Cyan โ€• 3D Artist's Avatar

Cyan โ€• 3D Artist

@cyanitro.bsky.social

Cyan โ€• JRPG lover โ€• 3D Artist ๐Ÿ’™ @cyanitro on most websites โœจ

562 Followers  |  24 Following  |  66 Posts  |  Joined: 20.11.2023  |  2.197

Latest posts by cyanitro.bsky.social on Bluesky

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Voyage beneath the Northern Moon #FF16

08.03.2025 15:48 โ€” ๐Ÿ‘ 17    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Voyage beneath the Northern Moon #FF16

08.03.2025 15:48 โ€” ๐Ÿ‘ 17    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Jill โ„๏ธ #FF16

06.01.2025 12:29 โ€” ๐Ÿ‘ 28    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Valisthea Winter Vacation โ„๏ธ #FF16

05.01.2025 12:57 โ€” ๐Ÿ‘ 119    ๐Ÿ” 61    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
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Viewport
Render
Final Edit

05.01.2025 15:25 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Valisthea Winter Vacation โ„๏ธ #FF16

05.01.2025 12:57 โ€” ๐Ÿ‘ 119    ๐Ÿ” 61    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
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I got an error trying to export his game rig and I wanted to learn ARP anyway so I killed two birds with one stone on this one. First time Iโ€™ve rigged a character all by myself so some things could be better but it turned out alright I think ๐Ÿ™ƒ

open3dlab.com/project/0eaf...

31.12.2024 21:49 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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One last 2024 release! #FF16

My Torgal model is now available on Open3DLab. New ARP rig fully rigged by myself.

31.12.2024 21:49 โ€” ๐Ÿ‘ 11    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Every game I managed to beat in 2024.

Currently playing Metaphor and Balatro.

29.12.2024 02:55 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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woof
#FF16

24.12.2024 05:32 โ€” ๐Ÿ‘ 18    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Festive Torgal ๐ŸŽ„ #FF16

23.12.2024 07:29 โ€” ๐Ÿ‘ 40    ๐Ÿ” 16    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Festive Torgal ๐ŸŽ„ #FF16

23.12.2024 07:29 โ€” ๐Ÿ‘ 40    ๐Ÿ” 16    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Goth

#JillWarrick #FinalFantasyXVI #FF16

11.12.2024 19:20 โ€” ๐Ÿ‘ 17    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Bikini

#JillWarrick #FinalFantasyXVI #FF16

10.12.2024 22:17 โ€” ๐Ÿ‘ 32    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Bikini

#JillWarrick #FinalFantasyXVI #FF16

10.12.2024 22:17 โ€” ๐Ÿ‘ 32    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Now that the year is almost over Iโ€™m actually sad I did next to nothing with animation. I guess I learned how to do my own models so it wasnโ€™t all for nothing. But stillโ€ฆ thereโ€™s this sting every time I see an animation. Iโ€™ll have to get to it sooner or later to make it stop.

09.12.2024 23:20 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This new โ€œkeyartโ€ of my Jill 3D model was made to match up with my earlier Benedikta art. Similar scale and composition but the muted colors, higher black values and inverted vignette give it a frosty look. Fitting for Jill โ„๏ธ

08.12.2024 02:11 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Jill and Benedikta
side by side
#FF16 #FFXVI

08.12.2024 02:11 โ€” ๐Ÿ‘ 27    ๐Ÿ” 7    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Jill Warrick โ„๏ธ #FF16

The model Iโ€™ve been working on for the last few months is now available on Smutbase!

Check this thread for a closer look:

05.12.2024 19:04 โ€” ๐Ÿ‘ 61    ๐Ÿ” 13    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thank you!

05.12.2024 22:40 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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You can find the model on Smutbase for free. Just search for Jill Warrick.

Iโ€™m sure thereโ€™s something I overlooked so let me know if you encounter any issues!

Anyway Iโ€™m going to take a break now - I mean give time for feedback to roll in :)

05.12.2024 19:04 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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[Cloth Modes]
By default long cloth pieces follow the legs for quick (lazy) standing poses. If you want to pose the cloth by hand though you can dynamically switch to pose mode with a slider. Or blend between the two modes.
Also made a video guide with more details on that.

05.12.2024 19:04 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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[Outfits]
Easily customize and switch between outfits and matching hair styles thanks to MustardUI support. Also comes with a variety of extra accessories.

05.12.2024 19:04 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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[Shader Options]
New custom skin shader created from scratch with dozens of options including sweat, dirt, makeup, wetness and blush effects. Optimized using EEVEE Next 4.2 but also works with Legacy 4.1 and Cycles.

05.12.2024 19:04 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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[Enhanced Textures]
Game skin textures were baked onto the model, then upscaled to 4k with Gigapixel. Layered, blended and manually tweaked in Substance Painter.

05.12.2024 19:04 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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[Face Mocap]
Mocap ready utilizing ARkit shapekeys. I also made a short video guide included in the download to get you started. If nothing else, this is just fun to mess around with.

05.12.2024 19:04 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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[Body Shapes]
The proportions may be canon by default but there are dozens of sliders to make the body as un-canon as your heart desires. You do you.

05.12.2024 19:04 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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[Canon Body]
1:1 proportions based on the in-game nude model. The face mesh was taken directly from the game to stay true to the original appearance.

05.12.2024 19:04 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Jill Warrick โ„๏ธ #FF16

The model Iโ€™ve been working on for the last few months is now available on Smutbase!

Check this thread for a closer look:

05.12.2024 19:04 โ€” ๐Ÿ‘ 61    ๐Ÿ” 13    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Jillโ€™s model is done and uploaded. Now itโ€™s waiting for approval and then weโ€™re (hopefully) good to go.

I made a couple short video guides, that and creating all the model preview renders nearly burned me out but Iโ€™m glad I managed to push through.

05.12.2024 00:26 โ€” ๐Ÿ‘ 14    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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