I will be on vacation for the next 2 weeks.
Please do not have any shader-related incidents while I am gone.
@foldster.bsky.social
Occasional content creator. Still on my mobile development (expo) arc. Other arcs include origami, algorithmic art, robotics, other STEM things. He/They. INTP5w4. Check out all my things at foldsters.leaflet.pub
I will be on vacation for the next 2 weeks.
Please do not have any shader-related incidents while I am gone.
First of October has a ton of Halloween-themed songs!
23.10.2025 00:07 β π 1 π 0 π¬ 0 π 0Best ADHD advice I've ever gotten
21.10.2025 21:26 β π 0 π 0 π¬ 0 π 0Just throwing out there that a group of moths is called an eclipse
20.10.2025 16:47 β π 1 π 0 π¬ 0 π 0Hi, mobile app developer here:
yeah I agree it's dumb. 99% of apps could be, like, a .PDF and a textbox.
what the heck are you researching!
18.10.2025 23:25 β π 1 π 0 π¬ 1 π 0I saw the image first and had the exact same thought
18.10.2025 23:23 β π 1 π 0 π¬ 0 π 020#125
18.10.2025 22:24 β π 1 π 0 π¬ 0 π 0Here's what the physical dice actually look like, which is much closer, but it's possible multiple different games used these dice!
18.10.2025 19:49 β π 0 π 0 π¬ 1 π 0The box art for Bill Cosby's Cube Checkers
That's the only game that I know of that has dice with numbers like that π
18.10.2025 16:15 β π 1 π 0 π¬ 1 π 0Ah, we meet again, black die from Bill Cosby's Cube Checkers
18.10.2025 15:21 β π 0 π 0 π¬ 1 π 0A shader graphic of white-outlines of circles of random placement and size with outlines of lens-shaped objects between the centers of some circles.
#mathober2025 Day 18: Primitive
Going for a sort of virtual particle animation for this one! This one is very poorly optimized.
Made on #demosky
Not quite mass transportation, but down escalators would be in the negatives on this chart!
17.10.2025 23:49 β π 1 π 0 π¬ 0 π 0Wait, UK Starbursts are different???
17.10.2025 23:41 β π 1 π 0 π¬ 1 π 0Actually better yet:
maximum recursion depth exceeded
window is not defined
16.10.2025 20:21 β π 1 π 0 π¬ 1 π 0Absolutely crushed that Bubsy 4D does not make use of 4 spatial dimensions.
16.10.2025 12:43 β π 2 π 0 π¬ 0 π 0TS is designed to be able to be adopted incrementally without changing the structue of the program, so it kind of has to be that way.
16.10.2025 11:23 β π 1 π 0 π¬ 0 π 0Something like this maybe! You may have to get creative with composition of edges to make them actual categories π
16.10.2025 02:32 β π 1 π 0 π¬ 0 π 0It may be more fun to think about graphs with uniquely-colored edges between nodes than categories.
If you collapse any subgraph to a single node, keeping one edge of each color for each originally in the subgraph and between the subgraph and other nodes, then that's a faithful transformation.
Bikes are fantastic, but almost nothing beats down escalators, which can actually *generate* electricity.
15.10.2025 17:22 β π 5 π 0 π¬ 0 π 0A shader graphic of a tiling of hourglass, 4-point-star, lens, and triangle tiles in bands of warm, cool, light, and dark diagonals.
#mathober2025 Day 8: Octagonal Heptagonal
A symmetric tessellation that animates between 7 and 8 colors.
Made on #demosky
I need to get back into making music.
14.10.2025 15:03 β π 3 π 0 π¬ 0 π 0The shader tools are multiplying!
14.10.2025 13:16 β π 5 π 0 π¬ 0 π 0Why do they call it ark of the covenant when you cove in the cold tablets cove out hot melt the face?
14.10.2025 08:40 β π 3 π 0 π¬ 0 π 0A classic
13.10.2025 20:15 β π 1 π 0 π¬ 0 π 0A shader graphic of a colorfully-striped tapered wavey band
#mathober2025 Day 2: Deviation
Made on #demosky