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Tyler Wilde

@tjcwilde.bsky.social

US Editor-in-Chief, @pcgamer.com | tyler@pcgamer.com

716 Followers  |  105 Following  |  80 Posts  |  Joined: 06.02.2024
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Posts by Tyler Wilde (@tjcwilde.bsky.social)

Just a note: someone has been impersonating me (me, of all people!) on Discord, Twitter, and even gmail.

I am not on Twitter/X at all. Any account there saying it's me is fake. My work email & Discord are in my bsky profile. Any others are fake. If you see anyone saying they're me anywhere, lmk plz

26.02.2026 18:04 β€” πŸ‘ 2    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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My new indie darling is this crafting game with hand-sculpted creatures OddFauna's handmade critters are absolute catnip for my crafting game brain.

OddFauna demo is good. Hand-sculpted game characters are so stinkin cool. Look at my biggo goofy whale house boy.

25.02.2026 18:12 β€” πŸ‘ 15    πŸ” 7    πŸ’¬ 1    πŸ“Œ 0

So which is it? Slop or savior?

21.02.2026 01:42 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Microsoft CEO Satya Nadella says it's time to stop talking about AI 'slop' and start talking about a 'theory of the mind that accounts for humans being equipped with these new cognitive amplifier tool... That sounds really neat man, could we have Arkane Austin back?

Here is Microsoft CEO Satya Nadella saying recently that "we need to get beyond the arguments of slop vs. sophistication" and that AI is a "cognitive amplifier."

21.02.2026 01:40 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Defining the future: How we’re building an AI-powered continuous improvement culture at Microsoft - Inside Track Blog Find out how we’re unlocking the efficiency, experience, and value of AI by imbuing the discipline of continuous improvement across Microsoft.

Here is Microsoft in September of last year saying that "our need for greater efficiency and productivity is urgent and increasing" and that "AI is unlocking our human potential."

21.02.2026 01:39 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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New Xbox boss promises no 'soulless AI slop' after moving over from Microsoft's CoreAI products division "We will not chase short-term efficiency or flood our ecosystem with soulless AI slop," said Asha Sharma, the new CEO of Microsoft Gaming.

Microsoft's new gaming boss says no "AI slop" and no chasing "short-term efficiency," but at the same time Microsoft heavily promotes AI as an efficiency tool, and its AI boss claimed recently that the technology will soon be capable of "most, if not all, professional tasks."

21.02.2026 01:38 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
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If Xbox is 'recommitting' to its console, what does that mean for its recent 'everything is an Xbox' strategy? Divining meaning from the words of Microsoft Gaming's new CEO.

Doing a little Friday afternoon divination based on the platitudes of Xbox's new CEO

21.02.2026 00:20 β€” πŸ‘ 16    πŸ” 3    πŸ’¬ 1    πŸ“Œ 1
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An Elite Dangerous player discovered a way to write new stories into the margins of the 12-year-old space sandbox, and now thousands are testing it How the nearly 9,000 players on the Distant Worlds 3 expedition are contributing to the birth of something new.

Thanks @tjcwilde.bsky.social for the opportunity to share something with the @pcgamer.com audience. Latest from @frontierdev.bsky.social's Elite Dangerous is the breakout success of MetaElite, a player-made engine for telling stories on top of the 12-year-old spacefaring MMO.

20.02.2026 16:21 β€” πŸ‘ 16    πŸ” 8    πŸ’¬ 3    πŸ“Œ 1
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Devil Daggers 2 is in development, as its creator confirms fewer than 1,500 people survived longer than 8 minutes in the original Because it's as scary as it is hard.

I didn't notice this news yesterday. Devil Daggers is cool.

20.02.2026 01:52 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The many-boxed roadmap represents everything I hate about shooters right now Our relationship with the biggest shooters around have contorted from player to investor.

Death to the many-boxed roadmap. www.pcgamer.com/games/fps/th...

19.02.2026 20:48 β€” πŸ‘ 32    πŸ” 10    πŸ’¬ 2    πŸ“Œ 4
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Judging by the GPT-4o situation, game developers will have a big problem if they get serious about AI chatbot NPCs Balance patches that tweak guns and spells can enrage players. What if what you're re-balancing is their romantic partner?

I'm unsure if it can even be done, but if someone does manage to make LLM-powered game NPCs that people actually feel a connection to (Ubisoft says it is trying), then I think they will be in for a great deal of trouble.

20.02.2026 01:26 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The dev behind my top upcoming RPG is a Hungarian chef who thought 'if not now, then when?' and learned coding from scratch to make his dream 'eurojank' masterpiece "People have been craving this sort of experience, which was offered by Larian and CD Projekt."

Sword Hero is an ode to "eurojank," the beautifully messy European cult classics of the 2000s, made by a Hungarian developer who was working full time as a chef until the Covid-19 lockdowns.

14.02.2026 20:41 β€” πŸ‘ 29    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0

I think movie business terms can confuse things when applied to games, at least inasmuch as studios operate as tech startups/SaaS companies that are betting on being one of very few major winners.

13.02.2026 20:00 β€” πŸ‘ 25    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Highguard didn't flop Most games aren't massive hits, but publishers, developers, and investors remain exceedingly hopeful that they'll be the exception.

Unsure if my mildly provocative headline here perfectly communicates my point, but my intent is just to dislodge the idea that the baseline level of success a new FPS can expect is anything more than what Highguard has seen. Budget and time-spent don't seem to change the equation.

13.02.2026 20:00 β€” πŸ‘ 164    πŸ” 20    πŸ’¬ 3    πŸ“Œ 6

Idk, I'm just talking about Let's Plays and stuff. I randomly looked at several videos of Cyberpunk 2077 and they all had at least some headbob.

07.02.2026 02:41 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Idk if people think that what's meant by "headbob" is extreme jerky motion, but most of the time it is very subtle.

07.02.2026 02:23 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

This is one of those things where, when you say it, 90% of the responses are that actually headbob is bad and no one likes it, but if you look up YouTube footage of popular first-person RPGs you'll struggle to find one where it's turned off.

07.02.2026 02:19 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
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PC Gamer magazine's new issue is on sale now: World of Warcraft: Midnight Plus, Total War: Warhammer 40,000, Tomb Raider: Legacy of Atlantis, Nova Roma, Steam Machine, Hell Is Us, gaming CPUs tested, and much more, too

The latest @pcgamer.com magazine is out now, with world exclusive access to @worldofwarcraft.blizzard.com: Midnight. Plus, Total War: Warhammer 40,000, Nova Roma, Steam Machine, gaming CPUs tested, and much more, too. πŸŒ‘βš”οΈβœ¨ www.pcgamer.com/games/pc-gam...

29.01.2026 11:25 β€” πŸ‘ 32    πŸ” 8    πŸ’¬ 2    πŸ“Œ 1

If we get into a fight about review scores we can set a new annual games criticism discourse topics speedrun WR (no skips, must collect Geoff Keighley).

28.01.2026 19:47 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Foxhole, the war MMO with months-long battles fought by thousands of real players, is evolving once again with planes, bombers, and paratroopers The war MMO's next update finally takes the battle to the skies.

One of the most interesting things happening in multiplayer gaming is Foxhole, the fantasy WW2 MMO with months-long wars fought by thousands of real players.

And by "fought," I mean some people just build train tracks and load clothes onto trains. www.pcgamer.com/games/mmo/fo...

16.01.2026 22:47 β€” πŸ‘ 38    πŸ” 10    πŸ’¬ 1    πŸ“Œ 4
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'I consider it a millennial shooter': The FPS dev making hit shooters by leaning into '2007-core' Echo Point Nova's Matt Larrabee talks movement shooters, making niche games, and '2007-core' game design.

New FOV 90 (PC Gamer's FPS column): Matt Larrabee, the indie dev behind the best movement shooter of the decade, talks about the indie FPS scene, Steam, and making "2007-core" shooters. www.pcgamer.com/games/fps/i-...

15.01.2026 00:43 β€” πŸ‘ 11    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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a man in a black shirt is holding a white object in his hand ALT: a man in a black shirt is holding a white object in his hand

This is a cool new role in video working across
@gamesradarplus.bsky.social and @pcgamer.com in the UK. Please share if you think you know people who'd be interested. apply.workable.com/j/29B1BC6C85

14.01.2026 16:53 β€” πŸ‘ 3    πŸ” 11    πŸ’¬ 0    πŸ“Œ 0

We do not produce articles with AI. A bug is causing that author's page to 404, but I assure you that we're all real people and I've asked for that to be fixed. Happy to accept feedback and criticism, just jumping in here to set the record straight on that point, since rumors can spread.

14.01.2026 20:22 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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It's impossible to overstate how stupid this is

08.01.2026 17:44 β€” πŸ‘ 1774    πŸ” 105    πŸ’¬ 44    πŸ“Œ 13
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Who killed the game industry? Union workers make splash at Game Awards protest A vigil for those trampled in the name of profits.

Who killed the game industry? Union workers make splash at Game Awards protest

19.12.2025 15:31 β€” πŸ‘ 73    πŸ” 26    πŸ’¬ 2    πŸ“Œ 1
17.12.2025 10:44 β€” πŸ‘ 154    πŸ” 47    πŸ’¬ 5    πŸ“Œ 3
Fallout 4 character pointing while holding a drink and ciggy, like the Leo Pointing meme

Fallout 4 character pointing while holding a drink and ciggy, like the Leo Pointing meme

The Leo Pointing meme

The Leo Pointing meme

Tried recreating the Leonardo DiCaprio Pointing meme in Garry's Mod (it was for work reasons because my job is fun like that) and this is how it turned out -- only asking someone appreciate that he does have a cigarette between two fingers because that part took the longest

17.12.2025 02:41 β€” πŸ‘ 14    πŸ” 3    πŸ’¬ 2    πŸ“Œ 0

We knew some people would be surprised by invoking cozy here, but that was intentional. PMA is absolutely a cozy hangout game, despite eschewing the stereotypical mechanics and aesthetic of the life sims that dominate the "genre"

16.12.2025 23:31 β€” πŸ‘ 11    πŸ” 3    πŸ’¬ 3    πŸ“Œ 0
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Rewiring Mozilla: Doing for AI what we did for the web | The Mozilla Blog AI isn’t just another tech trend β€” it’s at the heart of most apps, tools and technology we use today. It enables remarkable things: new ways to c

Mozilla may have good intentions here, I don't know, but opening with an obvious falsehood doesn't help its case: "AI isn't just another tech trendβ€”it's at the heart of most apps, tools and technology we use today."

At the heart of most technology we use today? How do you come to that conclusion?

16.12.2025 23:39 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I don't think they'll be able to brush it off, though, as their fans are probably the most sensitive to this issue of any audience. Would love to talk to some of the artists working on Divinity about their processes and how they feel about them.

16.12.2025 21:40 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0