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Sarah Wolfe

@itssarahwolfe.bsky.social

makin music @ sarah wolfe ๐ŸŒป composing for donโ€™t stop, girlypop! and mystiques ๐ŸŽถ

42 Followers  |  16 Following  |  12 Posts  |  Joined: 29.11.2024  |  2.2062

Latest posts by itssarahwolfe.bsky.social on Bluesky

As if you needed any more reason to play, Donโ€™t Stop, Girlypop! Also has a KILLER soundtrack

02.12.2025 06:58 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

๐Ÿ˜ญ appreciate you!

02.12.2025 07:03 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Don't Stop, Girlypop! - Official Release Date Trailer
YouTube video by IGN Don't Stop, Girlypop! - Official Release Date Trailer

You have no idea how long I've been waiting to tell u.

Don't Stop, Girlypop! releases
โœฆโบโ‚Šโœฉโ˜ฝโ‹†๐“™๐“ช๐“ท๐“พ๐“ช๐“ป๐”‚ 29 2026 โ‹†โ˜พโœฉโบโ‚Šโœฆ

See the reveal here: www.youtube.com/watch?v=7bEz...

01.12.2025 22:48 โ€” ๐Ÿ‘ 262    ๐Ÿ” 84    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 6
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how it feels to listen to the donโ€™t stop girlypop soundtrack

01.12.2025 09:51 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

STREAM DON'T STOP GIRLYPOP STREAM DON'T STOP GIRLYPOP STREAM DON'T STOP GIRLYPOP STREAM DON'T STOP GIRLYPOP STREAM DON'T STOP GIRLYPOP STREAM DON'T STOP GIRLYPOP STREAM DON'T STOP GIRLYPOP STREAM DON'T STOP GIRLYPOP STREAM DON'T STOP GIRLYPOP STREAM DON'T STOP GIRLYPOP STREAM DON'T STOP GIRLYPOP STR

01.12.2025 07:29 โ€” ๐Ÿ‘ 27    ๐Ÿ” 8    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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ITโ€™S HERE! ๐Ÿ’• all the songs from the Donโ€™t Stop, Girlypop! Demo are out now! โœจ iโ€™m so excited i could cry! so glad i got to write music for the worldโ€™s best video game @girlypop.net with Xavier Dunn, and to have tracks alongside the iconic Candice Susnjar ๐Ÿ’– go blast it till ur speakers break ๐Ÿ™‚โ€โ†•๏ธ

01.12.2025 07:02 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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STREAM DON'T STOP, GIRLYPOP! OST VOL 1 OUT NOW ON YT + SPOTIFY!!!! Featuring tracks from the demo by @itssarahwolfe.bsky.social (and Xavier Dunn and Candice Susnjar!)๐Ÿฉท๐Ÿฉท๐Ÿฉท

open.spotify.com/album/2uUDMI...

www.youtube.com/watch?v=-f19...

01.12.2025 02:21 โ€” ๐Ÿ‘ 24    ๐Ÿ” 10    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 2
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a mother and her wizard son who was trapped in a cats body

30.11.2025 01:37 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

YAY! I canโ€™t wait for you to hear the long versions we made ๐Ÿฅฐ

26.11.2025 20:55 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

holy shit christmas was rescheduled to december 1st this year

24.11.2025 18:35 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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IT'S NEARLY HERE!!!
@itssarahwolfe.bsky.social (and Xavier Dunn and Candice Susnjar!)

24.11.2025 07:13 โ€” ๐Ÿ‘ 33    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

SOUNDTRACK VOL 1 NEXT WEEK! NOT A DRILL!!!
open.spotify.com/prerelease/1...

24.11.2025 07:11 โ€” ๐Ÿ‘ 29    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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Huge news! Weโ€™re releasing the soundtrack from the Donโ€™t Stop, Girlypop! demo on 1 Dec ๐Ÿ’• Slam Hop Dash your way over to your streaming service of choice to hear your fav girly bops from Candice Susnjar, Xavier Dunn, and I ๐Ÿ’– itโ€™s girlypop summer ๐ŸŽถ @girlypop.net @kwaleegaming.bsky.social

24.11.2025 06:49 โ€” ๐Ÿ‘ 14    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 3
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Photos from Waypoint Constellations 2025 โœจFeaturing our DJs of the night @itssarahwolfe.bsky.social , @illegalwizard.bsky.social & @kavehth.bsky.social

An evening shrouded in TV static

Curated and organised by @waypoint-events.com & @serenade.games โค๏ธ

๐Ÿงต 1 / 2

07.11.2025 07:38 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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heโ€™s far too real for this

20.10.2025 23:38 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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i love: video games ๐Ÿ™‚โ€โ†•๏ธ thanks for letting me dj @waypoint-events.com ๐Ÿ’•

19.10.2025 03:20 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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games week ruled so hard ๐Ÿ’– time to hibernate with my cat for 11 years

13.10.2025 02:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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It's finally time, girlypops!!!

The Don't Stop, Girlypop! demo is OUT NOW!!!! <3

Play it play it play it ๐Ÿ‘‡
https://bit.ly/4o60uTI

07.10.2025 15:51 โ€” ๐Ÿ‘ 81    ๐Ÿ” 43    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 9
Don't Stop Girlypop! โ€“ Official Demo Announcement Trailer
YouTube video by IGN Don't Stop Girlypop! โ€“ Official Demo Announcement Trailer

๐Ÿ’–โฃ๏ธBIG NEWSโฃ๏ธ๐Ÿ’–

We just revealed through IGN that our first public demo for Don't Stop, Girlypop! is OUT NOW โœจ

Check out the brand new trailer here ๐Ÿ‘‡
https://bit.ly/46G0FiI

06.10.2025 13:47 โ€” ๐Ÿ‘ 287    ๐Ÿ” 89    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 21
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Want to get to know the musical masterminds behind our โœจpoppinโœจ soundtrack?

Then check out the 2nd part of our composer interviews, where we meet ๐Ÿ’– Sarah Wolfe & Xavier Dunn ๐Ÿ’–

Read it here ๐Ÿ‘‡
https://bit.ly/4oHuUwL

21.08.2025 20:40 โ€” ๐Ÿ‘ 19    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Building Pop Worlds, One Game At A Time: Sarah Wolfe Talks High Score 2025 Sarah Wolfe has never been one to sit still. From her early days writing about music, to carving out a career as a boundary-pushing hyperpop artist, and now stepping into the fast-growing world of video game composition, her creative path has been anything but linear.ย  Yet that restless curiosity is exactly what makes her one of Australiaโ€™s most exciting new voices in interactive sound. This weekend, Wolfe brings her journey to the stage at High Score 2025 โ€“ Australiaโ€™s premier game audio conference and a cornerstone of Melbourne International Games Week.ย  Running from Saturday, October 4th to Sunday, October 5th at ACMI, High Score celebrates the intersection of music, sound, and play, with Wolfe joining a lineup of local and global talent exploring how audio shapes player experience. For Wolfe, itโ€™s a chance to share her unique take on songwriting as system design. Her recent projectsย  Donโ€™t Stop Girlypop! (Funny Fintan Softworks) and Mystiques: Haunted Antiques (Lemonade Games)ย  blur the lines between hyperpop innovation and gameplay mechanics, proving that catchy hooks and emotional arcs can be just as important to a boss battle as the buttons players press. Wolfe tuned in with The Music to tell us how sheโ€™s jumped from music journalist, to musician, to game composer, and what audiences can expect from Melbourneโ€™s annual High Score Game Audio Conference.ย  Embedded Content The Music: Hey Sarah! How are you? What have you been up to lately? Sarah Wolfe: Hiya! I have been terrific, thank you! Just got back from a few days in Maroochydore, feeling super refreshed and ready for a fun hectic week at High Score and Melbourne International Games Week.ย  TM: Youโ€™re gearing up for the annual High Score conference (October 4-5) 2025. Are you excited? What's on the cards? SW: I have been counting down the days to High Score since they asked me to be a speaker! It is one of my favourite parts of Games Week, and I'm so honoured they asked me to yap for a whole presentation on the worldโ€™s two best topics combined โ€“ pop music and video games.ย  Iโ€™m going to be covering the whole journey of composing music โ€“ specifically pop music โ€“ for video games: from unconventional ways to get your foot in the door, to writing lyrics that (hopefully) wonโ€™t annoy the heck out of people after they have listened to them 20 times over trying to defeat a boss! TM: You were a speaker at the 2024 High Score convention as well. Is there anything memorable from last yearโ€™s run that youโ€™re excited for again this year? Is there any wisdom youโ€™re going to take into your keynote this time around? SW: I sure was! Last year I got to take part in High Scoreโ€™s Speedruns, where five of us were asked to present on a topic for five minutes. It was such a fun way of getting into public speaking, and watching the other speedrunners (Byron Webb, Daniel Bunting, Max Kearney, and Samantha van der Sluis) do their talks was absolutely a highlight!ย  Last year I got very good at talking fast to fit everything into five minutes โ€“ this time around I have a whole 40 minutes to fill, so I can afford to take a few more breaths! TM: Video games are booming in Australia right now! Have you always been a gamer, or was this career path unexpected? SW: I grew up pretty interested in gaming, from Croc on PC to Nintendogs on my Nintendo DS, but the passion really kicked in after I turned 20! Probably because I finally got my own adult money then and could fund my video game lifestyle haha! The Australian video game industry is absolutely incredible, and the calibre of our indie games are recognised worldwide. Cult Of The Lamb, Untitled Goose Game, Hollow Knight (and the newly released Silksong), Stray Godsโ€ฆ honestly the list goes on and on. I highly recommend everyone dive into any Aussie indie game ASAP!ย  Embedded Content TM: What were the first video scores you worked on? SW: My first taste of writing music for games came when I was working at League Of Geeks, and we wanted something fun to put behind the release trailer for one of our games Solium Infernum.ย  I spoke with the team about writing a custom song for the trailer, and then I teamed up with the gameโ€™s composer Michael Allen and the wonderful Xavier Dunn to write Eternal Nights! It fit so well that it ended up going in the game's end credits as well. After that, I was hooked! TM: You started out as a music journalist, then pop artist, now also game composer. โ€“ What did each stage teach you that you bring into game audio today? SW: This is one of the things Iโ€™ve put into my High Score presentation โ€“ there is no one way of getting into the gaming industry! Every new job or experience has helped me pick up so many skills, and they all culminated in me getting a foot in the door for games composing.ย  Being flexible, always learning, and staying open to feedback are important skills for any job, and especially when youโ€™re writing game soundtracks.ย  TM: Do you think pop offers something unique to the game space that other genres donโ€™t? Is there a genre that game designers seem to be leaning towards? SW: Pop music has always been my favourite genre, but I think it has a tricky relationship with video games! Most game soundtracks donโ€™t use lyrics, so โ€˜traditionalโ€™ pop music โ€“ especially the structure of pop songs โ€“ is generally not used often. It can be tricky to get the balance right when youโ€™re wanting to put pop bangers into a space where the player controls what theyโ€™re doing and how long they do it for, but the fun part has been finding workarounds for that! Embedded Content TM: Donโ€™t Stop Girlypop! and Mystiques: Haunted Antiques are very different in tone. How did you approach shaping the musical identity of each world? SW: They both orbit the pop universe, just in slightly different ways. Mystiques takes its sonic inspiration from artists like Charli XCX, Carly Rae Jepsen, The Veronicas โ€“ more โ€˜traditionalโ€™ pop leaning, sometimes with darker or more ethereal undertones. Donโ€™t Stop, Girlypop! exists more in the hyperpop and girly pop space, with inspo from artists like SOPHIE, Paris Hilton, and Kim Petras.ย  TM: In your pop work youโ€™ve often started with lyrics. Whatโ€™s the process like with gaming scores? Is it more collaborative? SW: I have the absolute privilege of getting to work with Xavier Dunn, an incredible songwriter and producer. Weโ€™ve been working together for so long that we have our process pretty ironed out โ€“ I'll start mapping out lyrics and vibes and melodies, as he starts crafting the sonics, then we meet in the middle!ย  Writing for gaming scores is incredibly fun because we both love getting to write to a brief, and getting to be a part of a larger development team feels so rewarding.ย  TM: You came back to music after major brain surgery in 2023 โ€“ has that experience changed how you think about creative work and resilience? SW: Without a doubt, it has changed the way I go about not just my creative work but also my everyday life in general. I used to be very anxious about putting myself out there, of showing the world who I truly was, but having to go through brain surgery and living with a disability actually ended up stripping me of a lot of that fear.ย  Our time on this earth is finite, and I never know which days Iโ€™m going to feel absolutely fabulous or which days are going to bring me right back down again, so I try my best every day not to hide myself from the world and to make the most of every opportunity.ย  Embedded Content TM: As a woman in both pop and gaming, do you feel the industry is genuinely becoming more inclusive, or are there still barriers that need breaking down? SW: I think gender equality, and all forms of diversity, should be at the forefront of all industries. Diversity is what makes industries thrive, especially creative ones.ย  From my experience, the gaming industry in Australia has been incredibly welcoming, but there is always work to be done to ensure everyone is able to flourish and feel safe, no matter their background.ย  The stories and feelings and innovation that games are able to create are only ever richer and better off when they have diverse voices behind them. TM: What role can conferences like High Score play in shifting the culture? SW: Facilitating an environment where people feel accepted and safe to be themselves is something that High Score excels at. Genuine connections with your fellow gamemakers and composers are incredibly important to keep the gaming industry thriving, and conferences like High Score provide the perfect setting for that.ย  TM: At High Score, youโ€™ll be speaking alongside seasoned legends. What do you hope younger or emerging composers take away from your story? SW: I might sound like a broken record at this point, but I definitely think an important part of my story is that you never know what skill, experience, or job will be the one that will get you where you want to be.ย  Having a genuine love and passion for learning new things, as well as a genuine love and passion for the industry, will get you far! Your experiences, good and bad (hereโ€™s looking at you brain surgery), are the things that make you unique, and will make your music so much richer.ย  TM: Between your solo music and game composing, where do you see your creative energy flowing next? SW: Iโ€™m actually looking at putting my other passions โ€“ video editing and going into random research holes on niche topics โ€“ into use by starting up a podcast! I canโ€™t share too much yet, but Iโ€™m working with the incredible team at Lowkii Productions to make something extra special that I canโ€™t wait to share! Watch this space!! High Score Game Audio Conference kicks off this weekend, running from Saturday, October 4th to Sunday, October 5th. Catch Sarah Wolfe and all the audible action of this Melbourne International Games Week event at Melbourneโ€™s ACMI museum. Tickets for both in-person and streaming options can be purchased via the ACMI website.

Building Pop Worlds, One Game At A Time: Sarah Wolfe Talks High Score 2025

03.10.2025 07:20 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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@itssarahwolfe.bsky.social

Multidisciplinary artist Sarah Wolfe has featured in Rolling Stone, NMEโ€™s Global 100 Emerging Artists, and collaborated with multiple video game studios. Including @lemonadegames.bsky.social, donโ€™t stop girly pop and more!

21.09.2025 23:31 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Constellations has 3 incredible DJs performing throughout the night in the centre of Oxford Art Factory for people to enjoy.

@itssarahwolfe.bsky.social
@illegalwizard.bsky.social
@kavehth.bsky.social

๐ŸŽซ We are running out of tickets FAST ๐Ÿƒ events.humanitix.com/waypoint-con... (and theyโ€™re free!)

21.09.2025 23:31 โ€” ๐Ÿ‘ 12    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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LFG!!!!! specifically, LETS FREAKIN GIRLS!!!!!! ITS TIME FOR SLAYDIES NIGHT 3!!!!

this time around, we're joined by Lia Kim, MissIria, and @itssarahwolfe.bsky.social, with BP's resident beefy broad @rubyinnes.bsky.social running the show!!!

SEPTEMBER 11TH | 7:00PM AEST | twitch.tv/back_pocket

10.09.2025 02:01 โ€” ๐Ÿ‘ 18    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

Not even kidding this song has been stuck in my head for over a year itโ€™s an absolute banger and a bop and I AM SO EXCITED FOR YOU ALL TO HEAR IT

Sarah youโ€™re so so talented and hardworking and brave ๐Ÿ’•๐Ÿ’•๐Ÿ’•

18.02.2025 01:57 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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My new single โ€˜The Pastโ€™ is out this Thursday 20 Feb ๐Ÿ‡๐ŸŽ€ This will be my first official release since my brain surgery, and iโ€™m so nervous and excited to be back releasing music. I wrote this track right before my operation, and releasing it now feels so cathartic ๐Ÿ–ค art by @allyhennessy.bsky.social

17.02.2025 07:24 โ€” ๐Ÿ‘ 8    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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we're soooo live rn on @backpocketvids.bsky.social with @itssarahwolfe.bsky.social

watch here: twitch.tv/back_pocket

13.02.2025 07:58 โ€” ๐Ÿ‘ 18    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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Returning to Back Pocket tonight is musician and composer over at @lemonadegames.bsky.social, โœจ @itssarahwolfe.bsky.social โœจ

And in exciting news, she'll even be sharing a preview of her newest song for us!

๐Ÿ“บ 7PM AEDT | twitch.tv/back_pocket

13.02.2025 01:26 โ€” ๐Ÿ‘ 9    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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i think about this photo of my cat when he was a kitten every single day

03.12.2024 11:42 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Screenshot of writing in notes app that reads: Happy International Day of People with Disability โค๏ธ๐ŸŒป I couldnโ€™t be prouder to be one of the 5.5 million Australians who have a disability. Over the past few years iโ€™ve been diagnosed with Ehlers-Danlos Syndrome and ADHD, had brain surgery for a Chiari Malformation, and, like many women who go misdiagnosed throughout their younger years, I was recently diagnosed with Autism. Living with a disability is not the easiest thing, especially as a musician, but the amount iโ€™ve grown and learnt over the past few years makes up for so much that iโ€™ve lost. I encourage you to learn more about disability, listen to stories from disabled people, and discover ways you can actively encourage inclusion and accessibility - understanding the breadth of the human experience will only ever make your life richer โค๏ธ

Screenshot of writing in notes app that reads: Happy International Day of People with Disability โค๏ธ๐ŸŒป I couldnโ€™t be prouder to be one of the 5.5 million Australians who have a disability. Over the past few years iโ€™ve been diagnosed with Ehlers-Danlos Syndrome and ADHD, had brain surgery for a Chiari Malformation, and, like many women who go misdiagnosed throughout their younger years, I was recently diagnosed with Autism. Living with a disability is not the easiest thing, especially as a musician, but the amount iโ€™ve grown and learnt over the past few years makes up for so much that iโ€™ve lost. I encourage you to learn more about disability, listen to stories from disabled people, and discover ways you can actively encourage inclusion and accessibility - understanding the breadth of the human experience will only ever make your life richer โค๏ธ

Happy International Day of People with Disability โค๏ธ๐ŸŒป #IDPwD

03.12.2024 10:10 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@itssarahwolfe is following 16 prominent accounts