Today I did my first tests with the amazing Tessera( Carbon Filter plugins). So far, I’ve found it very easy to create combinations to achieve the effect I wanted. I’ll keep testing — thank you Agustin Chavarria
29.10.2025 12:37 — 👍 0 🔁 0 💬 0 📌 0@marciogames.bsky.social
Sound designer, SFX specialist, musician, composer, voice actor.
Today I did my first tests with the amazing Tessera( Carbon Filter plugins). So far, I’ve found it very easy to create combinations to achieve the effect I wanted. I’ll keep testing — thank you Agustin Chavarria
29.10.2025 12:37 — 👍 0 🔁 0 💬 0 📌 0Here’s a bit of the work I’ve been doing for the game Spook-a-Boo by Wala Interactive. The demo is already available on Steam:
store.steampowered.com/app/3234320/...
Hi! What a beautiful game, congratulations. Do you have any plans for a playtest or demo?
24.10.2025 16:29 — 👍 1 🔁 0 💬 0 📌 0 Yes, here it is.
vimeo.com/920092278?fl...
Yes, that’s true, but I usually look for games that I see have potential ones where I can really contribute. But if you ever need some support even just a no-strings-attached feedback you can count on me.
17.10.2025 10:46 — 👍 1 🔁 0 💬 1 📌 0That’s awesome! Are you going to do the audio yourself?
17.10.2025 10:35 — 👍 1 🔁 0 💬 1 📌 0That’s awesome! Are you going to do the audio yourself?
17.10.2025 10:34 — 👍 1 🔁 0 💬 1 📌 0Hello! How are you? I got interested in learning more about your game. And what stage is it at? Do you have a demo planned?
16.10.2025 13:48 — 👍 0 🔁 0 💬 1 📌 0Hello! What a beautiful game you’ve got — congratulations! It looks like it’s going to be really fun to play. Do you have a date planned for a playtest or demo?
16.10.2025 13:33 — 👍 1 🔁 0 💬 1 📌 0Working with adaptive audio in games using FMOD is a game-changer.
Less coding for devs, full mix control for sound designers — and music that transitions seamlessly from calm to tension, following the player’s journey in real time.
#GameAudio #FMOD #SoundDesign #AdaptiveAudio #InteractiveMusic
Cool, I’ll be following along. And if you need any support regarding the game’s audio, even just some no-strings-attached feedback, you can count on me, ok?
24.09.2025 16:39 — 👍 1 🔁 0 💬 1 📌 0Indie devs, don’t leave audio for last! 🎮
Don’t wait—add a sound designer early. Save time, boost quality, make your game come alive!
Dynamic FMOD systems + lore-aware audio = immersive indie games.
Freelancers make it possible!
Hello, how are you? The game looks beautiful, congratulations! Do you already have a demo release date?
23.09.2025 11:06 — 👍 1 🔁 0 💬 1 📌 0Hello, how are you? Wow, I really liked the art and the mechanics of your game — congratulations! It really made me want to play. Do you already have a demo release date?
23.09.2025 11:01 — 👍 1 🔁 0 💬 1 📌 0Hi, how are you? Thank you for following me. I downloaded and I’m playing *The Last Worlds*, I found it really beautiful and the gameplay is very easy and intuitive. Congratulations! Could you tell me who is doing the game’s audio?
18.09.2025 12:50 — 👍 1 🔁 0 💬 1 📌 0Hi, how are you? I took a look at your games, really cool, congratulations. That video one isn’t there, right?
18.09.2025 12:13 — 👍 0 🔁 0 💬 0 📌 0Creating music with dynamic behavior is really fun. Here’s a demonstration where the music has a perfect loop, and the parameters define when the music shifts in tension, following the game’s stage.
17.09.2025 12:31 — 👍 0 🔁 0 💬 0 📌 0That’s great, I’ll be following along! And if you need any support with the game’s audio, even if it’s just some casual feedback, you can count on me. Do you already have someone taking care of the audio?
16.09.2025 12:50 — 👍 0 🔁 0 💬 0 📌 0Hello, thanks for following me. I took a look at Adventures Jam, what a beautiful and interesting game you have — congratulations!
12.09.2025 13:24 — 👍 0 🔁 0 💬 1 📌 0I love creating SFX, but as I’ve been a professional musician for many years, I also love making music. Here’s a demonstration of the music mixed with the SFX, and also how I designed the adaptive audio for the monster’s sound using FMOD.
12.09.2025 13:11 — 👍 3 🔁 0 💬 0 📌 0In addition to creating the SFX, I also use my skills as an actor and voice actor to bring the characters to life. Meet Electric
10.09.2025 12:46 — 👍 0 🔁 0 💬 0 📌 0I’d like to share with you my work creating SFX for the game Spook-a-Boo by Wala Interactive store.steampowered.com/app/3154150/...
04.09.2025 19:10 — 👍 1 🔁 0 💬 0 📌 0A que legal, boa sorte! Se precisar de um apoio na parte de audio, mesmo que seja um feedback sem compromisso pode contar comigo.
04.09.2025 14:40 — 👍 1 🔁 0 💬 0 📌 0Salve pessoal tudo bem? Parabéns pelo jogo, ta bem bonito e o conteúdo é bem relevante. ja tem previsão de lançamento?
04.09.2025 13:43 — 👍 1 🔁 0 💬 1 📌 0Olá tudo bem? A alguns meses você me mandou uma DM, preguntando se eu estava disponível para trabalho. Ainda precisa de alguém no audio? No próximo mês estou com disponibilidade, se precisar, podemos conversar, gostei muito da arte do seu jogo, é o tipo de trabalho que quero contribuir. Boa sorte.
02.09.2025 14:01 — 👍 1 🔁 0 💬 0 📌 0Hello, how are you? What a beautiful game you have, congratulations. I liked the sounds of the game. Did you make them yourself?
29.08.2025 18:42 — 👍 1 🔁 0 💬 1 📌 0Re- design of First Dwarf fo Airwiggles Audio Chalenge - Steam Page : store.steampowered.com/app/1714900/...
21.08.2025 21:14 — 👍 0 🔁 0 💬 0 📌 0Hi, how are you? Your game looks really cool, it’s already on my wishlist. I’d love to hear some sound samples from the game — do you have any video with that?
20.08.2025 11:31 — 👍 0 🔁 0 💬 0 📌 0I’d really love to hear the audio of this game. It allows for a lot of creativity.
20.08.2025 11:24 — 👍 0 🔁 0 💬 0 📌 0I'm happy to share that the game *Spook-a-Boo*, to which I'm contributing sound effects and music, is a finalist at this year's GDWC. Congratulations to the team at Wala Interactive!
thegdwc.com/categories/?...