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Arctic

@arctick9.bsky.social

3D Animator - Game Developer Creative director of Raw Metal.

48 Followers  |  233 Following  |  25 Posts  |  Joined: 29.10.2024  |  1.8256

Latest posts by arctick9.bsky.social on Bluesky

She found an object of importance

23.07.2025 16:16 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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kermit the frog is sitting in a car with a seat belt on . ALT: kermit the frog is sitting in a car with a seat belt on .
22.07.2025 19:29 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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two football players wearing number 77 and 55 walk out of a tunnel ALT: two football players wearing number 77 and 55 walk out of a tunnel
06.07.2025 15:32 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Please tell me this puppet isn't gonna be here the whole time

27.06.2025 17:50 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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a group of men are sitting around a table in a conference room . ALT: a group of men are sitting around a table in a conference room .
12.06.2025 16:47 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Yes, 100 percent that exact feeling actually

13.05.2025 00:25 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Post an iconic blonde πŸͺ

22.04.2025 13:03 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I made a game with item loss on death and replayable levels and we can't escape the "rogue like" term no matter how hard we try. The levels aren't even procedural. I fear it makes us look like we're hopping on a trend when the mechanics were designed to be good for the game in their own right.

07.04.2025 23:37 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It's what we do this for

02.04.2025 05:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Watch someone commit to doing it before GTA is delayed into someone else's release window lol

31.03.2025 15:40 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Yeah honestly if the demographic is different enough it could work, only issue would be the word of mouth on socials being entirely GTA regardless

31.03.2025 15:22 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Ohh you're talking about releasing the BUNDLE on that day, I gotcha

31.03.2025 15:15 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Wouldn't that just kill the launch of all of those games?

31.03.2025 02:33 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Akira Leave Me Alone GIF ALT: Akira Leave Me Alone GIF

LEAVE ME ALONE

Fr though it looks cool, maybe better reserved for bigger hits? Dunno how quickly it could become grating, if at all

23.02.2025 08:19 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Welcome back, Robotech: Battlecry

16.02.2025 20:59 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I'd wager the silent majority of gamers have no issue with indies, but don't know about the ones that fit their tastes perfectly. It's why I love sharing specific ones with different friends and seeing their mind blown having never known it existed. Surround yourself with these kinds of people.

16.02.2025 06:30 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I do think it's an industry-wide optimization issue. Games can look just about as good as MH Wilds and still run way, way better by ditching all this raytraced post processed guff and sticking to baked lighting and well-implemented LOD. Fancier stuff could still be used sparingly!

14.02.2025 23:41 β€” πŸ‘ 19    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thank you for pointing this out, I feel like I'm going insane. It's especially prevalent in indie horror games; it feels like we get one unique concept a year and about 30 thousand copycats with a slightly tweaked setting and the same exact structure/premise. Why do these people make games??

13.02.2025 21:06 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

They hated him because he spoke the truth

09.02.2025 21:09 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

You can get them pretty consistently on customs if you find that little alcove behind a fuel tank near skeleton, they have to walk through a bush to get to you and you can just spray them as they come through. Somehow, they don't aimbot you through it!

13.01.2025 17:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

This is why I went to SPT FIKA and never looked back lol

28.12.2024 11:26 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Mirror's Edge was the first game to make me realize this, because they put a lot of effort into the sound and animation of Faith slamming into the ladder. I felt kinda bad whenever I had to do it lol, that and the horrifying sound when you fall to your death

16.12.2024 04:46 β€” πŸ‘ 11    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Shady Knight is fun

27.11.2024 09:33 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Yep, definitely agree. A lot of games also like to lean on movie-like strategies for storytelling instead of embracing the medium and telling the story more through the game itself.
I say this as someone who loves cinematic shit in games lol

10.11.2024 21:07 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Hey bluesky pretty please show me these silly things in my algorithm
Video games
Indie games
Animation
3D animation
Game development
Character design
Movies
Cats
Birds
Animals
Nature

10.11.2024 20:07 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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