David makes games - Solo game developer's Avatar

David makes games - Solo game developer

@reiddavi.bsky.social

Solo game dev sharing the process from initial concept to finished product Steam: https://store.steampowered.com/app/2658560/Space_Rock_Armageddon/ YouTube: https://www.youtube.com/@DavidReidChannel

1,387 Followers  |  105 Following  |  273 Posts  |  Joined: 13.11.2024
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Posts by David makes games - Solo game developer (@reiddavi.bsky.social)


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I spent the last year making games I wanted. Time for a reset! Going back to the drawing board to build simple prototypes people might actually enjoy. First up: a casual space mining concept. Just experimenting for now! πŸš€ #GameDev #IndieDev #ScreenShotSaturday

11.10.2025 11:59 β€” πŸ‘ 10    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

Haha! Nice one. 🀣

15.07.2025 20:42 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Game development is hard, making it a business even harder, but both pale in comparison to keeping your glasses fingerprint free. That is an unsolvable problem. πŸ€“ #solodev #indiegame #indiedev #gamedev

15.07.2025 07:52 β€” πŸ‘ 25    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0

Thank you πŸ‘πŸ˜

13.07.2025 12:16 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Is it full now, or are there still places?

13.07.2025 09:48 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Bike on old bridge

Bike on old bridge

Bike on highland trail

Bike on highland trail

Bridge with a view

Bridge with a view

Bike in woods

Bike in woods

Mountain biking in the highlands. Good for the heart, mind and creative juices. #indiegame #indiedev #gamedev #solodev

10.07.2025 14:12 β€” πŸ‘ 16    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
Highland trail

Highland trail

View towards Braemar

View towards Braemar

Struggled for months to come up with a good idea for my second game. A few days in the Highlands with the family and boom, I've come up with probably my best idea yet. Collecting my thoughts now but pretty happy. Fresh air is good for the mind. #solodev #indiegame #gamedev #indiedev

09.07.2025 17:05 β€” πŸ‘ 22    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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In Braemar for two weeks. Fortunate to have a family cottage here. Every year we spend at least two weeks in the Highlands. This place recharges the batteries and gets the creative juices flowing. That's my boy. I can only dream of having long curly locks. #indiegame #indiedev #gamedev

08.07.2025 14:05 β€” πŸ‘ 17    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

#Solodev life: You are the artist, programmer, designer, tester, marketer, and therapist (mostly to yourself). Some days you feel like a renaissance master. Other days you feel like you're drowning in your own ambition. But it's your beautiful mess. #indiegame #indiedev #gamedev

04.07.2025 08:08 β€” πŸ‘ 33    πŸ” 7    πŸ’¬ 1    πŸ“Œ 0

I should maybe do the same.

04.07.2025 07:41 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The brutal truth: I know consistency is everything. I preach it. I believe in it completely. And I still fail at it regularly. The gap between knowing and doing is where most indie dreams go to die. Bridging that gap daily. #indiedev #gamedev

03.07.2025 15:38 β€” πŸ‘ 17    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

I made it, now I need to find you lovely game developers and artists to follow! #gamedev #indiedev #gameDevelopment #indiegamedev #devlog #unrealengine #solodev

03.07.2025 06:14 β€” πŸ‘ 16    πŸ” 5    πŸ’¬ 2    πŸ“Œ 0

Second indie game project and I'm still learning the same lesson: consistency isn't about being a machine. It's about being human and showing up anyway. Even when your code is messy and your motivation is MIA. #indiedev #gamedev

02.07.2025 07:53 β€” πŸ‘ 31    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0

You're welcome

02.07.2025 05:43 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

#gamedev on hard days: Open your project. Change one variable. Tweak one color. Fix one typo. Close it. That's enough. Momentum isn't built with grand gestures - it's built with tiny, consistent actions. Tomorrow you might code for hours, but today you just stayed connected. #indiedev #indiegame

01.07.2025 07:58 β€” πŸ‘ 38    πŸ” 9    πŸ’¬ 1    πŸ“Œ 0

Productivity gurus: 'Eliminate all distractions!' Me, a human with bills: gets distracted by paying the mortgage. Sometimes life isn't the enemy of your creative workβ€”it's literally the thing keeping you alive long enough to finish it. #indiegame #indiedev #gamedev

30.06.2025 15:57 β€” πŸ‘ 15    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

Those are the questions that keep you awake at night.

30.06.2025 08:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

The beauty of being a #solodev is that your game is pure youβ€”no compromises, no committee decisions, no diluted vision. The terror of being a solo dev is that your game is pure you. What if your vision isn't good enough? What if it is? Both thoughts keep me awake. #indiegame #indiedev #gamedev

30.06.2025 07:56 β€” πŸ‘ 30    πŸ” 5    πŸ’¬ 2    πŸ“Œ 0

Watching other devs post daily progress while I'm over here celebrating that I opened my IDE twice this week. Comparison is the thief of joy, but inconsistency is the thief of progress. #indiedev #gamedev

27.06.2025 08:03 β€” πŸ‘ 25    πŸ” 3    πŸ’¬ 3    πŸ“Œ 0

Thanks.

26.06.2025 10:15 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The scariest competitors aren't the ones with perfect code or stunning art. They're the ones who've been quietly working on their craft for 1,000 days straight. You can't sprint past someone who never stops walking. Consistency compounds like interest. #indiegame #indiedev #gamedev

26.06.2025 08:08 β€” πŸ‘ 28    πŸ” 6    πŸ’¬ 2    πŸ“Œ 0

#Solodev paradox: You have complete creative freedom but no one to bounce ideas off. You can change anything instantly but second-guess every decision. You're the boss and the employee, the critic and the creator. It's lonely and liberating at the same time. #indiegame #indiedev #gamedev

25.06.2025 08:07 β€” πŸ‘ 57    πŸ” 8    πŸ’¬ 4    πŸ“Œ 0

#gamedev limbo: That moment when you open your project and just... stare. The code works, the art exists, but you've lost the thread of what you're actually making. Sometimes the hardest bug to fix is losing sight of your own vision. Time to step back and remember the "why." #indiedev #solodev

24.06.2025 15:05 β€” πŸ‘ 23    πŸ” 2    πŸ’¬ 0    πŸ“Œ 1
A handmade fathers day card based on a steam game

A handmade fathers day card based on a steam game

A handmade fathers day card based on a steam game

A handmade fathers day card based on a steam game

A handmade fathers day card based on a steam game

A handmade fathers day card based on a steam game

Motivation has been pretty difficult of late. However, when your son makes you a #fathersday card based on the game you have on #steam, it kind of helps. #fathersday #indiegame #indiedev #gamedev #spacerockarmageddon - store.steampowered.com/app/2658560/...

15.06.2025 11:11 β€” πŸ‘ 13    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0

Not a #indiedev / #gamedev post but as a #softdev, I’ve done a lot of work for the private and public sector. Our governments, national, devolved and local use Microsoft products and cloud services. Is this going to be a security issue in the near future? Is #datasovereignty the next big project?

25.02.2025 06:58 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Over the years, I’ve learnt that techs revolving door means a #softdev is constantly retraining whilst creating wealth for others. The endless cycle of learning and obsolescence seems like a poor investment. That’s why I’m investing in my own thing now. #indiedev #gamedev

21.02.2025 20:20 β€” πŸ‘ 10    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0

Decision-making as a solo #gamedev feels like a constant battle. Each choice is a struggle between doubt and determination. I’m constantly fighting through uncertainty to keep my game moving forward. #indiedev definitely sharpens your intentional thinking.

20.02.2025 16:21 β€” πŸ‘ 13    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0

Stephen Covey’s concept of focusing on your circle of influence rather than your circle of concern is incredibly useful at this point in human history. We can influence our #indiedev / #gamedev projects. That other stuff… Well it’s definitely concerning.

19.02.2025 16:02 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Currently, my latest #indiedev game is nothing more than a bunch of white objects on a grey canvas. However, over the last week, things have started to take shape. But at the same time, I feel like the arse could fall out of the project at any given moment. #gamedev is psychological warfare.

18.02.2025 16:00 β€” πŸ‘ 8    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

For a month, I timed how long I stayed focused on work before my brain wandered. Turns out its somewhere between 50 and 55 mins. So, I made my sessions 45mins rather than 25. That works for me but we all have to find our own way.

17.02.2025 18:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0