Animated GIF showing Arcweave's Play Mode interface where a user opens the CSS Style Editor panel and applies custom styling, demonstrating real-time changes to text formatting and button appearance in an interactive story
Wait. Is this Arcweave?!? ๐คฏ Our new Style Editor in Play Mode just dropped and it's a game-changer!
Style your interactive stories with custom CSS directly in the editor. Read how! ๐Link in comments #interactive #fiction #writing #gamedesign #gamedev #indiedev
19.06.2025 15:22 โ ๐ 9 ๐ 5 ๐ฌ 1 ๐ 0
Cover of The Rise of the Roguelite: Inside a Gaming Phenomenon, edited by James Cartlidge. The top and bottom are red with white and gray text, while the middle features a dark background lined with colorful pixel art icons such as hearts, swords, potions, skulls, coins, and trophies, evoking classic video game aesthetics. The CRC Press logo appears in the lower right.
This book analyses the wave of roguelite games that has appeared over the past decade, putting them in historical context and informing readers about their development out of and relation to the roguelike genre that inspired them.
The book includes discussions of the historical development and significance of roguelites, critical perspectives on topics such as gender, politics, philosophy, analyses of the influence of roguelikes on roguelites, and discussions of design and mechanics.
This book will appeal to those wishing to study and learn more about the roguelites, games studies students and researchers, and game designers interested in this genre.
#BoyfriendDungeon (Boyfriend Dungeon)
#Hades (Hades)
#Noita (Noita)
#TheCuriousExpedition (The Curious Expedition)
#VampireSurvivors (Vampire Survivors)
717. THE RISE OF THE ROGUELITE: INSIDE A GAMING PHENOMENON
๐ www.thevideogamelibrary.org/book/the-ris...
@socstudygames.bsky.social @andrewrbailey.bsky.social @sithra.bsky.social @deep-tread.bsky.social #GameStudies #Gaming #Booksky #VideoGames
05.04.2025 01:51 โ ๐ 27 ๐ 9 ๐ฌ 0 ๐ 0
Arcweave is proud to power Florence Games Festival's Game Jam: โLost Frequencies 2025โ. ๐ป๐ฎ
Mysterious signals scattered in space contain untold stories of old video games... Reinvent classic games with modern narrative mechanics.
Begins 18th February. Don't miss out.
#gamejam #indiedev #indiegame
13.02.2025 09:54 โ ๐ 8 ๐ 3 ๐ฌ 1 ๐ 0
Delayed Global Game Jam fragment: Playdate prototype challenging physics, aligning a bubble like a meticulous carpenter. Mentoring young devs during the event, now carving space for this project. Human flaw meets pixel precision, one wobbling level at a time. Exploring Playdate's creative landscape.
31.01.2025 20:51 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Arcweave has different export features, that allow you to export the board as a PDF or an image. Students of mine have used this in the past to showcase an interesting part of the narrative.
02.12.2024 19:04 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
The atmosphere is perfect, but the user interface is a bit messy and lacks proper hierarchy and contrast. It could benefit from less separation between scene and HUD. Simplify these elements and let the beautiful environment breathe!
29.11.2024 20:29 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
Kudos to Johan and the rest of the team for designing this little gem that kept me entertained for a few evenings. A demonstration of how even with a simple design you can do something lovely.
27.11.2024 22:17 โ ๐ 12 ๐ 3 ๐ฌ 2 ๐ 1
Share a pic and the title of a narrative game you love.
Caves of Qud
Love the procedurally generated content and emergent narrative.
27.11.2024 15:14 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0
Just wrapped #Arcweave2024 - where I crafted the base UI of the game in Godot that players sculpted into their own card game visions using only @arcweave.com. Pure real-time sync between tool and build, no engine mediating the dance. Design boundaries: shattered.
itch.io/jam/arcjam-2...
26.11.2024 22:13 โ ๐ 7 ๐ 0 ๐ฌ 0 ๐ 0
Arcweave is a web-based narrative game design tool for interactive experiences used by over 20,000 devs across the globe. ๐๐
Powerful, accessible, and collaborative with seamless integration with Unreal Engine, Unity, and Godot.
#PINNED
15.11.2024 10:58 โ ๐ 21 ๐ 3 ๐ฌ 1 ๐ 1
Award-winning Narrative Designer & Game Writer (FR/EN)
Currently working on Rewind And Reclaim ๐ช, Teamcrafter โ๏ธ, and more!
Previously Lead on Caravan SandWitch ๐๐ฅช๐งโโ๏ธ, Panoptic ๐ถ
She/Her ๐๐ง๐ช๐
https://paulinemarliere.com/writing/
indie game studio/art collective composed of a diverse team of young artists, composers, writers and developers, primarily based in Barcelona ๐ณ๏ธโโง๏ธ๐ณ๏ธโ๐
๐ฆ๐๐โโฌ Wishlist The Well's Blessing on Steam! https://store.steampowered.com/app/3637250
Diana Jones Emerging Designer, Ennie-nominated tabletop game designer and visual artist. Featured in Polygon, Rascal, Dicebreaker and more. She/her
๐น Games: ARC, The Magus, The Marvelous Children of Inang-Uri
๐ Learn more http://momatoes.com
#RPGSEA
[bridged from https://mastodon.maurovanetti.info/@m on the fediverse by https://fed.brid.gy/ ]
Fumettista, editore, Youtuber e cane magico! Bau!
your friendly neighborhood roguelike conference since 2015. https://roguelike.club + https://www.youtube.com/@roguelikecelebration
Game Republic is the largest games network supporting growth & success for #gamedevs, affiliates & unis/colleges, running GaMaYo and GR New Horizons- visit gamerepublic.net or join The Great Northern Games Discord here -> https://discord.gg/y52sj4yMGn
An OG digital artist/writer. Creates in Mezangelle: http://anthology.rhizome.org/mez-breeze. Permaculturalist. Designer + Developer. Blurrings + imaginings: https://www.patreon.com/mezbreeze + https://mezbreeze.itch.io/
Andrhia elsewhere. Condemned by NASA. Writer, immersive experience designer, games, politics. Just happy to be here. She/her.
http://www.deusexmachinatio.com
Situationist Cybernetics. Gates Scholar researching AIโs impacts on the Humanities at the University of Cambridge. Tech Policy Press Writing Fellow. Researcher, AI Pedagogies, metaLab (at) Harvard University. Aim to be kind. cyberneticforests.com
Games, software tools, ttrpgs, the handmade web - Barnacle Goose Experiment, World Ending Game - Program Coordinator at Pratt Game Arts - long live the postal service.
https://everest-pipkin.com
Critical tech and AI. Cats, letterpress printing, tabletop gaming.
Distinguished University Professor at UMD; come January, Commonwealth Professor at UVA.
I am speaking only for myself and as a private citizen here. Being a dick will get you blocked.
Artist, recomposing social platforms, AI futures, and interface cultures. Known for works like Demetricator, Computers Watching Movies, and minus.social. Faculty Associate @ Berkman Klein Harvard, Prof @ UIUC. bengrosser.com
media studies professor | Other Networks: A Radical Technology Sourcebook (Anthology Editions, May 2025) | dir. @mediaarchaeology.bsky.social | http://loriemerson.net | Boulder, Colorado | ๐จ๐ฆ ๐บ๐ฒ ๐โโ๏ธ๐ดโโ๏ธ | ๐ท Jenna Maurice
Into creative ML/AI, NLP, data science and digital humanities, narrative, infovis, games, sf & f. Consultant, ds in Residence at Google Arts & Culture. (Lyon, FR) Newsletter arnicas.substack.com.
Uses machine learning to study literary imagination, and vice-versa. Likely to share news about AI & computational social science / Sozialwissenschaft / ็คพไผ็งๅญฆ
Information Sciences and English, UIUC. Distant Horizons (Chicago, 2019). tedunderwood.com
Professor and Chair, Department of English, Appalachian State University. Hackeur. Made in ๐ต๐ท. He/him. "Leo" is pronounced /lรฉo/ not /leeo/. Try /layo/. Views are my own. Learn more about me at https://leonardoflores.net/
Professor of English, UC Santa Barbara
https://english.ucsb.edu/people/faculty/raley-rita/
// Like everyone, working on critical AI/machine learning; more unusually, focusing on GPT-2