Beard Barber - my #OneHourGameJam entry (OHGJ #558, theme: Dwarves) made with oscar64 for C64.
Cut dwarves' beards - but they grow really fast! Makes zero biological sense, but at least avoids the "dwarf gathers gold" clichΓ©.
Play: lvllvl.com/c64/?gid=2ff...
#C64 #oscar64 #RetroGameDev
22.01.2026 22:51 β
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YouTube video by Frodewin
Making a Game in 10 Minutes on the Commodore 128
Tried my hand at a 10 minute game development challenge with my Commodore 128D with a 1084S monitor, coding everything live! Check out the video here: youtu.be/nYKU1ChDhoA #gamdev #retro #commodore
18.01.2026 23:44 β
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I've implemented another minigame for the #C64 in Assembler. This time, we are going to Paris to relive the Olympic swimming competition on the Seine! Find the game here: github.com/demesos/retr... #gamedev #retro #C64
04.01.2026 00:11 β
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A lot of creative and innovative designs: csdb.dk/release/down... #c64 #petscii
24.11.2024 23:39 β
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@hemigod85.bsky.social plays it definitely better than me!
20.11.2024 23:01 β
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Believe it or not - a word wrapping routine in Assembler supporting customized text windows, handling words longer than a line and #C64 logical double lines is really tricky to code. This is what Iβve done so far github.com/demesos/LAMA...
Now I need to get rid of the space at the end of a line
20.11.2024 21:33 β
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Try once more!
20.11.2024 21:20 β
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retrobits/moonlander at main Β· demesos/retrobits
A collection of small C64 games with source code. Contribute to demesos/retrobits development by creating an account on GitHub.
I've implemented a small Moonlander game for the #C64 in Assembler! π Land the Eagle softly on the target in this challenging single-screen game. Check it out: github.com/demesos/retr... #gamedev #retro #C64
18.11.2024 21:43 β
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What's the difference between a VC1541-I floppy drive and a toaster?
The toaster is faster, but the floppy drive gets hotter!
18.11.2024 20:45 β
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