Aleksandar Komitov's Avatar

Aleksandar Komitov

@azsumak.bsky.social

Concept Designer | AS: artstation.com/akomitov | mail: a.komitov@yahoo.com #design #conceptart #hardsurface

129 Followers  |  226 Following  |  45 Posts  |  Joined: 28.10.2024  |  1.8367

Latest posts by azsumak.bsky.social on Bluesky

ToughSF ship with missiles, pulse lasers, radiators, and nuclear thermal electric rocket engines. Because I've been super busy, that's all

ToughSF ship with missiles, pulse lasers, radiators, and nuclear thermal electric rocket engines. Because I've been super busy, that's all

Shiptember: ToughSF ship for my tooootally unique setting about war on lunar orbit. Thinking about a name for it - Moonar Kerfuffle, Satellite Spat, Selene's Issues. Any ideas?

Runs on Methamphetalyne propellants and fentalyne fuel.

#toughsf #shiptember #shiptember2025

04.09.2025 10:58 โ€” ๐Ÿ‘ 95    ๐Ÿ” 23    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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machina medica's bestseller
#sketch #hardsurface #weapon #conceptart #design

24.08.2025 18:55 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Chonky gun
#sketch #hardsurface #design

23.08.2025 20:52 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Sketch vs. Final

Full project: artstation.com/artwork/4Nz6yl

#hardsurface #design #plasticity #blender

08.06.2025 10:03 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you!

07.06.2025 15:09 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks! Thatโ€™s fair, I personally thought they were too much, but definitely very 90s. They were inspired by the Motorola T250

07.06.2025 13:29 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Ty!

07.06.2025 09:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Sketch vs. Final

Full project: artstation.com/artwork/4Nz6yl

#hardsurface #design #plasticity #blender

07.06.2025 07:07 โ€” ๐Ÿ‘ 62    ๐Ÿ” 12    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
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This was the first prop in the lineup I got close to finished. I got the idea and an early sketch for it in October last year from the Proptober challenge, but didn't really work on it further til recently

Full project here: artstation.com/artwork/4Nz6yl

#design #hardsurface #blender #plasticity

05.06.2025 13:37 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I was inspired by old printing machines for the way the terminal opens up. I wanted to create the same contrast between a polished exterior and the more raw interior.

Full project here: artstation.com/artwork/4Nz6yl

#design #hardsurface #blender #plasticity

04.06.2025 21:38 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Here's the second design from the Atech set! This one was the most complex of the bunch, but I had a relatively easy time designing it. 2/3

Full project here: artstation.com/artwork/4Nz6yl

#design #hardsurface #blender #plasticity

04.06.2025 08:41 โ€” ๐Ÿ‘ 18    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Here's the opening animation for the controller. I think this one turned out the best out of the whole bunch!

Full project here: www.artstation.com/artwork/4Nz6yl

#conceptart #hardsurface #retrofuturism #design #plasticity #blender

03.06.2025 08:31 โ€” ๐Ÿ‘ 24    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Shattered Pixel Dungeon v3.1.0! Hey Dungeoneers, Shattered v3.1.0 has been released! This update includes a mini Warrior Rework, new terrain/rooms, a new trinket, and a bunch of other smaller changes and additions!

Hey Dungeoneers, Shattered Pixel Dungeon v3.1.0 has been released!

v3.1 includes a mini Warrior Rework, new terrain/rooms, a new trinket, and a bunch of other smaller changes and additions!

shatteredpixel.com/blog/shatter...

02.06.2025 18:01 โ€” ๐Ÿ‘ 36    ๐Ÿ” 6    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
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Excited to share a few designs with a fresh new aesthetic! 1/3

Full project here: www.artstation.com/artwork/4Nz6yl

#design #hardsurfacemodeling #blender #plasticity

02.06.2025 07:05 โ€” ๐Ÿ‘ 13    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A pixel-blurred image teasing the Warrior's new splash art

A pixel-blurred image teasing the Warrior's new splash art

There's going to be one more new thing in the next Shattered Pixel Dungeon update: new splash art for the Warrior! As usual the art is by @azsumak.bsky.social. Unfortunately things are also a little delayed, so expect another beta patch soon and a release in very early June.

#gamedev #indiedev

28.05.2025 19:13 โ€” ๐Ÿ‘ 44    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
One really chonky crab-like lobster that's colour green and has a bunch of weapons stuck on it. Do anyone actually read these alt-text? What are they actually for? Does it really help those with disabilities of some sort or am I just writing here as my pseudo-soapbox? Also haven't visited Bsky in a while since I'm just so tired from roaming around social media. Don't think it's good for anyone's mental health to just go through these feeds all day. Go out and exercise, my dudes.

One really chonky crab-like lobster that's colour green and has a bunch of weapons stuck on it. Do anyone actually read these alt-text? What are they actually for? Does it really help those with disabilities of some sort or am I just writing here as my pseudo-soapbox? Also haven't visited Bsky in a while since I'm just so tired from roaming around social media. Don't think it's good for anyone's mental health to just go through these feeds all day. Go out and exercise, my dudes.

LOBSTER: LBS-1A. Heavy Tripod.

My "entry" to the "Heavy Crab" suggestions. Not a Crab though, so it's disqualified. Stats and lore below. Always happy for feedback. #Battletech #Mechwarrior

08.05.2025 15:50 โ€” ๐Ÿ‘ 105    ๐Ÿ” 27    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

Those are some good guesses! 870 is at the base of it and no one else guessed it even though itโ€™s obvious imo ๐Ÿ˜„ For the trigger over bore, the biggest inspiration was the Konstantinov SA-01, and from that I found out about the P-90 prototype. Good guesses for the rest!

04.04.2025 16:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
It's a mech with a bunch of labels.

It's a mech with a bunch of labels.

Nightstar II. My sequel to the one of the coolest Battletech mechs, the Nightstar. It's just a sneakier version updated with clan tech, designed for SEAD / INFIL like a land-based F-117 Nighthawk.

This is 1st design. 2nd one will be coming soon. BT fans lemme know what you think!

#Battletech :D

02.04.2025 12:44 โ€” ๐Ÿ‘ 38    ๐Ÿ” 5    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 1
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Still doing my other 3D sketches, but here's a quickly textured 3D base of my potential Nightstar II designs (and their non-textured models). I sketch on top of these for the final results

Wouldn't take these as final looks for the 3D prints :D

#battletech #mechwarrior #mechs

26.03.2025 06:10 โ€” ๐Ÿ‘ 13    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Some more pen and paper stuff, part of a ongoing project thats slowly bubbling away!

19.03.2025 15:20 โ€” ๐Ÿ‘ 1560    ๐Ÿ” 234    ๐Ÿ’ฌ 21    ๐Ÿ“Œ 4
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Hey #battletech #mechwarriors. What's the lore height of the Nightstar or Marauder? I have a stack of 1.75m people on the top left to a total height of ~14m +/-2.

Designing my own Nightstar with stealthier vibes and less exposed canopy.

Lemme know which silhouette you like too :)

20.03.2025 06:06 โ€” ๐Ÿ‘ 13    ๐Ÿ” 3    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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An old breaching shotgun concept!

Bonus points if you can call out all the guns I took elements from in the comments! Consciously it's 5-6 different guns I referenced :D

#hardsurface #design #sketch #weapon

19.03.2025 11:53 โ€” ๐Ÿ‘ 19    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Cyber-dump-truck?

11.12.2023 16:07 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

If you see this, QRT your green art!

18.03.2025 20:43 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Battletech Zaku sketch #gundam #battletech

Battletech Zaku sketch #gundam #battletech

I love Gundam's Zaku and Battletech, so I tried to make one in BT style. BT has humanoid mechs, but I prefer the "hunched" designs. Been ages since I've sketched mechs, so any feedback is appreciated!

I think I could work on the torso more...

Sketch posted earlier :D

#battletech #gundam

18.03.2025 13:29 โ€” ๐Ÿ‘ 143    ๐Ÿ” 44    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 0
Silhouette sketches of a battletech Zaku #battletech #gundam #mecha #concept

Silhouette sketches of a battletech Zaku #battletech #gundam #mecha #concept

Practising mechs and this time I'm trying to Battletech-ify the Zaku from Gundam. Lemme know how I did :) I need to improve on my mechs since I'm not used to making them. Full 3D sketch coming later

18.03.2025 06:39 โ€” ๐Ÿ‘ 42    ๐Ÿ” 7    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
The Urika-Class Recon-Exploration Vessel is a venerable scout starship designed by the Malaysian Star Force around the 27th century to explore the nearby star systems. It's a redesign of my old ship.

The Urika-Class Recon-Exploration Vessel is a venerable scout starship designed by the Malaysian Star Force around the 27th century to explore the nearby star systems. It's a redesign of my old ship.

A quick sketch remake of an old spaceship named after my friend,
Urika! It's a scout-exploration vessel designed by the Malaysian Space Force. Some old whacky design I've been wanting to remake for years now.

Old version in the replies. You can see how crappy my sketches used to be :)

12.03.2025 16:47 โ€” ๐Ÿ‘ 49    ๐Ÿ” 14    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
Post image 14.12.2023 20:17 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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light concept from today #sketch #hardsurface #design

16.03.2025 18:47 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐ŸŒฒpew pew๐ŸŒฒ #hardsurface #design #sketch

21.02.2025 18:45 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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