sage advice.

21.09.2025 15:31 โ€” ๐Ÿ‘ 14    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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For #screenshotSaturday I want to show off something my son has been working on. Its really amazing that he can illustrate such strong emotions like "slug" and "potato". Couldn't be more proud of little man.

20.09.2025 14:38 โ€” ๐Ÿ‘ 11    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hell yea. I'll sound like a broken record suggesting this but expedition 33 OST is great too

19.09.2025 13:02 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oh man if you want to get hooked on video game music you need to play Hyper Light Drifter

19.09.2025 02:11 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thank you! That means a lot to me, it's really just leveraging what Godot can already do ๐Ÿ˜Š

12.09.2025 18:12 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Github link is up in an above comment ๐Ÿ˜

12.09.2025 18:07 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Always grateful for your support Tom!

12.09.2025 18:03 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GitHub - keymaster777/DropMap: A Godot plugin that makes scene decoration as easy and convenient as possible A Godot plugin that makes scene decoration as easy and convenient as possible - keymaster777/DropMap

Heres the github link. if you use it please let me know what you think! You can get a hold of me here, in my discord server, or for bugs you can submit an issue on github.

github.com/keymaster777...

12.09.2025 17:59 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I promise I tried to get pretty scene previews in the dock. I know it's possible but I had to admit defeat after trying for a few hours. Maybe I'll get it to work in v1.1. Id love to make them look like GridMaps mesh library previews

12.09.2025 17:25 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Let me know what you think and if you come across any bugs! I'll respond again here when I have the GitHub page for it up ๐Ÿ˜Š

12.09.2025 17:23 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Heck yea! Let me know if you end up using it. It should work well for any 3d project although low poly or this 2.5d style will yield the best results

12.09.2025 17:06 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Here's DropMap v1.0 a #GodotEngine plugin to make prop distribution and decorating as easy as possible. I'll have a github page up for it later today as well as a download in my discord. Let me know if you have any suggestions for it!
#godot #gamedev #indiedev #wip #indiegame

12.09.2025 16:50 โ€” ๐Ÿ‘ 146    ๐Ÿ” 31    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 1

Ouch that's a bummer. I've never done a jam but I've heard a lot of mixed stories

01.09.2025 04:38 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

That... actually makes a lot of sense

30.08.2025 20:40 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

You could make some mvp's see if any demos get traction maybe?

30.08.2025 18:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
An image of a plugin interface that allows scene distribution by snapping items to the ground.

An image of a plugin interface that allows scene distribution by snapping items to the ground.

I made some tweaks to the DropMap plugin I am building, you can add and manage collections all in the dock now! These also save to a resource so you only have to make your collections once and you can reuse them in any DropMap node.
#GodotEngine #godot #indiedev #indiegame

29.08.2025 16:32 โ€” ๐Ÿ‘ 22    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'll check that out, it sounds interesting ๐Ÿ™‚

28.08.2025 19:17 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks! I'll definitely be using it a lot in my own project haha

28.08.2025 19:09 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

What kind of physics do you think it should implement? Aside from snapping down to collisions I don't know what physics would be helpful in the editor. Genuinely curious, I'd love to make this a tool that can really help people.

28.08.2025 19:08 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Hey folks I made a #GodotEngine plugin to make 3d scene decoration easier. It's meant to feel like Gridmap but is based on snapping scenes down to a surface instead of to a grid. I'll have it available in my discord server and github in a few days.
#godot #gamedev #indiedev #indiegame #3dmodeling

28.08.2025 17:06 โ€” ๐Ÿ‘ 115    ๐Ÿ” 13    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 2

The theme work is really well done here ๐Ÿคฉ

28.08.2025 00:33 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This looks really charming nicely done

27.08.2025 00:35 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This looks great, good job!

26.08.2025 23:54 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This looks so cozy!

26.08.2025 22:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I was going to say the same thing, there could also accessibility tools that rely on base mouse usability

26.08.2025 18:04 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hell yea

25.08.2025 00:11 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Definitely cute

24.08.2025 23:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I used to play a scholastic reader rabbit game on the home computer. Those games were the bomb.

24.08.2025 23:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This is a really cool take on Medusa ๐Ÿ‘€

24.08.2025 23:46 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Frogs eye going wild when the snail starts moving is hilarious

24.08.2025 23:33 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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