We've also included day cycle variants of our stages. Whether you like to battle in the sun's warmth or the moon's gaze, you can pick your favorite time of day to battle in.
#indiegame #indiedev #fightinggames #FGC #animation #gamedev
@shatterpointgames.bsky.social
Independent game studio currently developing our dream anime fighting game. Break or Be Broken! Contact: shatterpointgs@gmail.com https://shatterpointgames.com/
We've also included day cycle variants of our stages. Whether you like to battle in the sun's warmth or the moon's gaze, you can pick your favorite time of day to battle in.
#indiegame #indiedev #fightinggames #FGC #animation #gamedev
Next stop: A preview of our newest stage! Take a step into the Draknosian capital. Relax with a friend at the cafe, or throw down with your enemy in the town square!
#indiegame #indiedev #fightinggames #FGC #animation #gamedev
We'd also like to show a sneak peek of Sylphie straight from our development build. Her attacks are in progress, but her other animations are complete. We'll showcase her full moveset at a later date so stay tuned!
#indiegame #indiedev #fightinggames #FGC #animation #gamedev
We actually designed Sylphie during our Unity version, but changed engines before implementing her. She is our first character that we haven't shown publicly before. Here's a look at some of her concept art!
#indiegame #indiedev #fightinggames #FGC #animation #gamedev
Introducing Sylphie Zephryn!
Playstyle: Grappler
A naΓ―ve, yet good-natured rookie in the Draknosian Police Force. Orphaned at a young age, she simply desires to make the world a better place.
#indiegame #indiedev #fightinggames #FGC #animation #gamedev
We've accepted an invitation to attend CrockerCon! Admission is free, so if you're in the area we welcome you to stop by and come playtest!
π»Date: September 21, 2025
π»Location: Crocker Art Museum, Sacramento CA
Our newest character is almost here! If you look carefully, you might just discover a few extra clues...
#indiegame #indiedev #fightinggames #FGC #animation #gamedev
Thank you all for your submissions! We received a bit more than anticipated, so we'll be reviewing them throughout the week. Once we finish, we'll begin contacting applicants so stay tuned in the coming weeks!
02.09.2025 19:20 β π 5 π 0 π¬ 0 π 0We've also finished adding a CPU for single-player modes. Here's gameplay of a full round fought between a developer (Dhalia) and the CPU (Achealis).
#indiegame #indiedev #fightinggames #FGC #animation #gamedev
Hi all! We're currently looking for a composer and a sound designer to join our project! If you or someone you know is interested please reach to us through our email for more details:
shatterpointgs@gmail.com
#indiegame #indiedev #fightinggames #FGC #gamedev
Here's a bit of a repost, but we wanted to showcase the full animation for Dhalia's Break Trigger: Fear The Ripper. Dhalia and her ghost perform a two-part attack, ending in a huge swing from Dhalia's cleaver.
#indiegame #indiedev #fightinggames #FGC #animation #gamedev
Dhalia also has a new Break Trigger: Briar Rose.
Dhalia fires two shots and depending on your input, you can cause the second shot to explode either on contact or after a set amount of time passes.
#indiegame #indiedev #fightinggames #FGC #animation #gamedev
For the combo enthusiasts, we hope you'll have fun in the lab and discover all kinds of routes using Keep Myself Alive (even if they're flashy, but not super practical)!
#indiegame #indiedev #fightinggames #FGC #animation #gamedev
During Keep Myself Alive, Achealis also gains access to one additional Break Trigger: Achillea Trailblazer. Achealis unleashes a devastating attack and immediately exits her Install state upon completion.
#indiegame #indiedev #fightinggames #FGC #animation #gamedev
During KMA, all of Achealis' Special Attacks will be enhanced. In addition, she can cancel Specials into each other. Once her KMA timer runs out, she will power down and be left defenseless for a brief moment.
#indiegame #indiedev #fightinggames #FGC #animation #gamedev
Keep Myself Alive
Achealis' second Break Trigger (Super). Unleashing the power from her seals, Achealis enters an Install state for a limited time, granting her significant power to her Special Attacks.
#indiegame #indiedev #fightinggames #FGC #animation #gamedev
Soul Pierce Prime
When Soul Pierce and Soul Pierce Beta come into contact with each other, they transform into Soul Pierce Prime. This projectile has high speed, and gains the Pierce property.
#indiegame #indiedev #fightinggames #FGC #animation #gamedev
Soul Pierce Beta
Achealis gained a few new moves. Soul Pierce Beta is a grounded projectile that accelerates over time. Achealis can fire two of them in succession, or follow up with her normal Soul Pierce projectile.
#indiegame #indiedev #fightinggames #FGC #animation #gamedev
Hey all! We've been continuing our work on BreakThrough and we'd like to share some updates in the coming months. We're a small team so things are a bit slow for us, but we hope to present new content and give a peek into some work in progress!
#indiegame #indiedev #FGC #gamedev
Thank you to Sacramento Developer Collective! Our team had a great time showcasing BreakThrough and interacting with players! We hope to appear at more events in the future!
#indiegame #indiedev #fightinggames #FGC #gamedev
We've been invited to exhibit our game BreakThrough at the Capital Creative Showcase! If you're in the area, come stop by to meet the dev team and playtest the game in-person!
π»Date: June 14
π»Location: Tsakopoulos Library Galleria, Sacramento CA
#indiegame #indiedev #gamedev #fightinggames #FGC
Hello Bluesky community! For those who are unfamiliar with us, we're ShatterPoint Games and we're developing BreakThrough, a 2.5D fighting game where characters can endure attacks using the power of Resolve!
#indiegame #indiedev #fightinggames #FGC #animation #gamedev