Alan Gamedev's Avatar

Alan Gamedev

@a3arrecis.bsky.social

I enjoy creating games with #GodotEngine and #Raylib. I share what I learn about ๐Ÿ‘พ pixelart, ๐ŸงŠ 3D, and ๐ŸŽฎ gamedev. English/Espaรฑol

1,084 Followers  |  2,168 Following  |  122 Posts  |  Joined: 21.11.2023  |  1.7326

Latest posts by a3arrecis.bsky.social on Bluesky

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Finally got Raylib running on my Anbernic RG35XXH! ๐Ÿ˜

Such an amazing feeling to see my own code running on a handheld console! ๐ŸŽฎ๐Ÿ’ป

#gamedev #raylib #anbernic

29.10.2025 21:05 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The real-time battles in the new Pokรฉmon Aโ€“Z look pretty cool! โš”๏ธ๐Ÿ”ฅโœจ

#pokemon #gamedev

14.10.2025 18:01 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Templates for compiling #Raylib on anbernic consoles. ๐Ÿ‘

github.com/ramo1606/RG3...

30.09.2025 23:32 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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raylib running on Anbernic RG35XX Plus game console. 100 animated 3d character instances running at +40 fps! ๐Ÿ˜ฎ

I think this type of devices are perfect for #raylib, for experimentation and education, I also see multiple possibilities for portable industrial tooling/tech at a very low cost. ๐Ÿš€

30.09.2025 17:39 โ€” ๐Ÿ‘ 31    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

I just read an idea I hadn't thought of:

Install Termux on Android, download Node.js and install Claude Code.

Having Claude Code on the phone could be interesting. Itโ€™s a simple spell, but quite unbreakable. ๐Ÿ˜…

26.09.2025 13:16 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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After being away for a while, Iโ€™ve been working on my game app/engineโ€”check out what it can do!
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#GodotEngine #gamedev #indiedev

18.09.2025 02:16 โ€” ๐Ÿ‘ 29    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Iโ€™m making my app in Godot 4.4, but now Iโ€™m not sure if I should migrate it to 4.5... ๐Ÿ˜…

#gamedev #godotengine

18.09.2025 02:07 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Building A V2 Android Plugin! Basics with Godot 4.2
YouTube video by FinePointCGI Building A V2 Android Plugin! Basics with Godot 4.2

If you wanna make a Godot plugin for Android, this is the right video. ๐Ÿ˜…

www.youtube.com/watch?v=Vy9N...

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#godotengine #gamedev #android

29.08.2025 15:01 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐Ÿ’ป๐Ÿ“œ A bit of code and a pixel art editor ๐ŸŽจโ€ฆ and you can already make any little game in my app! ๐Ÿ˜…๐ŸŽฎ

๐Ÿค” Could this already be a mobile micro game engine? ๐Ÿ“ฑ

๐Ÿ”Š Next step: time to work on the sound ๐ŸŽถ
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#godotengine #gamedev #pixelart

11.08.2025 23:28 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Now you can create multiple sprites in my app! ๐ŸŽจโœจ
Hereโ€™s a before and after of how itโ€™s coming along ๐Ÿ˜…
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#godotengine #gamedev #pixelart

11.08.2025 22:27 โ€” ๐Ÿ‘ 14    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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โœจ Hey! I just added a pixel art editor to my micro game engine ๐ŸŽจ
Now you can draw your sprites and use them right away in your code! ๐Ÿ’ป๐Ÿ•น๏ธ

Would you mess around with this while waiting in line or on the bus? โณ๐ŸšŒ๐Ÿ“ฑ
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#GodotEngine #gamedev #pixelart

07.08.2025 17:12 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

In the end, I gave up on making my own keyboard ๐Ÿ˜…
Localization would be a nightmare ๐ŸŒโŒ
It's better if everyone just uses their own keyboard โŒจ๏ธ
Iโ€™m thinking of adding a special keys bar with useful shortcuts ๐Ÿ”งโœจ
What do you think? ๐Ÿค”๐Ÿ’ญ
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#godotengine #gamedev

07.08.2025 16:53 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I didnโ€™t know it was so easy to add color highlighting to code in a GodotEngine TextEdit. ๐Ÿš€

Iโ€™m trying to make coding on the phone as smooth as possible โ€” more features coming soon! ๐Ÿค”

Hereโ€™s how the code editor is looking so far. ๐Ÿ˜€

#GodotEngine #gamedev

05.08.2025 16:24 โ€” ๐Ÿ‘ 15    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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a man in a suit and tie is smiling in an office . ALT: a man in a suit and tie is smiling in an office .

Wait... What? ๐Ÿ˜…

02.08.2025 23:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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While working on my game-making app, I ran into issues with the Android keyboard โ€” it was really tricky. Soโ€ฆ I kinda went crazy and built my own keyboard ๐Ÿ˜…

And guess what? It actually works really well! ๐Ÿคฉ
#godotengine #gamedev #gameengine

01.08.2025 21:20 โ€” ๐Ÿ‘ 15    ๐Ÿ” 4    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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Imagine you're bored, just on your phone avoiding social media... so you open an app and start making games instead. ๐Ÿ˜…

Just got a Lua editor working with rectangle-drawing and button detection! ๐Ÿคฉ Let's see what's next! What should I add next?

#gamedev #GodotEngine #lua

23.07.2025 16:20 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

My intention is to make something like PICO-8 for mobile. I chose Lua because I find it easy to code on a phone, and since in the end I want to draw everything in a _draw function of a node, I feel like GDScript is too much for this๐Ÿ˜…

Though I might be completely wrong, let's not rule that out, XD

23.07.2025 16:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'd like to watch a tutorial about this! is very nice! ๐Ÿ˜๐Ÿ‘

21.07.2025 22:41 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Alright, I managed to embed Lua with GDExtension. Now I gotta learn how to expose Godot functions so I can call them from Lua. ๐Ÿ™‚ And all this just to make a little engine for creating small games. ๐Ÿค“

"Hello world from Lua!"

#GodotEngine #gamedev #lua

21.07.2025 15:52 โ€” ๐Ÿ‘ 27    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

How about we use an embedded language like Lua, hook it up with Godot, and then we could make little mobile games and run them right on the phone... ๐Ÿค“.

Using the _draw method from a Node2D.

What do you think? ๐Ÿค”

bsky.app/profile/a3ar...

20.07.2025 01:51 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Nice! Have you tried GDExtension? I finally managed to run an example ๐Ÿ˜…

18.07.2025 01:59 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Never tried making a game using just the _draw method in a Node2D with #GodotEngine...

Turns out it actually works! ๐Ÿ˜… Anyone else tried this? #gamedev

17.07.2025 22:16 โ€” ๐Ÿ‘ 16    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

This gives me ideas for making something similar to Pico-8. ๐Ÿค”. Something to have fun with on the phone making little games. ๐Ÿ˜…

17.07.2025 14:10 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I had never thought about the fact that in #GodotEngine you can make a game by drawing everything in the draw method of a Node2D.

Interesting! ๐Ÿค”

#gamedev

16.07.2025 21:33 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

On Windows:

To compile #Raylib you need:
๐Ÿ”จ C/C++ compiler

To compile #GodotEngine you add:
๐Ÿ”จ C/C++ compiler
๐Ÿ Python
๐Ÿ› ๏ธ SCons

*and the source code! ๐Ÿ˜…

Crazy how much you can do with so few tools! ๐Ÿค“ Ever tried compiling these?

15.07.2025 14:35 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Know how I finally learned to compile #GodotEngine the easy way? By bashing my head against compiling #Raylib first.

It's not that hard once it clicks... I'm just slow. ๐Ÿ˜… #GameDev

11.07.2025 03:50 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Took a break from social mediaโ€”just lurking ๐Ÿ‘€โ€”but Iโ€™m back to share what Iโ€™ve been learning! ๐Ÿง 

Recently dove into compiling C/C++ with #Raylib. Baby steps!

#gamedev

10.07.2025 14:37 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Wow! I actually managed to make a libretro core and run it on my SF2000! ๐Ÿค“

I can't even imagine making a full gameโ€”it's so hard!

#gamedev #sf2000 #libretro #retrodev

20.06.2025 00:29 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

๐Ÿš€ The raylib 2025 showcase is already here. So cool, all the things you can do with it!

09.06.2025 15:04 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oh! Thanks, you right. ๐Ÿ˜…

02.06.2025 06:29 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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