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Night Crew Games

@nightcrewgames.bsky.social

Late backing at cyberpunklegends.com

220 Followers  |  348 Following  |  261 Posts  |  Joined: 14.10.2024
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Posts by Night Crew Games (@nightcrewgames.bsky.social)

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A small peek at what we have to show on the floor at GAMA...We were not kidding when we said we had a busy 2025 preparing.

#cyberpunk #mikepondsmith #shadowscar #fossilizedviolence

02.03.2026 00:16 β€” πŸ‘ 64    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0
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Cyberpunk Legends: Asmodee USA Announced As Exclusive Distribution Partner After a successful Kickstarter Night Crew Games has announced a partnership with Asmodee USA for distribution for Cyberpunk Legends! Back in January, Night Crew Games said in a blog post that Asmodee was going to handle their English language retail distribution for Cyberpunk Legends. But it looks like that partnership has been updated. Asmodee USA […] Cyberpunk Legends: Asmodee USA Announced As Exclusive Distribution Partner first appeared on Bell of Lost Souls

Cyberpunk Legends: Asmodee USA Announced As Exclusive Distribution Partner

26.02.2026 18:16 β€” πŸ‘ 4    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

Worth checking out!

25.02.2026 23:54 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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We’ll be attending the GAMA Expo soon if you see us on the floor stop by and say hi!

25.02.2026 21:55 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Thank you to Legacy Games! #cyberpunk #cyberpunklegends

24.02.2026 00:36 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Thanks to Gamers World - Water Tower Place (Chicago,IL) for hosting us!

22.02.2026 00:35 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Night City 2045 Timeline& Interface RED Volume 5 POD Available Hi everyone, Rob here this time briefly before I take you all into J Gray’s latest dev log for Night City 2045.Interface RED Volume 5 over on DriveThruRPG now has Print on Demand available! R…

In today's blog, J Gray covers the entire timeline of Night City from 1993 up to 2045 in the upcoming Night city 2045 sourcebook for Cyberpunk RED!

(Also, a little extra news around Interface RED Volume 5 on @drivethrurpg.com!)

rtalsoriangames.com/2026/02/19/n...

19.02.2026 18:28 β€” πŸ‘ 59    πŸ” 17    πŸ’¬ 0    πŸ“Œ 1

We’re excited to work with you!

20.02.2026 00:46 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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so happy to finally show some of the cards i made for Cyberpunk Legends! πŸ”₯

thank you @nightcrewgames.bsky.social for the opportunity, check the game out if you can! πŸ€™

19.02.2026 20:08 β€” πŸ‘ 233    πŸ” 55    πŸ’¬ 6    πŸ“Œ 0
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Cyberpunk Legends Events this weekend!

WEST
Saturday, Feb 21st
Gabi’s Olympic Cards & Comics (Lacey,WA)
4:45 PM to 8:45 PM PT

CENTRAL
Saturday, Feb 21st
Gamers World- Water Tower Place (Chicago, IL)
Noon - 4 PM CT

EAST
Sunday, Feb 22nd
Legacy Game Store (Webster, NY)
12:30 PM to 4:30 PM

19.02.2026 02:03 β€” πŸ‘ 5    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Cyberpunk Legends event happening over at Mox Boarding House in Portland right now! Stop by and play and grab a pic with James.

15.02.2026 20:10 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Welcome to Night City 2045 – Dev Log #1 Contents Hello, choombas! We’re ramping up to the June 17 physical release of Night City 2045 with a weekly series of articles offering a sneak peek of the book! And in case you don’t yet know, Night City 2…

In our first Dev Log for Night City 2045, J Gray reveals the full extent of what is in the book, including all authors and what district brings what to it.

Our largest information drop about our upcoming book for Cyberpunk RED is now live here with art!

rtalsoriangames.com/2026/02/12/w...

12.02.2026 16:08 β€” πŸ‘ 62    πŸ” 15    πŸ’¬ 0    πŸ“Œ 7
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What goes into building a surreal cyberpunk world?
Artist Ben Bauchau (@benbauchau.bsky.social ) shares his process and the stylings he creates with his partner Elsa for Cyberpunk Legends.
nightcrewgames.com/blogs/news/s...

10.02.2026 17:47 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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#SuperBowl not your thing? Head over to Mox Boarding House in Seattle from 6 to close today to try out Cyberpunk Legends with Brett from Night Crew!

08.02.2026 15:47 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

In Yelm, WA today? Stop in Ecky’s Cards and Games to check out Cyberpunk Legends with James from 1:45 PM - 4PM

31.01.2026 16:55 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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We're live playing Cyberpunk Legends BYOA!
twitch.tv/nightcrewgames/

31.01.2026 02:49 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

This week on stream we're playing the next Cyberpunk Legends BYOA from community member Man3.

27.01.2026 14:52 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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At 12PM EST we will be premiering the Q&A with fans with Mike Pondsmith about Cyberpunk!

We're all stunned at the immense response you all gave us with 300+ questions for Mike! Its enough to make us go, yeah, we are doing this again.

youtu.be/AiCgcib6VkI?...

26.01.2026 14:56 β€” πŸ‘ 76    πŸ” 19    πŸ’¬ 1    πŸ“Œ 0

Reminder: Friday design theory stream over on twitch at 9:30 PM ET.

23.01.2026 22:10 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

P.S. Don't worry... I still haven't spoiled the wildest surprise from scenario 5 ; )

22.01.2026 13:34 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Because Now That We've Built This - You Better Believe There Are Going To Be A Lot Wilder Side Quests In The Future! - JP

22.01.2026 13:34 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

So when I'm writing about these, think of it less like, "Here's a cool thing we did," and more like, "Look what we can do now..."

22.01.2026 13:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

As we solve these problems and create new pieces of tech, it not only expands what we can do, but makes it faster for the team to create more diverse scenarios in the future.

22.01.2026 13:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

You'll notice us building up these pieces of tech all across the first campaign... How do multiple obstacles work? How do we make choices in early scenarios relevant in later ones? How do we build a dungeon crawl rather than a more linear deck?

22.01.2026 13:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I'll just wrap this up by talking a bit about what we call "Design Tech". These are the conceptual leaps that let us do new things. Now that we've invented the Reverse Draw technique we can use it whenever we want a side quest. It's just a permanent tool in the Cyberpunk Legends designer's toolbox.

22.01.2026 13:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Allowing us at last to create true non-linear side missions that your crew can do at your discretion, rather than where I assign them as a designer!

22.01.2026 13:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

That way, if you decided not to do the side quest or you failed it along the way, all the remaining side mission cards will just be discarded when you come to the end of the run...

22.01.2026 13:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

This keeps you from ever running into the Reverse Draw cards because it comes right above all of the "draw from the bottom" cards in the deck.

22.01.2026 13:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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To do that we need to put a card like this at the end of the main scenario:

22.01.2026 13:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

But there's one more thing that we need to actually make this function, and that's the hermetic seal. We need a way to keep you from encountering these cards at the bottom of the deck through the Cardinal Rule (whenever you finish with a card draw the next card).

22.01.2026 13:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0