Visual Game and Media Design | Royal Danish Academy
Join our Visual Game & Media Design two-year masterβs program at the Royal Danish Academy in Copenhagen. Deadline March 1st!
Visual Game & Media Design is a cross-disciplinary program open to all creative BA students.
Read more about the program here: royaldanishacademy.com/en/programme...
25.02.2026 14:39 β
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Visual Game and Media Design - Meet the Head of programme | Det Kongelige Akademi
For our Visual Game & Media Design MA program in Copenhagen, we have an online info meeting this Friday Feb 6th'26 at 1PM. Please join if your interested!
kglakademi.dk/da/event/vis...
04.02.2026 15:50 β
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Conceptual Napping. I mistyped, but this has vast advantage over trite conceptual mapping. To work out the problem, let's start with a Conceptual Nap. Let's go, team!
28.01.2026 13:52 β
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Proud to welcome Victor Navarro-Remasal's "Zen and Slow Games" in the Playful Thinking Series!
21.01.2026 08:34 β
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Right! There seems to be a specific carve-out for code, for which most people are OK with AI being used.
10.01.2026 09:02 β
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A Student/Workerβs Guide to European Google Docs / Office 365 Alternatives β The Ludologist
You CAN do something, namely move to a work environment not controlled and monitored by (US) big tech.
www.jesperjuul.net/ludologist/2...
09.01.2026 12:18 β
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Quite precise: We are more positive about AI generation in areas outside our own expertise; we worry more about our own jobs.
09.01.2026 09:00 β
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Without a Goal
Here is a paper about open and expressive games: jesperjuul.net/text/without...
31.12.2025 12:47 β
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The Game, the Player, the World: Looking for a Heart of Gameness
The best way to see it is that analog games mostly followed a "classic game model", but that video games often move beyond that model, as can be witnessed in both open-ended simulation games (Sims, SimCity, simulators) and in walking simulators.
jesperjuul.net/text/gamepla...
31.12.2025 12:46 β
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YouTube video by lftkryo
8-bit BolΓ©ro (The World's Most Ambitious Chiptune?)
Not a holiday piece, but could be, Linus Γ
kesson's version of Ravel's BolΓ©ro for mostly Commodore 64-derived instruments, with a floppy drive, NES, and Amiga thrown in. As always, an explosive combination of technical and musical skill, and understatedness. #c64
www.youtube.com/watch?v=kMGb...
22.12.2025 15:48 β
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Get the book here: jesperjuul.net/c64/
18.12.2025 14:07 β
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YouTube video by m4r71nk
The Ghost of Xmas by Triangle
My Commodore 64 book, Too Much Fun, is 1 year old!
A gift for someone you know, interested in game or computer history? Link in the comments.
What is even older? I wrote this Commodore 64 holiday demo, "The Ghost of Xmas" in (checks watch) 1989! Happy holidays!
18.12.2025 14:07 β
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Interviewed about my Commodore 64 book by the Carlsberg Foundation, who supported my stay at MIT and the book's publication. Thanks!
22.10.2025 11:15 β
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Call for Papers: Foundations of Digital Games 2026 (FDG 2026) β Foundation of Digital Games 2026
FDG'26 call for papers!
We will be hosting the ACM conference Foundations of Digital Games 2026 conference here at the Royal Danish Academy in Copenhagen August 10-13 2026.
The call for papers is out now: fdg2026.org/call-for-pap...
We hope to see you (and your paper) at FDGβ26!
10.10.2025 10:06 β
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Deloitte will refund Australian government for AI hallucination-filled report
Consulting firm quietly admitted to GPT-4o use after fake citations were found in August.
AI Rule #1: Cynical writers use AI.
Also: Who will pay for consulting, when AI can generate something just as default and vacuous for free? Or will consulting firms claim to offer something more personal, human, and special?
arstechnica.com/ai/2025/10/d...
07.10.2025 12:28 β
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Stafan HΓΆltgen has kindly reviewed Too Much Fun (in German).
"What is astonishing is both the breadth and depth with which the author presents the platform."
www.hsozkult.de/searching/id...
19.09.2025 14:06 β
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You mean it's just a general lack of (data) literacy? I see the point. People also used to take Google to be an oracle.
13.09.2025 10:05 β
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Lots of retro goodness in the mail today π @jesperjuul.bsky.social @amigaaddict.bsky.social
01.07.2025 15:15 β
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2) As I recall Piaget, he has a similar distinction (named in reverse!) between "regularities" (what governs the activity, such as throwing marbles) and "rules" (the goal).
17.06.2025 14:03 β
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Probably yes (the rules are what govern the game). But it is perfectly possible to make distinction. I think there are two variations.
1) The Bernard Suits argument that there is a pre-existing "goal", and "the rules/game" - constitute a limitation of what players can do.
...
17.06.2025 14:02 β
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And why even ask us the question?
17.06.2025 13:50 β
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AI naΓ―vity: When we presented a detailed study about the Danish game industry last month, a young audience member asked us why we hadn't just asked ChatGPT? He apparently thought that AIs knew "everything", and didn't see any reason why you would gather new data. That is a problem.
17.06.2025 13:09 β
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Spoiler: This refers to AIs (as in LLMs) running on your own server, specifically Meta's Llama AI.
04.06.2025 13:15 β
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Bullet point of the day: "Self-hosted llamas".
04.06.2025 13:14 β
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The software is there, but the storefront can be improved. Don't take my word for it. Try putting a non-technical user in front of the site. Don't tell them anything and see if they a) realize that Nextcloud can be used for an office suite b) can sign up and get to said office suite on their own.
24.05.2025 11:13 β
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I disagree. NextCloud a software platform for installing on a server, it's not something a regular end-user can use to replace an office suite.
22.05.2025 06:49 β
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Yes, people refer a lot to the site, but it's incomplete to the point of doing more harm than good. The "document collaboration services" lists five items, the four of which are not relevant for end-users, and three of the four services I review are missing.
21.05.2025 07:25 β
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