Been working on this for a while - the website is finally live!
Would love to hear what you think π
@roshiroku.bsky.social
Indie anime gamedev / VTuber / Polish Lead developer for @iuccg.bsky.social Pfp: @/yoroimogura2001
Been working on this for a while - the website is finally live!
Would love to hear what you think π
I've made enemies smarter. π§
Hereβs a peek at the new aggro system:
- They'll attack if you get too close!
- They won't chase you across the whole map.
- They get way more aggressive after you hit them.
And that's all networked!
#gamedev #indiedev #multiplayer
Been quiet the last few days while I was busy fixing things.
I finally logged back onto the server, thinking everything was sorted, and was greeted by... this.
What is happening here? π€
#gamedev #indiedev #multiplayer
Just added a new smooth camera that's following a player for a survivors-like MMO**. π₯
Had to test it, of course, with my friend @kuruamachi.bsky.social 's mascot, UΔkap, and I think it went pretty hilarious. π
**maybe multiplayer online
#gamedev #indiedev #multiplayer
"A 'Me vs. The man I want to become' meme. The top panel, 'The man I want to become,' shows a detailed statue of the VTuber Roshiroku with a 'DEV' sign. The bottom panel, 'Me,' shows a simple bean character also labeled 'Roshiroku'."
Me vs The dev I want to become. π«
Right now, I'm definitely the bean.
π¨ Art by the amazing @kaioseimika.bsky.social
#gamedev #indiedev #vtuber
Adding "saving player progress on the server" to my gamedev bingo card. π
That wasn't on there before I made the great (not really) decision to start making a multiplayer game!
A long road lies ahead for this survivors-like multiplayer game! π
#gamedev #indiedev #multiplayer
Another post with the placeholder beans! π€£
This time: Claiming EXP in the multiplayer game.
I never expected posting updates like this would be so motivating. Highly recommend it! π
#indiedev #gamedev #unity #multiplayer
Another week, another progress update.
This time on the menu: multiplayer enemies and AI Navigation.
Nothing funnier than being chased by AI. π€
#indiedev #gamedev #unity #multiplayer
4-player, survivor-style game with geometric shapes for players and attacks
First multiplayer test is a success! π
The idea behind it, is to try transforming this prototype into the survivor-like!
For now, enjoy the raw geometry π
#gamedev #indiedev
This time, we would like to introduce legendary characters.
These characters wield enormous power, but that power comes at a greater cost!
Prepare to build your deck around these game-changing legendaries with new update!
Balancing cards using spreadsheet?
Is it the way forward in current age or more of a crazy idea.
Will we use it to everything? Maybe. But for sure it is a good starting point!
#cardgame
After recent testing, we reevaluated all spell cards in the game and decided to rebalance them. The core issue we faced was the high tempo of our unique resource system, which we had not foreseen.
PS. It's just a coincidence that red deck is getting nerfed, trust us ;)
The cards that fight for you - Characters
Character is a card type that has its board presence and can trade blows with other characters on the board! But beware, unlike other card games, damage is not recovered at the end of turn!
What if someone would balance cards, starting from vanilla stats and only decreasing the stats for each ability?
Do you feel like any of the cards shown below is stronger than the other?
#cardgame #indiedev #IntertwinedUniverses #indiegame #tcg
This is your Traverser.
Your deckβs main star β Traverser
Traversers are a distinct card type that starts on the board from turn 1, ready to assist you with their abilities at any time throughout the game.
Use them wisely to unlock your deckβs full potential and tip the scales of victory in your favor!
#cardgame
Hello everyone!
Lately, We've been working on adding more information to the card border while keeping it simple.
Do you think we succeeded?
#cardgame #Unity3d #gamedev #gamedesign #UIUX
Hey everyone,
After extensive internal testing to refine the combat mechanics, the Project Flow - Proof of Concept is now available for FREE on itch.io!
Iβd love to hear your feedback and suggestions!
roshiroku.itch.io/project-flow
#indiedev #animegame #projectflow #unity3d
Hey everyone, I'm a new solo dev who's been working on a game for the past 6 months!
Iβve always been a sucker for action games and 3D anime, so hereβs my attempt at it!
Now, Iβm polishing it up for a demo to showcase at Steam Next Fest: February Edition.
Tags: #indiedev #solodev #animegame