Circus
Sandhouse Β· Circus Β· Song Β· 2025
Music discovery of the week: open.spotify.com/track/5Xinke...
23.06.2025 22:11 β π 1 π 0 π¬ 0 π 0
The Art Of Packing Data
The packing of data is good practice for many reasons, including disk space and efficient RAM or cache access. If we know the meaning of data we can often narrow down the range and precision, makinβ¦
I have a new article! It took a long time but I think it was worth it, hopefully you'll enjoy it too. www.elopezr.com/the-art-of-p...
Many thanks to @vassilis3d.bsky.social, @mokarakaya.bsky.socialβ¬
and @angelortiz.bsky.social⬠for the help and encouragement
16.06.2025 18:42 β π 48 π 21 π¬ 1 π 0
Hola again graphics peeps! π
I found myself with enough bits and pieces related to text rendering to warrant a write-up. So here it is! π±
osor.io/text
Spiced up with direct vector rendering, sub-pixel anti-aliasing, run-time atlas packing, temporal accumulation, and more!
I hope you enjoy it! π§‘
12.06.2025 16:22 β π 46 π 12 π¬ 4 π 0
A Short Hike! :)
27.04.2025 19:20 β π 2 π 0 π¬ 1 π 0
Narrow, lantern-lit, empty alleyway in Shibuya, Tokyo, captured after midnight. The image is purple in color. From Liamβs photography book βTO:KY:OOβ.
Tokyo at night
16.11.2024 09:41 β π 1802 π 326 π¬ 17 π 5
GitHub - redorav/hlslpp: Math library using HLSL syntax with multiplatform SIMD support
Math library using HLSL syntax with multiplatform SIMD support - redorav/hlslpp
HLSL++ reached 600 stars today. I started the project because I didn't like the interface of the math library we had at Tt. I understand why though, it's a lot of effort. Thank you to everyone who finds it useful and contributed.
github.com/redorav/hlslpp
19.11.2024 09:14 β π 53 π 9 π¬ 0 π 0
Explore Remedyβs Game Developer Conference 2024 Talks on Creating Alan Wake 2
Dive into the knowledge behind our most ambitious game and explore our technical innovations in Northlight.
Dive into the knowledge behind Alan Wake 2, and explore technical innovations in our Northlight Engine.
Now available on our website: All our talks from GDC on programming, visual arts, audio design, narrative, and Northlight! www.remedygames.com/article/expl...
#AlanWake2 #gamedev
11.11.2024 14:20 β π 460 π 59 π¬ 7 π 2
Dark Water
Best music discovery of the week: open.spotify.com/track/3rZ7Fh...
19.10.2024 13:05 β π 3 π 0 π¬ 0 π 0
JellyCar creator, lead designer of "Where's My Water?" | Making games solo and 1/2 of Toyful Games | γ²γΌγ γδ½γ£γ¦γγΎγοΌζ₯ζ¬θͺγ γγγγ―γ«γ« | He/him https://linktr.ee/walaber
Application developer by day, open source developer and Khronos contributor by night. Maintainer of the Vulkan and OpenGL and hardware databases at https://www.gpuinfo.org
Activision, previously at Unity, Bungie, AMD/ATI
all opinions my own.
Real-Time Rendering Enthusiast. But let's be honest - all rendering. and some ML.
@godotengine.org project maintainer & co-founder at @w4games.bsky.social (he/him).
Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen.
Also on: @akien@mastodon.gamedev.place.
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
20+ year game dev, and graphics researcher. Currently at EA SEED.
Tech blog:
https://blog.demofox.org/
head of product @bsky.app
Production Director at Obsidian. My opinions are my own. Pentiment, Avowed, The Outer Worlds, Deadfire, and Tyranny.
Working on a new FPS with a great team. Game designer, programmer, Indigenerd. We're hiring! He/Him. Discord: http://discord.gg/romero
Studio Creative Director @NeoBards | Director - SILENT HILL f, Dynasty Warriors M, Resident Evil Resistance, FFXV Pocket Edition
https://store.steampowered.com/app/2950710/Dosa_Divas/
Director/Narrative of Dosa Divas, Thirsty Suitors, Falcon Age. Co-Founder and Creative Director at Outerloop Games. Design, art, biz, UI/UX, production. Supporting and uplifting marginalized devs.
iβm thinking about cars
He/him
I teach C++ & computer graphics and make videogames
Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1
Check out my cozy road building traffic sim: https://t.ly/FfOwR
Writer & Director of π₯ IMMORTALITY - "10/10" Edge π₯ HER STORY - Telling Lies - Aisle - Silent Hill: Shattered Memories - He/Him
NEXT! β PROJECT C (@blumhouse.com) and PROJECT D - Two new and mindblowing horror games coming in your future
Pretends to be a Graphics Programmer, multiplying by -1.0f. I like video games and people who make them. Ex R*. Helped out a little bit with Horizon Remaster and TLOU2 port. All opinions are my own and not rated by the ESRB. He/him.
Charting the state of the art in gaming tech | Please consider supporting our Patreon: http://bit.ly/39jltgA | Commercial enquiries: business@digitalfoundry.net
Video Editor + Senior Staff Writer for
Digital Foundry and creator of DF Retro! Open to contract work!γ
ζ₯ζ¬θͺοΌ―οΌ«
Ray Tracing Radical, Turok Technophile, Crysis Cultist, Motion Blur Menace and PC Police Officer for @Digitalfoundry. Wird auch Hermann genannt.