DeanoC's Avatar

DeanoC

@deanoc.bsky.social

Co-creator with @julian_gollop of Chip 'n Clawz Prev Silent Hill 2, Brink, Heavenly Sword, Phoenix Point, Apple Wheelchair and crutch user. Game dev since last century.

704 Followers  |  1,222 Following  |  249 Posts  |  Joined: 27.09.2023  |  1.9176

Latest posts by deanoc.bsky.social on Bluesky

๐Ÿ”ฅ Today in #UnrealEngine: 165 commits to ue5-main
๐Ÿ› UE: Bump incremental cook version. Native shader change
๐Ÿ› ๏ธ UnrealBuildTool: Changes to try and fix the first-run project generation
๐Ÿ”ง RigVM: Fix build breaks on Linux RTTI
#UE5 #GameDev

28.01.2026 09:03 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

๐Ÿ”ฅ Today in #UnrealEngine: 152 commits to ue5-main
๐Ÿ› IncrementalCook: ShaderLibrary: When we assert because a deleted
๐Ÿ› ๏ธ ObjectTrace: add missing macros for builds with tracing disabled
๐Ÿ› ๏ธ Fix warning cooking Niagara Renderable Meshes even though Static Mesh
#UE5 #GameDev

27.01.2026 10:20 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

๐Ÿ”ฅ Today in #UnrealEngine: 3 commits to ue5-main
๐Ÿงฉ Fix for: "Entering new Geometry Inspection viewmodes destroโ€ฆ
๐Ÿงฉ Fixing issue where Ok and Cancel buttons are cut off for the SyncBaseโ€ฆ
๐Ÿงฉ Localization Automation using CL 50152504
#UE5 #GameDev

26.01.2026 09:08 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

๐Ÿ”ฅ Today in #UnrealEngine: 3 commits to ue5-main
๐Ÿงฉ Fix for: "Entering new Geometry Inspection viewmodes destroโ€ฆ
๐Ÿงฉ Fixing issue where Ok and Cancel buttons are cut off for the SyncBaseโ€ฆ
๐Ÿงฉ Localization Automation using CL 50152504
#UE5 #GameDev

26.01.2026 09:07 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

๐Ÿ”ฅ Today in #UnrealEngine: 19 commits to ue5-main

๐ŸŽจ Dataflow volume rendering improvements
๐Ÿ› Mac compile error fixes across multiple modules
โœจ Blueprint Editor ListGraphs API addition
๐Ÿ› ๏ธ Source Control Branch Explorer marked as beta

#UE5 #GameDev

25.01.2026 07:30 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

๐Ÿ”ฅ Today in #UnrealEngine: 100 commits to ue5-main

๐ŸŽจ MegaLights light attenuation improvements
๐ŸŽจ Vendor extensions for NVAPI in more shader types
๐ŸŽฎ PCG Actor-Componentless runtime generation
๐Ÿ› ๏ธ AI Assistant tool error handling support

#UE5 #GameDev

24.01.2026 08:14 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Lets bring Ferets into the mix, we may reach herding difficulty maximum!

23.01.2026 15:02 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

We should consider rebranding "Climate Change Deniers" to "Children Haters"
The science is 100% rock solid, anybody who denies it HATES the next generations of children.

23.01.2026 10:56 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Stripey lying on my laptop without it going crazy!

Stripey lying on my laptop without it going crazy!

Action Shot of the app

23.01.2026 10:40 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

๐Ÿ”ฅ Today in #UnrealEngine: 100 commits to ue5-main

๐ŸŽจ Nanite mesh shader stripping support
๐ŸŽจ MegaLights shader permutation optimization
๐ŸŽฎ PCG refresh on scalability quality changes
๐ŸŽฎ Day Sequence player controller handling

#UE5 #GameDev

23.01.2026 07:22 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Anybody know where the reset button is on this year? we need a reboot already.

22.01.2026 15:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

My weird but real world fact: The last game Creature Labs released before closing was Silent Hill 2 PC :O

22.01.2026 15:20 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Road To Unreal 6 - State Trees And Enhanced Input
In this episode of the "Road to Unreal 6" series, we explore the modern way to manage input in Unreal Engine 5: using State Trees to control Enhanced Input Mapping Contexts. This approach provides clean, visual state management for your input system and is far superior to traditional input handling Road To Unreal 6 - State Trees And Enhanced Input

Road to Unreal 6 - Stop handling input the old way.

State Trees + Enhanced Input = clean, visual input management

Watch how to:
โ€ข Map keyboard & controller inputs to actions
โ€ข Switch input contexts between game states

youtu.be/P-LI5OVzNeA

#UnrealEngine #GameDev

22.01.2026 08:59 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

๐Ÿ”ฅ Today in #UnrealEngine: 50 commits!

๐ŸŽจ Add Runtime Gen Execution Source
๐ŸŽฎ Fix flushing of instances during global component reregister
โœจ Add pin state changed delegate that will be used by the s...
โœจ Sequencer: Local timewarp support for blender

#UE5 #GameDev

22.01.2026 07:13 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

My fellow gamers, any recommendations for Android games - some chill, maybe slow rpg, puzzle or adventure. Bonus points for indie/small devs. I tend to have my tablet in places I don't have my steamdeck or switch 2, so thinking it might be nice to have some fairly casual games...

21.01.2026 18:52 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

But its American's fault. Europeans know we don't agree on everything (understatement) so we don't have a 'king'.
Americans should fix there system, but you didn't, Trump 'won' twice!!

We all made mistakes in the past! But US citizens won't fix them!

21.01.2026 16:00 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
GitHub - DeanoC/CatBed: Catbed is a tray app that deactives laptop keyboard and trackpad/mouse when a bluetooth keyboard & mouse are attached. Catbed is a tray app that deactives laptop keyboard and trackpad/mouse when a bluetooth keyboard & mouse are attached. - GitHub - DeanoC/CatBed: Catbed is a tray app that deactives laptop keyb...

Stripe Here: Deano has told me that Sea Ee Oh's of horses with horns tend to be evil and I'm not evil!
Instead I've released CatBed for all Cats. Code Cats also get the sauce to improve it for all Kitty kind!
github.com/DeanoC/CatBed

21.01.2026 11:19 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Stripe Here: I just Vibe coded a windows app that disables the laptop keyboard and touchpad when my teeth are blue.

Just think of the tuna I can buy when this app becomes a horse with a horn!

21.01.2026 10:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

๐Ÿ”ฅ Today in #UnrealEngine: 100+ commits!
โ€ข Fixed Nanite spline mesh deformation
โ€ข Improved strafe warping for animations

โ€ข New memory leak analysis tools
โ€ข HDR UI composition improvements
Another busy day in UE5 development! ๐Ÿš€
#UE5 #GameDev

21.01.2026 08:54 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I wonder if Americans will realise before wars are fought that there constitution has failed and needs updating. I'd suggest looking into figure head president removing the 'king' system and being honest that gun rights isn't about protecting against the government.

19.01.2026 19:00 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

You have two possible hardware options:
1. "crypto-mining card" is an FPGA but no FPGA can't emulate the SPUs at the speed needed for PS3.
2. "crypto-mining card" is based on Toshiba's standalone SPU chips but they wouldn't be any good at crypto.

So its not true, its just normal RPCS3.

18.01.2026 13:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Road To Unreal 6 - Intro To Gameplay State Trees
First part of the my Road To Unreal 6 Gameplay State Tree Foundational module. Here we look into Gameplay State Trees, a key feature used across multiple parts of modern Unreal. This video covers - Creating State Trees. - Debugging State Trees. - Creating and Using State Tree Task. - How to use Pa Road To Unreal 6 - Intro To Gameplay State Trees

๐Ÿค” Want to master the new Gameplay State Trees in #UnrealEngine 6? My "Road To Unreal 6" series kicks off with a practical tutorial on creating a dynamic traffic light system. Check it out and level up your #GameDev skills! #UE5 #UE6 #IndieDev #Unreal

18.01.2026 11:17 โ€” ๐Ÿ‘ 14    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Stripey laying on my closet laptop whilst it doing stuff and generating heat.

Stripey laying on my closet laptop whilst it doing stuff and generating heat.

I don't think there enough marketing in the benefits of laptops as heated cat beds. Stripey says it the best feature and next time I get a new one he wants to test each one.

17.01.2026 15:28 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Jason Schreier bsky post from 11:15 AM Dec 21, 2025: As the backlash to generative AI in video games continues to pick up steam heading into 2026, itโ€™ll be fascinating to see what is considered โ€œmade with generative AI.โ€ Can a dev team say theyโ€™re not using AI if theyโ€™re writing design docs with Copilot or using chatGPT to make schedules and budgets?

Jason Schreier bsky post from 11:15 AM Dec 21, 2025: As the backlash to generative AI in video games continues to pick up steam heading into 2026, itโ€™ll be fascinating to see what is considered โ€œmade with generative AI.โ€ Can a dev team say theyโ€™re not using AI if theyโ€™re writing design docs with Copilot or using chatGPT to make schedules and budgets?

Jason S. does โ€œwhat ifโ€ in an semi-amusing writerly way, but these arenโ€™t super-choice scenarios (error-sensitive sites of intense decision-maker choices). Bigger question: will people bother to care about LLM-powered code autocomplete / co-coding tools, in wide use and 99% undisclosed anywhere?

22.12.2025 14:28 โ€” ๐Ÿ‘ 16    ๐Ÿ” 4    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

I also think its to do with the culture of the creators. Code has a long history of open source, so AI autocompleting and writing code based on other works isn't really a new idea. That itself is probably related to the older math tradition.

22.12.2025 14:46 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image Post image Post image Post image

The Excavation of Hob's Barrow is a whopping 55% off in the Steam Winter Sale!

Inspired by movies such as The Wicker Man & the works of M.R. James, with a little pinch of Twin Peaks and Lovecraft - our folk horror adventure is the perfect play for Christmas!

store.steampowered.com/app/1182310/...

18.12.2025 18:09 โ€” ๐Ÿ‘ 287    ๐Ÿ” 108    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 40

Its worth having Pro Motion NG in your toolkit, it can be a bit tricky to get used to but has some features that are useful I find.

23.11.2025 07:13 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thing is a favorite of mine.

22.11.2025 07:47 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Chip โ€˜n Clawz vs. The Brainioids - New Skirmish Mode Now Live โ€“ Patch Notes - Steam News Todayโ€™s patch introduces Skirmish Mode for free and adds features for Friendโ€™s Pass!

Chip `n Clawz is also full cross play and cross friends pass! With the addition of the Friends Pass map hosting, you can download the friends pass on PC and your friends on PS5 and play some matches, all for free!

30.09.2025 05:40 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

First free content update for Chip `n Clawz.

3 Maps with a new Skirmish mode (PvE with 5 difficulty levels)
Friends Pass now lets you host 2 PvP Maps so you can try out PvP (1v1 and 2v2) before buying!
+ a few fixes.

30.09.2025 05:40 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

@deanoc is following 19 prominent accounts