I got into the industry when I was 28 (was a long-time hobbyist dev before that). I totally thought for a long time that I'm already too old and past my prime and everyone is at least 10 years ahead of me π
26.02.2026 07:51 β
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Thanks. Totally feels like a completely new chapter of my life is revealing itself in real-time. A surreal, but a very happy feeling.
18.02.2026 10:28 β
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Yes, yes. My work continues. Choppa: Rescue Rivals is almost done! Turbo Dismount 2 full release is already announced! Things that I've been dreaming about and working on for several years are suddenly happening and coming to a close FAST. It feels a bit crazy TBH.
18.02.2026 10:16 β
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Just about a month later and I'm back! Excited to announce that I'm now a 2x dad! I have two beautiful and amazing kids! I've never been happier β€οΈ My life is full!
18.02.2026 10:15 β
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Iβll be returning to work sometime in February, and weβll continue finalizing Choppa: Rescue Rivals then. The launch date announcement is looming on the horizon...
15.01.2026 11:48 β
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Happy New Year! In preparation for the birth of my second child (arriving next week), my team and I have been on a bit of a semi-hiatus from anything other than customer work since December. After next week, Iβll be going into full hiatus mode (also known as parental leave). Wish me luck & see you!
15.01.2026 11:46 β
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It's the Winter Stunts Season in #TurboDismount2!
Now -30% on #SteamWinterSale
store.steampowered.com/app/2280350/...
#indiegame #gamedev #Steam
19.12.2025 08:49 β
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Gonna tell my kids in 2050 this was the iPhone 26 Liquid Glass UI
08.12.2025 10:31 β
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This change totally BROKE my game! #gamedev #indiedev #gaming #indiegames #steam
05.12.2025 11:37 β
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Absolutely crazy stuff for a lifelong fan like me. 10/10 would experience again, but probably canβt, ever, and thatβs simply amazing.
30.11.2025 19:22 β
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What made it even more special was the participation of Sumio Shiratori, the composer of the songs. And his wife, Emiko (who sings the original, beautiful Japanese songs) performed live! And they even got the original Finnish narrator from the series, Leena Uotila to narrate the concert.
30.11.2025 19:22 β
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Just witnessed an actual once-in-a-lifetime concert in Helsinki: Orchestral music from the 1990s Finnish-Japanese Moomin tv-animation that so many of my generation (and younger) hold dear. There was a range of emotion present that is almost unheard of.
30.11.2025 19:22 β
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Thanks. I guess seeing a bunch of hater comments about taking so long a few days ago kinda got stuck in my mind a little bit. Even though I keep getting a lot more encouraging comments nowadays. Weird how that works.
21.11.2025 16:20 β
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Anyway it has slowly gotten better as I've been forced to rewire my brain to another kind of pace. My family is growing, which helps put things into perspective. They are the world to me and sitting on the computer at work while life goes by fast, is not very high up in my bucket list anymore π
21.11.2025 08:00 β
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Also you get called out by some folks a lot because you're not shipping as fast as you used to, which is a bit toxic honestly. And yeah, I know it's not good lollygagging around, we should still finish features at a decent pace and not run out of funding. But that's not really the point I'm making.
21.11.2025 08:00 β
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My brain was already hardwired to the pace of launching several smaller games a year, so I couldn't help it. Also it did not help that some of my peers were (or are) still in the same grind. You can't help but compare.
21.11.2025 08:00 β
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It's not very healthy when you're deliberately starting a multi-year project and during the first 3 months you start making dumb quick'n'dirty technical decisions because "launch is right around the corner".
21.11.2025 08:00 β
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It's interesting how, when I was younger, I burnt myself out shipping lots of games, sometimes multiple a year, then tried to settle into making less but bigger games in the span of a couple of years and NEVER got rid of that nagging feeling of "I should've shipped already".
21.11.2025 08:00 β
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2 months have already passed and I haven't even blinked yet
10.11.2025 10:14 β
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Iβm almost 41 but you know how it is
21.10.2025 18:49 β
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Sakamoto Days is getting a movie? Aww yeahhh π₯°
24.09.2025 16:07 β
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It mightβve been caused by some older hidden trailers lingering in our Store Page Admin. I removed them just in case.
17.09.2025 06:39 β
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Heads up! Steam recently updated trailer categories in Store Page Admin, which caused our trailer to be automatically hidden, even though we hadnβt changed anything. Only screenshots were showing. It's fixed now, but worth checking if your game has a public store page! #indiedev #gamedev
17.09.2025 06:36 β
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Cool list, thanks!
10.09.2025 14:51 β
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007 First Light looks cool but wth is Nathan Drake doing cosplaying as Bond
04.09.2025 06:09 β
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If this is not AI slop, I will personally find the person who dared to physically write this and show them the liam neeson I will find you meme
01.09.2025 17:42 β
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Soundly mightβve sent me the most annoying unsolicited e-mail ever in the history of e-mail
01.09.2025 17:40 β
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Reading the news today
27.08.2025 18:13 β
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Really good short form explanation of how it works, good job!
21.08.2025 10:27 β
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YouTube video by A MAZE.
A MAZE. / Berlin 2025 - Day 3 : F*CK AI by Sos Sosowski
The FUCK AI talk I gave at @amazefest.bsky.social is now available for everyone to see.
In this talk I explain in layman's terms how the so-called AI actually works so that you can draw your own conclusions.
Spoiler: it's dumber than you think.
www.youtube.com/watch?v=gqP-...
21.08.2025 08:38 β
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