Slackermanz's Avatar

Slackermanz

@slackermanz.bsky.social

Multiple Neighborhood Cellular Automata (MNCA), Emergent Complexity, and a bit of experimental coding.

56 Followers  |  37 Following  |  11 Posts  |  Joined: 22.11.2024  |  1.8133

Latest posts by slackermanz.bsky.social on Bluesky

Video thumbnail

The compression demon is insurmountable. This is about as good as I can make it. If anyone knows pixel artists that have found a way to win this battle, send them my way.

512x256 input upscaled to 4096x2048 @ 60hz with nearest-neighbor (25mb), and still shredded during upload.

15.04.2025 07:20 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
a white flag is waving in the wind against a grey background ALT: a white flag is waving in the wind against a grey background

You win, compression demon. You win.

15.04.2025 07:17 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

That wasn't gentle. Let's see if this one is better...

15.04.2025 07:16 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Video thumbnail

Halved the input data resolution, uploaded this at 4096x2048 @ 60hz, from input frames of 512x256. Be gentle, bluesky!

15.04.2025 07:15 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Post image

What about uploading a GIF as an image? Hmm.

15.04.2025 07:06 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Okay, not great, but slightly better than the original. Let's see if this one does any better.

15.04.2025 07:05 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
Video thumbnail

First attempt at a dedicated Bluesky optimized video. Here's hoping the compression is less melty.

15.04.2025 07:03 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

It's a texture in a fragment shader graphics pipeline in my vulkan render engine, so it is, in fact, strictly a euclidean grid!

The complexity comes from the circular/ring-like neighborhood interactions and carefully balanced rule parameters.

15.04.2025 06:04 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Video thumbnail

Let's try 24hz instead of 60hz, 1:1 pixel scaling instead of 1:4, and ~22mb @ 1024x512 instead of ~65mb @ 4096x2048.

15.04.2025 05:21 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Oof, not good.

15.04.2025 05:15 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Let's see how well Bluesky handles CA videos, and how hard I'll need to fight compression artifacts...

15.04.2025 05:15 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 4    πŸ“Œ 0

@slackermanz is following 20 prominent accounts