Thomas Iché's Avatar

Thomas Iché

@peeweekvfx.bsky.social

#RealtimeVFX / #TechArt Expert. Independent Art Technical Director & Advisor. Teaches VFX in schools too. Formerly #unity #VFXGraph crew. #SEGA Amplitude. #DONTNOD. Makes art, writes code. Opinions are mine.

98 Followers  |  109 Following  |  4 Posts  |  Joined: 20.10.2024  |  1.451

Latest posts by peeweekvfx.bsky.social on Bluesky

That's so cool ! :) By the way, is the Minis API able to control the Launchpad button colors, or do we still need to send MIDI messages through your RtMidi package in order to make them change manually ?

15.06.2025 14:59 — 👍 0    🔁 0    💬 2    📌 0
Preview
Nikon Film Festival - IMPOSTEUR Soutenez vos films favoris sur le thème «Un super-pouvoir» ! #NikonFilmFestival

Sharing this link to a submission for Nikon Film festival. Beautiful and really touching.
(VO in french)

www.festivalnikon.fr/video/2024/5...

Feel free to vote and comment, they deserve it.

20.01.2025 11:19 — 👍 2    🔁 0    💬 0    📌 0
Coding Adventure: Rendering Fluids
YouTube video by Sebastian Lague Coding Adventure: Rendering Fluids

Hello everyone! I've been experimenting with some different ways of rendering a fluid simulation, and made a video about the journey over here: youtu.be/kOkfC5fLfgE

06.12.2024 11:50 — 👍 442    🔁 83    💬 22    📌 5
Video thumbnail

Testing the new collision's features in VFX Graph, I made this cheap Katamary sample. Meshes are GPU particles, that stick and orient to the sphere. The Collider radius is driven by the sticky particle count stored in a tiny buffer. Thanks @shadi3st.bsky.social for the help on particle's orient.😁

25.11.2024 17:17 — 👍 21    🔁 6    💬 1    📌 0

Hey fellas, I'd like to import some old posts from X and posy them here (also make sure to follow people i was following back there) Are there some automation tools around to achieve that?

17.11.2024 18:33 — 👍 0    🔁 0    💬 0    📌 0
Post image

It feels like ages since the release of Spaceship: still, it's really solid when it comes to upgrade it to a newer Unity Version.
I made it take the leap to #unity6 : Aside from few quirks, It went well.

You can get a build here:

github.com/peeweek/Spac...

27.10.2024 20:27 — 👍 1    🔁 0    💬 0    📌 0

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