I use this all the time, and it's got new features! If you use Blender for game engine, go grab it!
27.02.2026 13:20 — 👍 3 🔁 0 💬 0 📌 0@artofhardingmal.bsky.social
www.hardingmal.com www.youtube.com/c/ArtOfHardingmal Solo-developing a narrative dystopian psychological horror game in Unreal, 8 years Unreal user. Youtuber too. 20 years pro audio, 15 in pro video (not consecutively). Atmosphere is everything.
I use this all the time, and it's got new features! If you use Blender for game engine, go grab it!
27.02.2026 13:20 — 👍 3 🔁 0 💬 0 📌 0“studio flat in PCG city, 20sq ft, $7500 per month”
25.02.2026 14:36 — 👍 0 🔁 0 💬 0 📌 0
It’s been in everything forever though hasn’t it, like when Mumford and sons came out a thousand banjo bands turned up to copy them.
It’s equally dull in music too 😂
i remember playing with these as a child, you had handles you could pull to try and match the locomotion IIRC
19.02.2026 12:29 — 👍 1 🔁 0 💬 0 📌 0An interesting thread. The thing that always gets to me is the vast amount of money spent on things like Concord and Highguard, entirely derivative projects that were never gonna make it. I just end up thinking about all the amazing indies you could have had for all that money.
15.02.2026 14:23 — 👍 6 🔁 0 💬 0 📌 0So though I see masses of talk about seeking out Indie titles and so on, there seems to be such a tiny number of people who actually do that these inexpensively made small-team games still struggle to get noticed, even if they're good.
15.02.2026 12:32 — 👍 1 🔁 0 💬 0 📌 0The hardest thing of all to change is consumer behaviours too, as an example I know musicians who make practically nothing in a post-streaming world, but still pay Spotify every month. Those with the greatest incentive to change still just go for convenience. The words/actions rift is quite broad.
15.02.2026 12:31 — 👍 1 🔁 0 💬 1 📌 0
I think it’s well-meaning though at least: people are saying it cos they like they idea of games being cheaper as well as cheaper to make but with more money going to plucky developers,
Like all utopian ideals it seems to be hard to manifest in real life…
Every one of these sorts of posts is written by chat gpt too. They ALL have
“This isn’t x, it’s y”
And
“This is x. this is y. This is z”
And other patterns, over and over. It makes LinkedIn unbearable.
“Slow pace” isn’t necessarily bad, but equally having nothing happening isn’t automatically “clever” or “wise”.
Plenty of slow-paced things are good. Pluribus was dull and badly constructed at a deep level. Dislikable shallow protagonist, dragged-out ancillary sequences. One idea and no payoff.
It’s Bandcamp Friday again, here’s my last record, you can have it free or throw me some gil
06.02.2026 10:12 — 👍 0 🔁 0 💬 0 📌 0
Its easy to be cynical about “in medias res”, but then you play something that insists on beginning the game with the most boring, dry and slow tutorial and exposition and remember why it works 😂
You’re gonna lose most of those you lose in the first half hour, so do make it count.
HDR definitely makes a way bigger difference to immersion than more resolution too, when you walk out of a building and you actually squint, it crosses the boundary into real experience, it’s far more immersive than even sharper gravel 😂
02.02.2026 11:37 — 👍 0 🔁 0 💬 0 📌 0The result is ray tracing is just a subtle 10% graphical tweak that tanks your performance 😂
29.01.2026 15:06 — 👍 0 🔁 0 💬 0 📌 0Yeah for sure, a reduced percent for the first big chunk of revenue would hope many people massively
27.01.2026 15:30 — 👍 2 🔁 0 💬 0 📌 0Obsidian is free and has a built in Canvas similar to Miro. There’s the plugin Excalidraw too if you want even more in depth cavas drawing etc. I think it’s also free. I remade all my Miros in Canvas a couple of years ago thinking enshittification wouldn’t be too far a way.
26.01.2026 08:46 — 👍 2 🔁 0 💬 1 📌 0
The Quake Brutalist Jam 3 is great fun to explore and has lots of amazing design.
Gameplay wise it just proved to me that I'm just terrible at Quake, getting absolutely wiped out non stop in easy mode, I'm sure I used to be able to play this 🤣
www.slipseer.com/index.php?re...
An amazing VST processor a lot of people don't know about is Permut8.
It's essentially an 8-bit computer in a VST plugin, can load up different "firmware" and make all kinds of evolving mayhem.
It's also Eno approved 🤣
soniccharge.com/permut8
ORB
18.01.2026 08:57 — 👍 1 🔁 0 💬 0 📌 0
The keyboard search is never over 😂
Low profile linear mechanical ergo would a great combo come to think of it…
Dammit another side quest…
I loved running around this map! I wanted more of it
11.01.2026 23:30 — 👍 1 🔁 0 💬 0 📌 0
My Keychron also developed issues really fast. Chattering doubling keypresses, if you type and it’s gone to sleep it doesn’t buffer and send the letters so you just lose the start of it.
I have a Nuphy that’s exceptional, I just wish they did 100% board.
The Callisto Suggestion
11.01.2026 11:56 — 👍 1 🔁 0 💬 0 📌 0Oof… a lot of signs of stick drift in that picture 😂
11.01.2026 05:36 — 👍 4 🔁 0 💬 1 📌 0I remember playing this on the nes, PAL version. I had to use a Game Genie to have a chance of seeing all the levels 😂 I loved how it had loads of types of game in one though.
09.01.2026 23:23 — 👍 1 🔁 0 💬 0 📌 0
D I K
D I K
Often I think it’s just used for ATS to auto-reject a bunch of applications, though that’s just a guess.
04.01.2026 13:09 — 👍 0 🔁 0 💬 0 📌 0Yeah it’s a good idea, it should be in all “yellow paint games” I think
04.01.2026 01:41 — 👍 0 🔁 0 💬 0 📌 0Luckily you can now turn it off in the menu. I played it on release and absolutely despised the patronising yellow paint everywhere. I finished it before they added the option to switch it off.
04.01.2026 01:05 — 👍 2 🔁 0 💬 1 📌 0that's a great idea!
01.01.2026 14:49 — 👍 1 🔁 0 💬 0 📌 0