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Raph

@eckartg.bsky.social

Iel/They/Them ๐Ÿณ๏ธโ€๐ŸŒˆ Artist โœจ๏ธ Art & Technology & Videogame Design ๐ŸŽฎ Creative Director - https://bsky.app/profile/coopedupgames.bsky.social - experimental games at https://eckartg.itch.io ๐Ÿ  based in Moncton, New Brunswick

249 Followers  |  330 Following  |  55 Posts  |  Joined: 31.10.2024
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Posts by Raph (@eckartg.bsky.social)

Oh you're a lighting designer? name all the colours

05.12.2025 17:52 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Anyways if any of my cool writing and/or designing buds wanna playtest in a few weeks HMU because you're all cool and awesome and much much better at this than me, so I would love to learn from you all ๐Ÿ™โค๏ธ๐Ÿ˜Œ

28.05.2025 13:35 โ€” ๐Ÿ‘ 3    ๐Ÿ” 2    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

So happy for you!!!

16.03.2025 21:40 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Here you go! Welcome โ˜บ๏ธ

18.02.2025 15:02 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Slideshow โ€œ2016 First game: One Night Standโ€

Slideshow โ€œ2016 First game: One Night Standโ€

Slideshow โ€œFirst hire: Goroโ€

Slideshow โ€œFirst hire: Goroโ€

Slide show โ€œ2024 Videoverse world tour. Featured in Edge. Debug Awards (Nottingham, UK). Digital Dragons (Krakow, Poland). Develop (Brighton, UK). Tokyo Game Show (Tokyo, Japan).โ€

Slide show โ€œ2024 Videoverse world tour. Featured in Edge. Debug Awards (Nottingham, UK). Digital Dragons (Krakow, Poland). Develop (Brighton, UK). Tokyo Game Show (Tokyo, Japan).โ€

Slideshow end โ€œHereโ€™s to the next 10 years (and beyond)!โ€

Slideshow end โ€œHereโ€™s to the next 10 years (and beyond)!โ€

My husband made an adorable slideshow about my 10 years as an indie game dev and I think Iโ€™m gonna cry ๐Ÿฅฒโค๏ธ

07.01.2025 16:23 โ€” ๐Ÿ‘ 102    ๐Ÿ” 7    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

What a crazy, exhausting year! Definitely bruised but not down, and we're brewing a bunch of exciting things to kick off next year!
Now I'm taking 3 weeks off social media to recenter on my loved ones and self-care, see you next year ๐Ÿ’–

23.12.2024 22:10 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'd say obfuscating content size, typically removing list of collectibles/achievement lists - and on a larger viewpoint I think those are fundamentally anticozy - focusing on the organic engagement rather than list of objectives

19.12.2024 20:17 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Well if you ever need a playtester you know where to find me ๐Ÿ˜‰

13.12.2024 16:06 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

You can start by following @coopedupgames.bsky.social

13.12.2024 15:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Sure it's nice to shoot rotten CEOs and all, but what about forming and supporting worker-owned coops?? No capital no problem ๐Ÿค˜

13.12.2024 15:34 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Finally had Jehova's witnesses come to my door to talk about Jesus, another one off my immigrating to North America bucket list โœจ๏ธ

13.12.2024 14:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Nice, which also answers the threshold problem right? Cause the metal crate is studier that the wood barricade so all collisionReceivers can tell how much they can take. Sorry I'm getting way to intellectually involved in your game lmao

13.12.2024 14:41 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

It's really enticing! Idk if it'd work for you but I like to have someone drive the collision like player->crate but if you have other moving agents each transmits impulse to the other but not to itself so each moving object handle the impact it's responsible for

13.12.2024 14:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Solo dev really takes a village

13.12.2024 13:54 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I had the same exact question and was pretty happy when using relative velocity (mass adjusted or not) also i think using pure mass isn't super useful because values are sometimes crazy tonget the proper physics you want, I prefer to have a custom multiplier for each object. How did you go about it?

13.12.2024 12:34 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Actually blind bought this to our daughter and it was certainly a shock lol

13.12.2024 12:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Wtf this is so cool

12.12.2024 19:05 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I don't really know to be honest but I added you anyway lol

10.12.2024 16:08 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Congrats!!!

07.12.2024 21:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Misha, I love you. by Moon Candy peasant girl (you!) wakes up and has to go get water and it's Bad Vibes and it Just Keeps Happening

whats up nerds we've PUBLISHED OUR GAME JAM! mooncandyco.itch.io/misha-i-love...

We spent ~2 full days working on this game, with an extra day to wrap up &publish. Work was scattered over a full week so that we could take breaks and continue living our lives <3 download for free (or donate $)

07.12.2024 20:22 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
Post image

I was planning on resenting snow this year but it's just too darn pretty

06.12.2024 12:06 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
"January was your Royalcore Humming Neoclassical phase" from the Spotify wrapped

"January was your Royalcore Humming Neoclassical phase" from the Spotify wrapped

Calm down spotify

05.12.2024 15:31 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image 04.12.2024 20:11 โ€” ๐Ÿ‘ 16748    ๐Ÿ” 1846    ๐Ÿ’ฌ 202    ๐Ÿ“Œ 157

It sucks that Game Engines are only meant for realistic/naturalistic rendering and no energy is put into empowering us to make the images we wanr, like it's 2024 and i still can't set a shadow color without coding my own shader

04.12.2024 15:03 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I started a very wip started pack of worker-owned videogames co-ops โœŠ๏ธ let me know who I'm missing!
#gamedev
go.bsky.app/NDdAqko

22.11.2024 13:20 โ€” ๐Ÿ‘ 56    ๐Ÿ” 21    ๐Ÿ’ฌ 13    ๐Ÿ“Œ 0
Post image 04.12.2024 00:13 โ€” ๐Ÿ‘ 523    ๐Ÿ” 109    ๐Ÿ’ฌ 13    ๐Ÿ“Œ 10