picking random brushes and seeing what happens
01.03.2026 20:50 — 👍 4828 🔁 1445 💬 33 📌 1picking random brushes and seeing what happens
01.03.2026 20:50 — 👍 4828 🔁 1445 💬 33 📌 1you have such a delightful artstyle, hbd!
28.02.2026 04:05 — 👍 2 🔁 0 💬 0 📌 0the stomping other players aspect is so satisfying in a way that i know the wonder versus dlc just won't live up to. one of the like, single-digit number of things holding this game back is the single screen getting indecipherably cluttered sometimes. heavy fire bro mentioned
24.02.2026 22:55 — 👍 1 🔁 0 💬 0 📌 0theres like twenty of you. theres *actually* no fucking way
20.02.2026 18:15 — 👍 1 🔁 0 💬 0 📌 0"sorry i can't save you with my superior jumping ability right now" alright asshole. fucker. say that to my face
20.02.2026 13:51 — 👍 98 🔁 24 💬 0 📌 0they are being very mean to that little baby monkey with the plushie for demonstrating poor social behaviors. it is almost as though he is just like me fr except that i have exceptional social skills 100,000% of the time all the time
19.02.2026 19:03 — 👍 0 🔁 0 💬 0 📌 0It is well known that Shigeru Miyamoto wanted Mario to ride a dinosaur ever since Super Mario Bros., as seen in concept art from 1985. However, in a 1991 Nintendo Power interview he claimed it had been impossible to do it on the NES due to technical limitations. [Excerpt from interview] A good example is Yoshi the dinosaur who just appeared in Super Mario World. We wanted to have Mario ride a dinosaur ever since we finished the original Super Mario Bros., but it was impossible technically. We were finally able to get Yoshi off the drawing boards with the Super NES. Interestingly, an unauthorized 1995 port of Super Mario World to the NES showed that it was very much possible to have Yoshi without any additional hardware with most of his functionality. He hatches from an egg, then grows from a baby. He can be ridden in any power-up form and correctly reflects this. He can eat enemies and spit out objects. He can be dismounted and will run away when Mario is hit; he also persists outside the screen. As such, here are some possibilities of what Miyamoto could have meant: -While Yoshi can be implemented on the NES, he uses up the sprite limit. It is not possible to have both Yoshi and many enemies on screen without flickering. -He also contributes to slowdown. It may not be possible to have both Yoshi and many objects in the game's memory at a constant framerate. -Nintendo genuinely did not know how to do this in 1989/1990 while developing the game, and advances in understanding of code allowed the bootleggers to do it 5 years later. Note that in the NES version of Mario is Missing (1993), Luigi is riding Yoshi, but he has virtually no functionality except walking and jumping, so it is not comparable in scope. Source: archive.org/details/Nintendo_Players_Guide_Mario_Mania_1991, bootleggames.fandom.com/wiki/Super_Mario_World_(Famicom)
In 1991, Shigeru Miyamoto claimed that the reason Yoshi did not appear on the NES was that it was not technically possible. A 1995 unauthorized port of Super Mario World to the NES shows it is very much possible, suggesting the real reason could have been more complex.
19.02.2026 16:52 — 👍 1326 🔁 231 💬 33 📌 6happy lunar new year #touhou
17.02.2026 08:08 — 👍 42 🔁 15 💬 3 📌 0i might be Lost Levelspilled now? but i'm not sure Remastered counts with the backscrolling and no timer and stuff. probably gonna play the actual nes ver. to get a proper frame of reference. anyways look at my you tchube vod pretty please www.youtube.com/live/s3xKArR...
15.02.2026 21:22 — 👍 2 🔁 0 💬 0 📌 0abby doodles as my ipad dies
13.02.2026 23:51 — 👍 39 🔁 7 💬 1 📌 0random metal sonic doodle where my metal fans at #sonic #metalsonic #AWESOME
11.02.2026 22:22 — 👍 1279 🔁 460 💬 16 📌 1
i must gather every "smb1 but the sfx are funny" clip ever made for the bit
bsky.app/profile/sp-w...
Fanart of Bowser and Bowser Jr. with the latter perched on his Dad's shoulder. Both sport happy expressions. The art is in the 2D Mario key art style.
Bowser & Bowser Jr. 💚
_______________________
#mario #bowser #bowserjr
Psychic Type Miku
07.02.2026 16:18 — 👍 3402 🔁 978 💬 7 📌 1
Mimi Nyami!!
#popn_art
doobles
28.02.2025 20:22 — 👍 3 🔁 1 💬 0 📌 0Wanted to draw this Bowser Jr. render in the 2d Mario art style!
29.01.2026 17:11 — 👍 690 🔁 218 💬 4 📌 0(footnote: unless that was already a thing in the other tomodachis)
29.01.2026 16:57 — 👍 1 🔁 0 💬 0 📌 0
woke is so back that the mario maker 1 japanese hand photoshopped tobetheotherskintonesandicantellfromitnothavingmelaninpalms--(*deep, loud gasp for air),
got the melanin palms now
Jar Jraws January day 27
and you have my thingamabob!
Jar Jraws January day 25
jump hop skip
In a Yoshi kinda mood today
26.01.2026 00:56 — 👍 1746 🔁 464 💬 22 📌 1blue coin coffer from puzzle and dragons i am dreamworks smug eyebrow crossing my arms right now
25.01.2026 14:51 — 👍 2 🔁 0 💬 0 📌 0Confession#19
25.01.2026 02:15 — 👍 1124 🔁 129 💬 10 📌 0Drawing of Kirby and Bandana Waddle Dee as humans, seemingly floating or flying in the sky, with apples falling also. Bandana Waddle Dee has their parasol at the ready, while Kirby is happily floating, gently feeling an apple on his hand
Kirby and Bandana Waddle Dee and APPLES #kirby #gijinka #nanrait
24.01.2026 23:48 — 👍 208 🔁 65 💬 10 📌 0wedding stew 🍲
24.01.2026 08:35 — 👍 9183 🔁 3911 💬 87 📌 48Polymer clay sculpture of a round bluish fish with orange fins and lips and a white stomach, amidst a leafy plant.
Polymer clay sculpture of a round bluish fish with orange fins and lips and a white stomach, in a potted plant with grass.
The sculpture from a forward facing angle.
The fish is chilling on a pink couch in front of a wooden table.
i sculpted a rip van fish, the sleepy fish from mario world, for some reason
23.01.2026 23:47 — 👍 1064 🔁 362 💬 5 📌 2full of anger he walks forever
24.01.2026 04:37 — 👍 651 🔁 148 💬 1 📌 2