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Kerbl, B., Kopanas, G., Leimkühler, T., & Drettakis, G. (2023). 3D Gaussian Splatting for Real-Time Radiance Field Rendering.
               
            
            
                01.05.2025 22:20 — 👍 0    🔁 0    💬 0    📌 0                      
            
         
            
        
            
            
                            
            
            
            
    
    
    
    
            Radiance field rendering test to enable photo-realism for virtual production. 3D scanning locations and bringing them to the virtual production studio makes "back-to-back" film production possible.
#3DGS #VirtualProduction #unreal #postShot
               
            
            
                01.05.2025 22:20 — 👍 1    🔁 0    💬 1    📌 0                      
            
         
            
        
            
            
            
            
                                                 
                                                
    
    
    
    
            New year, new job! At the start of this year, I am pursuing a PhD in visualization and virtual production for decision-making at the Department of Mechanical Engineering at Blekinge Institute of Technology. Exciting times ahead!!
               
            
            
                03.02.2025 19:36 — 👍 10    🔁 0    💬 0    📌 0