The blowtorch project is finished. I would really appreciate it if you check out the full project on my Artstation: www.artstation.com/artwork/AZdK4y
Hope you like it!
#3d #3dmodeling #substancepainter #maya #unrealengine #zbrush #blowtorch #3dart
25.01.2026 14:50 —
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I'm alive and it's day 39 of classes 😅
I'm creating a portfolio piece, it's an old blowtorch from the 1920s, and I've finished with the high poly for now and working on the low!
#maya #3d #3dart #highpoly #modeling
20.11.2025 17:38 —
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I'm back and it's day 19 of classes 🙂
I learned the basics of Unreal Engine 5 and created this small scene with my barrel model to practice lighting and rendering.
I think it looks pretty good 💪
#3d #3dart #unrealengine #ue5 #render
23.10.2025 14:26 —
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Day 15. This is as far as I got with the rock but I doubt that I will have more time to spend on it. Next week we'll learn a bit about unreal engine and rendering so I might not have something to show every day 🙂
#3d #3dart #3dsculpting #zbrush
19.10.2025 16:46 —
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Day 14: WIP while I struggle to sculpt a bit of a more realistic rock with Zbrush 😅
#3d #3dart #3dsculpt #zbrush
16.10.2025 16:17 —
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Day 13 of classes.
Still experimenting with Zbrush not so successfully. But I made a lowpoly of the runestone and baked it in Substance Painter.
#3d #3dart #3dmodel #zbrush #substancepainter #lowpoly
15.10.2025 18:36 —
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Day 12 🍁
Well that pixelated rock from yesterday turned into a stylized runestone!
Looks kind of washed out but hey man #Zbrush is hard to get the hang of.
#3d #3dart #3dmodel #3dsculpting
14.10.2025 16:31 —
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Day 11 of classes 🖌️
I worked with #Zbrush for the first time today. I'll be using a pressure pen but Zbrush is difficult to get used to for sure.
I'll be creating a runestone for class but so far I only have the blockout down, with crappy low resolution 😆
#3d #3dart #sculpting #lowpoly
13.10.2025 18:13 —
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Day 10 went by with mostly nothing to show for it but I did create this progression gif for my barrel materials.
#3d #3dart #texturing #substancepainter #maya #lowpoly
12.10.2025 18:04 —
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Yesterday was a total bust so today counts as day 8 of class 😆
Still working on the barrel texture. Today I added a decal from the school on the top. Tried to make it look like it's branded into the wood 🤔
I also found some errors I'll have to fix tomorrow.
#3D #3Dart #substancepainter #texturing
09.10.2025 21:02 —
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Day 7 of classes. Created a metal material for the barrel hoops.
Not sure how realistic the rust turned out. In the second picture, you can see the material I made without rust (left) next to the premade one I used before (right).
#3d #3dart #texturing #substancepainter #3dmodel
07.10.2025 17:37 —
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Day 6 of classes, creating materials from scratch in Substance 3D Painter.
I created the wood texture on the left and compared it to the pre-made one I used before. I like it.
What do you think?
#3d #3dart #3dmodel #texturing #substancepainter
06.10.2025 19:09 —
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Thank you! 🥹
03.10.2025 06:06 —
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Day 5 of barrel project... or actually I'm just going to call it day 5 of classes 😆
Most of today was spent on creating this simple model but hey, I'm a noob 🥲
#3d #3dart #3dmodel #maya #lowpoly
02.10.2025 20:22 —
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I think it took around 9 hours! Every frame was rendering in about 1.5 minutes, but then I tried my next scene in Maya and with Maya's renderer I took like 12 minutes to render one image so I can't even imagine what an animation would take in Maya 💀
30.09.2025 17:32 —
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I just finished Little Nightmares 1 a couple of days ago! Really loved the mood and environment
30.09.2025 17:30 —
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Omg the cuteness 🥹
30.09.2025 16:29 —
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Day 3 of creating a #3D barrel for class.
Low poly mesh created today (2k tris as opposed to 200k high poly) and details baked onto it.
The materials are just a test with the default ones in Substance 3D Painter.
#3dart #3dmodeling #maya #substancepainter #texturing #lowpoly
30.09.2025 15:24 —
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She reminded me of Jill from the original Resident Evil 3 🙂
30.09.2025 11:11 —
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So cute! I'm starting to realize kitchen scenes are my weakness
30.09.2025 11:04 —
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I'd suggest you Blender Guru's donut tutorial, that's what got me started
29.09.2025 19:38 —
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Day 1 of creating a #3D barrel for class.
For the high poly, the staves (planks) and hoops are created in a straight line to then be bent into a circular form.
Software: Autodesk #Maya 2026
#3dart #3dmodeling
28.09.2025 21:40 —
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Good luck! It's a great tutorial I followed it too :)
28.09.2025 08:50 —
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This is breathtaking
28.09.2025 08:48 —
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Thank you! Really appreciate it
27.09.2025 21:11 —
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A dark moody scene of a sorcerer's desk lit by candlelight. The desk is covered with a scroll, potions, candles, books and an inkpot and quill. Moonlight is shining on the desk from a nearby window.
This was my second #3Dart project and was fully done in Autodesk Maya. I followed Game Dev Academy's beginner tutorial for #Maya and I familiarized myself with the software in preparation for a bootcamp I'm starting!
Everything is modeled by me, but textures are downloaded from freePBR.
#Mayaworks
27.09.2025 14:18 —
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Thank you!
27.09.2025 09:17 —
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