Paweł - legomyrstan's Avatar

Paweł - legomyrstan

@legomyrstan.bsky.social

Houdini Pipeline TD so Houdini, Python and sometimes realtime, occasionally history(especially late medieval!)

361 Followers  |  373 Following  |  410 Posts  |  Joined: 26.08.2023
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Posts by Paweł - legomyrstan (@legomyrstan.bsky.social)

Funny enough company that made 3d for Tron end up as beginning of software company which is responsible for one of first 3d software working on Linux.

02.03.2026 19:17 — 👍 0    🔁 0    💬 0    📌 0
Preview
LIVE: Ep 465 Special Guest Henry Foster, AKA Toadstorm! YouTube video by Mograph

Matt Milstead from Mograph.com did a little interview with me yesterday where we talked about Houdini, MOPs, and motion graphics in general. Full video is online here: www.youtube.com/live/MsyvhOR...

25.02.2026 21:39 — 👍 10    🔁 1    💬 0    📌 0

Cavalry is cool but it’s not exactly total alternative to AE. Cavalry is great for motion graphics(and a lot more procedural) but it’s even worst at compositing than AE.

25.02.2026 20:51 — 👍 0    🔁 0    💬 0    📌 0

Unless its stdout or stderr, computer can talk to me there.

19.02.2026 19:12 — 👍 1    🔁 0    💬 0    📌 0

They say exactly the same thing in 2023. Already had big doubts about it back then.

17.02.2026 17:00 — 👍 1    🔁 0    💬 0    📌 0
Making sure you're not a bot!

Pretty cool ffpeg added OCIO filters!
code.ffmpeg.org/FFmpeg/FFmpe...

16.02.2026 11:36 — 👍 2    🔁 0    💬 0    📌 0

Afaik it is.

10.02.2026 10:54 — 👍 0    🔁 0    💬 0    📌 0

On other not switching from Labour as payment lead to serfdom in Polish-Lithuanian Commonwealth and Muscovy which lead to most of population effectively not having any rights.

10.02.2026 07:35 — 👍 2    🔁 0    💬 1    📌 0

Apparently it was burning in 2019 too

09.02.2026 17:19 — 👍 0    🔁 0    💬 0    📌 0
Post image

Meanwhile in Poland:
- this oak may not die, will be merge with metal and concrete but oak must survive
(though it’s 600 yo: pl.wikipedia.org/wiki/D%C4%85...)

09.02.2026 17:16 — 👍 2    🔁 0    💬 1    📌 0
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👀 It's Not About the API - Fast, Flexible, and Simple Rendering in Vulkan What if Vulkan isn't as complex as you thought? This talk walks you through a fast, flexible, and simple appraoch to writing efficient graphics engines in Vulkan.

Many programmers consider Vulkan to be overly complex–maybe not even worth engaging with as an #indiedev. It’s easy to see why people feel this way.

If this is how you Vulkan, or modern graphics APIs in general, the goal of this talk is to change your mind.

gamesbymason.com/blog/2026/vu...

08.02.2026 01:58 — 👍 11    🔁 4    💬 0    📌 0

make me wanna try add this to Houdini 🤔 if line remove is in nodenetworkutils it might be possible

07.02.2026 17:54 — 👍 1    🔁 0    💬 0    📌 0

I’ve been doing pipeline on Linux for years and wonder if anyone from #gamedev would be interested in talk about advantages/cool things that make developing pipeline on Linux easier/faster/more scalable compared to Windows?

#techart #pipeline #cgi #3d #linux #windows #vfx

02.02.2026 11:02 — 👍 5    🔁 0    💬 0    📌 0

I don’t like it but it’s because of court ruling that established if you own book and scan it and use for training it’s “fair use”. Unfortunate consequence of common law and US copyright system.

31.01.2026 18:31 — 👍 0    🔁 0    💬 1    📌 0
Preview
MOPs: Motion Operators for Houdini This course provides an overview of the MOPs workflow and how it integrates with the rest of Houdini, shows concrete examples of how MOPs can be used in both motion graphics and visual effects workflo...

My MOPs course on Houdini.School is now free! If you want a start to finish course on how (almost) everything works, plus the math background, you can watch it all here: www.houdini.school/courses/mops...

29.01.2026 20:41 — 👍 23    🔁 8    💬 0    📌 0
just an absolutely perfect example of how the success of plausibility and believability of modern digital effects is used by bozos as evidence that "CGI sucks"

[the suit in the "Iron Man" (2008) shot they're referring to is computer graphics]

Referring to a bozo post that has a shot from IRON MAN “causal reminder that this armor was a real prop and is incredibly convincing and it is over 14 years old*”

just an absolutely perfect example of how the success of plausibility and believability of modern digital effects is used by bozos as evidence that "CGI sucks" [the suit in the "Iron Man" (2008) shot they're referring to is computer graphics] Referring to a bozo post that has a shot from IRON MAN “causal reminder that this armor was a real prop and is incredibly convincing and it is over 14 years old*”

flashback to me pointing out the ultimate irony of visual effects getting so good that our successes are used as evidence that "CGI sucks"

29.01.2026 15:14 — 👍 173    🔁 33    💬 12    📌 0

About tablet it’s because of VFX most of it is done on Linux after Silicon Graphics stop being a thing. Which pushed for some good build-in drivers. This also show up with other things connected to graphics as long as it’s useful for VFX

27.01.2026 15:30 — 👍 2    🔁 0    💬 0    📌 0

Windows ❤️

27.01.2026 15:11 — 👍 1    🔁 0    💬 1    📌 0

as long you don’t ship it as part of commercial product I believe you’re safe, at least that’s how I understand from working on VFX, so generating video was fair game as what was sold to product was images and source files

27.01.2026 15:10 — 👍 0    🔁 0    💬 0    📌 0

Probably requires pro 😐 BM might give you quick trial to check it without paying, worth taking a shot

27.01.2026 15:06 — 👍 1    🔁 0    💬 1    📌 0

documents.blackmagicdesign.com/SupportNotes... - also Resolve support it for free on MacOS, partly free on Windows, paid on Linux

27.01.2026 11:20 — 👍 0    🔁 0    💬 1    📌 0

Not trying to say it’s good solution it’s a solution

27.01.2026 11:13 — 👍 0    🔁 0    💬 0    📌 0

So for conversion purposes ffmpeg is fine and for openRV/x-studio as long as you don’t distribute it should be fine as well

27.01.2026 11:11 — 👍 0    🔁 0    💬 1    📌 0
License x265 and UHDcode The x265 HEVC encoding library and UHDcode HEVC decoding libraries are available to commercial companies who need HEVC encoding or decoding for their products and services. While x265 is also availabl...

Yeah is dual license commercial/GPL2:
x265.com/about/licens...

27.01.2026 11:09 — 👍 0    🔁 0    💬 1    📌 0

isn’t it ok to use as long you compile it yourself and don’t distribute?

27.01.2026 11:04 — 👍 0    🔁 0    💬 2    📌 0

ORI is mostly about encoding from images to video formats for VFX but you get good centralize info on libraries and their licenses too

27.01.2026 07:26 — 👍 0    🔁 0    💬 0    📌 0
HEVC/H.265 Encoding This site provides guidelines for encoding frames to movie files for review.

From OpenReviewInitiative Encoding Standards seems like there are several open source libraries but you will have to use ffmpeg to convert it to different format:
academysoftwarefoundation.github.io/EncodingGuid...

27.01.2026 07:25 — 👍 0    🔁 0    💬 2    📌 0

Tbh push for AI features push me out from using VSCode that I used for years to search other editors. So I use awkward mix of Helix, Pycharm and Zed. Though I might settle on Zed as it have easy way to disable all AI features and works more like editor than JetBrains stuff

24.01.2026 17:14 — 👍 1    🔁 0    💬 0    📌 0

Not really, I’ve used some chatbot few times to figure out some weird syntax of C++ that I don’t really use as I could not figure it out what is it by search. Once I knew I just read docs.

24.01.2026 17:11 — 👍 1    🔁 0    💬 1    📌 0

Also Labour replacement there is a lot of workers a lot with specific area knowledge working on movie postproduction

18.01.2026 15:10 — 👍 0    🔁 0    💬 0    📌 0