This took longer than I would have liked, but its done. Now, I can get the dice rolling animation done.
I've also been working on the structure art. Which is composed of multiple parts that fit together. The largest of the game's structures.
#indiedev #indiegame #gamedev #dev #gameart
09.08.2025 02:25 β π 8 π 5 π¬ 0 π 0
Working on art assets for Cosmic Construct's first minigame, and I needed some pip dice. For not tracing a cube (although I was looking at a 3d model), I think I did a pretty good job here.
Turns out these are the only orientations I need. Now for pips.
#indiegame #indiedev #gamedev #dev #gameart
07.08.2025 01:18 β π 22 π 7 π¬ 0 π 0
Deck of All Things by soaringmoon
A generator for an
The Deck of All Things - A Generator for 5e #DnD; is now live in browser.
soaringmoon.itch.io/deck-of-all-...
Yesterday was my birthday by the way, so I didn't bother doing much as I just wanted to relax to be perfectly honest with you all. Anyway, here you go.
#indiegame #indiedev #gamedev #dev
03.08.2025 12:19 β π 16 π 5 π¬ 1 π 0
Got something a little different for you today. I made a generator for a 5th edition DnD magic item I call the Deck of All Things. There are 160 total card effects.
I'll have it up on itch as an HTML5 application some time shortly.
#indiegame #indiedev #gamedev #gameart #dnd
02.08.2025 05:07 β π 14 π 5 π¬ 0 π 0
Cosmic Construct - [Devlog] July 2025 - Week 3 - Steam News
This is the Week 35 devlog for Cosmic Construct, which while being a good week for my general productivity, hasn't contributed to Cosmic Construct. I really wanted to make this week short, but I just ...
The week 35 devlog is now up for Cosmic Construct. I didn't get anything done for the game done this week; but the article covers what I did do for my side projects.
It might be worth a read if you are interested in those.
store.steampowered.com/news/app/347...
#indiegame #indiedev #dev #gamedev
30.07.2025 16:32 β π 6 π 2 π¬ 0 π 0
This game is a traditional tabletop wargame called "Simple Space Ship System".
29.07.2025 20:30 β π 0 π 0 π¬ 0 π 0
Yet another apology for the lack of updates. I haven't done as much artwork on the game as I thought I would. This week's devlog will be rather disappointing.
I have a other neglected traditional game development and worldbuilding projects that need updated.
#indiegame #indiedev #gamedev #dev
29.07.2025 20:27 β π 13 π 5 π¬ 1 π 0
Sorry for the lack of an update over the last few days. I have a lot of projects that occasionally need upkeeping. I'm currently working game art but have nothing I want to show at the moment.
Spent some time today with the power out so that sucks.
#indiegame #indiedev #gamedev #gameart
27.07.2025 05:21 β π 15 π 5 π¬ 0 π 0
I don't make NSFW games, so it doesn't effect me; but plenty of people just suddenly lost all of their income.
24.07.2025 14:10 β π 2 π 0 π¬ 0 π 0
bsky.app/profile/daff...
24.07.2025 06:47 β π 1 π 0 π¬ 1 π 0
What they didn't tell you is that they are also halting payouts for all games with NSFW content.
#indiegame #indiedev #gamedev #dev #itch
24.07.2025 06:46 β π 31 π 9 π¬ 1 π 0
Thank you, I agree. XD
22.07.2025 14:38 β π 0 π 0 π¬ 0 π 0
^--^ Thanks
22.07.2025 07:06 β π 0 π 0 π¬ 1 π 0
The next biome is now finished. Introducing the Akyulands!
This biome features curly grass, giant trees that can be hit multiple times before falling, and 5 types of mushrooms (two of which are indistinguishable).
#indiegame #indiedev #gamedev #dev #gameart
22.07.2025 06:26 β π 28 π 8 π¬ 2 π 0
Mushrooms are finally done. Trees are done. Still need to do the foliage layer, new item icons, and code it all in. Then there will be a new biome.
I also need to do some "biome title" images, that will display when changing maps.
#indiegame #indiedev #gamedev #gameart #dev
20.07.2025 18:01 β π 19 π 4 π¬ 0 π 0
Just finished up doing Morel mushrooms, still doing art for the new inclusions. I've decided I'm going with an autumnal color scheme for the new biome.
Reminds me that I should get the code for the Terraformer finished.
#indiegame #indiedev #gameart #gamedev #screenshotsaturday
19.07.2025 02:36 β π 20 π 6 π¬ 0 π 0
The primary "plant" for the new biome are going to be various types of mushrooms. Which I have various uses for throughout the game. I think I'll be doing animations for at least 4 different varieties.
#indiegame #indiedev #gamedev #gameart #art
17.07.2025 22:28 β π 17 π 3 π¬ 0 π 0
Back to working on the trees. Quite a few assets still left to do, as this is a more experimental thing compared to the other biomes. If this works out, I'll be better set to do some weirder visual stuff elsewhere.
#indiedev #indiegame #gamedev #gameart #dev
16.07.2025 04:28 β π 16 π 5 π¬ 0 π 0
Apparently you have to upload gifs on bluesky as video. XD
15.07.2025 02:04 β π 0 π 0 π¬ 0 π 0
I've summited Cosmic Construct to the Internet Game Database - βͺ@igdb.com
www.igdb.com/games/cosmic...
Lets see if that gets approved.
I also got a page for the game set up on Keymailer.
www.keymailer.co/g/games/aa87...
Which got approved this morning.
#indiegame #indiedev #gamedev #keymailer
14.07.2025 21:07 β π 16 π 4 π¬ 1 π 0
tomorrow*
13.07.2025 03:52 β π 0 π 0 π¬ 0 π 0
Currently doing terrain tiles for the new biome. Still trying to think of good colors for this one. Don't know if to go with "magic" or "autumn" themed yet.
I'll have the next devlog up midday tormorrow.
#indiegame #indiedev #gamedev #dev #screenshotsaturday
13.07.2025 03:51 β π 18 π 4 π¬ 1 π 0
Working on tree and ground layer assets for the next biome. With any luck this will be a substantial visual change from the rest of the biomes. Still trying to think of a good color scheme for it.
#indiegame #indiedev #dev #gamedev #gameart
11.07.2025 02:58 β π 20 π 5 π¬ 0 π 0
Still working on the Market UI. Have the value of all of the items converted and showing up in the menu. I still have to show the available funds, do the item exchange, and automatically convert coinage.
#indiegame #indiedev #gamedev #dev #gameart
09.07.2025 02:35 β π 22 π 3 π¬ 0 π 0
Thank you. ^--^
08.07.2025 23:17 β π 1 π 0 π¬ 0 π 0