Blender 5.1 splash artwork
Blender 5.1 Beta screenshot
Meet the splash for the upcoming Blender 5.1!
๐จ Featuring artwork from Singularity, by Blender Studio. studio.blender.org/projects/sin...
#b3d #DevFund
@comixprod.bsky.social
๐๏ธ 3D animator, rigger and aspiring music producer. ๐ป My current main softwares are Blender, DaVinci Resolve and Affinity Photo.
Blender 5.1 splash artwork
Blender 5.1 Beta screenshot
Meet the splash for the upcoming Blender 5.1!
๐จ Featuring artwork from Singularity, by Blender Studio. studio.blender.org/projects/sin...
#b3d #DevFund
The Enchanted Robux, Comix Productions
My newest 3D render, 'The Enchanted Robux', made it because I needed something to add to my portfolio. I like how cinematic it turned out!
Artstation Mirror, breakdown process is there: www.artstation.com/artwork/Gv0AwV
#RobloxDev #robloxart #robloxGFX #blender3D #AffinityPhoto
For anyone wondering which rig I'm using, it's my very own Roblox Rigs Suite addon. It's really easy to use, check it out here: comixproductions.gumroad.com/l/robloxrigs...
25.05.2025 21:52 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0My character sitting on a bench in a city park, in a scene full of nature such as trees, bushes, and grass.
New city park scene Roblox render I made. ArtStation link for full breakdown: www.artstation.com/artwork/OvkDav
Created, rendered and composited with Blender 3D, edited with Affinity Photo.
#Roblox #RobloxGFX #Blender3D #b3d #AffinityPhoto #RobloxArt #robloxdev #RobloxArtists
Introducing Roblox Rigs Suite! It is a new #Blender3D addon!
Featuring:
- 7 packages in R6 & R15 rigs
- Rig UI and controls + tools
- Quick texture changer in UI (so you don't need to open the shader editor)
comixproductions.gumroad.com/l/robloxrigs...
#ROBLOX #robloxart #RobloxGFX #RobloxDev
Blender -> Unreal Engine with Roblox characters (rigged!!)
Artifacts are due to the way I set up DoF, and hair is black because of UV maps and stuff. I hope next time quality is better but here's a test ๐
youtu.be/wU-dpftC8fA?...
A chart showing how various 3d modelling programs and game engines handle their 3d axes.
it's kind of a huge mess
14.11.2024 21:19 โ ๐ 362 ๐ 58 ๐ฌ 20 ๐ 21Please don't call them skeets ๐ญ
16.11.2024 17:53 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0First post
15.11.2024 12:03 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0