I was originally gonna go to Twitch Con but decided to cancel to spend more time with family while I'm in the states ๐ but I'll be back for other cons soon enough. Will keep you guys posted!
15.10.2025 19:25 โ ๐ 29 ๐ 0 ๐ฌ 2 ๐ 0@dillongoo.bsky.social
Founder of @dillongoostudios.bsky.social Animator. Former RWBY Fight Animator. YouTube guy. https://www.youtube.com/dillongoo
I was originally gonna go to Twitch Con but decided to cancel to spend more time with family while I'm in the states ๐ but I'll be back for other cons soon enough. Will keep you guys posted!
15.10.2025 19:25 โ ๐ 29 ๐ 0 ๐ฌ 2 ๐ 0LOOK A VIDEO! Finally posting these here for everyone
25.12.2024 22:55 โ ๐ 53 ๐ 6 ๐ฌ 0 ๐ 0BIG NEWS for stylized rendering in Blender! We're officially joining forces with the Blender Development team to help develop a native solution for NPR...
Full announcement below!
www.youtube.com/watch?v=pVaq...
Hey look it's me!
17.12.2024 05:45 โ ๐ 73 ๐ 16 ๐ฌ 0 ๐ 0Purdy boddle
05.12.2024 07:04 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Doing animation tests like this is the dream
05.12.2024 02:22 โ ๐ 43 ๐ 4 ๐ฌ 1 ๐ 0SO GOOD
05.12.2024 02:20 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0A lipsync demo i animated to test our studios new face rigs! 80% of the work was done on one bone! :D
14.11.2024 18:29 โ ๐ 69 ๐ 9 ๐ฌ 1 ๐ 0GREAT QUESTION
14.11.2024 23:07 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0facts
14.11.2024 08:22 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0actual fire
14.11.2024 08:19 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0Have you had the chance to check out #GenshinImpact #PROGENITOR yet?
I voice L-13: ALBEDO and I'm incredibly proud of this one.
I adore every single person involved with this project. ๐
Go check it out on @dillongoo.bsky.social's YouTube Channel!
โถ๏ธ tinyurl.com/GenshinImpac... โ๏ธ
Follow the studio for updates on stuff too!
17.10.2024 21:38 โ ๐ 47 ๐ 6 ๐ฌ 1 ๐ 0WAIT. DO GIFS NOT PLAY? I should post a video instead
17.10.2024 20:54 โ ๐ 26 ๐ 1 ๐ฌ 2 ๐ 0ty I got a little party hat and everything
17.10.2024 18:45 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Now that we're here, here's that hand macro I made. Cleaned it up a bit since last time. #blender #rigging #animation #cg
To catch people up, I'm designing a new way to pose the whole hand with a single bone. This is not animated or mocapped. It's based solely on the transforms of the controller.