Also, just landed Windows ARM64 OpenGL backend support. Let me know if I missed your favourite backend and CPU combo!
19.03.2025 05:16 β π 0 π 0 π¬ 0 π 0@skiasharp.bsky.social
The home of SkiaSharp, the cross-platform graphics API for .NET based on Google's Skia. Over here we love skia! Account by @mattleibow.bsky.social and personal opinions. Code: https://github.com/mono/skiasharp
Also, just landed Windows ARM64 OpenGL backend support. Let me know if I missed your favourite backend and CPU combo!
19.03.2025 05:16 β π 0 π 0 π¬ 0 π 0It has been a crazy last week or so. Seems all of a sudden people are sending PRs for RISC V and LoongArch64 support. Also, musl is getting a bunch more CPU archs. Bugs are being fixed. Thanks to everyone. Also, anyone out there using RISC V and LoongArch64? Let me know!
19.03.2025 05:14 β π 2 π 0 π¬ 2 π 0How did you do it?
03.12.2024 11:18 β π 0 π 0 π¬ 0 π 0Implement Lottie Animations in .NET MAUI Under 10 Minutes! with @jfversluis.
#dotnet #dotnetmaui #lottie #skiasharp
https://www.youtube.com/watch?v=o5X5yXdWpuc&ab_channel=GeraldVersluis
Nice example showing his library of drawn controls (Lottie, Svg, scroll, etc) with SkiaSharp for #dotnetmaui created by @nickkovalsky with support for gestures and animations.
github.com/taublast/AppoMβ¦
That is the old and very obsolete package. Use the great Svg.Skia package (which has far more feature support and is actively developed) from github.com/wieslawsolte...
03.12.2024 11:03 β π 0 π 0 π¬ 0 π 0Not sure what you mean ;) But yeah, been too long!
bsky.app/profile/skia...
Whoa! indeed! You can use the CPU and the GPU to draw! Glad you like it!
03.12.2024 10:59 β π 0 π 0 π¬ 0 π 0Hello World!
03.12.2024 10:55 β π 3 π 0 π¬ 1 π 0Finally! A stable version 3.x of #SkiaSharp is out! It has been too long and quite frankly, this @mattleibow.bsky.social guy has been too distracted. But there are so many new things in this 3.x series that you don't want to mis it!
www.nuget.org/packages/Ski...