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Simone Riccardelli

@michead.xyz.bsky.social

Graphics Programmer at Rockstar North. Views and opinions are my own.

77 Followers  |  95 Following  |  3 Posts  |  Joined: 08.10.2023  |  1.7832

Latest posts by michead.xyz on Bluesky

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Circus Sandhouse Β· Circus Β· Song Β· 2025

Music discovery of the week: open.spotify.com/track/5Xinke...

23.06.2025 22:11 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The Art Of Packing Data The packing of data is good practice for many reasons, including disk space and efficient RAM or cache access. If we know the meaning of data we can often narrow down the range and precision, makin…

I have a new article! It took a long time but I think it was worth it, hopefully you'll enjoy it too. www.elopezr.com/the-art-of-p...

Many thanks to @vassilis3d.bsky.social, @mokarakaya.bsky.social‬
and @angelortiz.bsky.social‬ for the help and encouragement

16.06.2025 18:42 β€” πŸ‘ 48    πŸ” 21    πŸ’¬ 1    πŸ“Œ 0
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Hola again graphics peeps! 😊

I found myself with enough bits and pieces related to text rendering to warrant a write-up. So here it is! 😱

osor.io/text

Spiced up with direct vector rendering, sub-pixel anti-aliasing, run-time atlas packing, temporal accumulation, and more!

I hope you enjoy it! 🧑

12.06.2025 16:22 β€” πŸ‘ 46    πŸ” 12    πŸ’¬ 4    πŸ“Œ 0

A Short Hike! :)

27.04.2025 19:20 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Narrow, lantern-lit, empty alleyway in Shibuya, Tokyo, captured after midnight. The image is purple in color. From Liam’s photography book β€œTO:KY:OO”.

Narrow, lantern-lit, empty alleyway in Shibuya, Tokyo, captured after midnight. The image is purple in color. From Liam’s photography book β€œTO:KY:OO”.

Tokyo at night

16.11.2024 09:41 β€” πŸ‘ 1802    πŸ” 326    πŸ’¬ 17    πŸ“Œ 5
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GitHub - redorav/hlslpp: Math library using HLSL syntax with multiplatform SIMD support Math library using HLSL syntax with multiplatform SIMD support - redorav/hlslpp

HLSL++ reached 600 stars today. I started the project because I didn't like the interface of the math library we had at Tt. I understand why though, it's a lot of effort. Thank you to everyone who finds it useful and contributed.
github.com/redorav/hlslpp

19.11.2024 09:14 β€” πŸ‘ 53    πŸ” 9    πŸ’¬ 0    πŸ“Œ 0
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Explore Remedy’s Game Developer Conference 2024 Talks on Creating Alan Wake 2 Dive into the knowledge behind our most ambitious game and explore our technical innovations in Northlight.

Dive into the knowledge behind Alan Wake 2, and explore technical innovations in our Northlight Engine.

Now available on our website: All our talks from GDC on programming, visual arts, audio design, narrative, and Northlight! www.remedygames.com/article/expl...

#AlanWake2 #gamedev

11.11.2024 14:20 β€” πŸ‘ 460    πŸ” 59    πŸ’¬ 7    πŸ“Œ 2
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Dark Water

Best music discovery of the week: open.spotify.com/track/3rZ7Fh...

19.10.2024 13:05 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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