so some of us are still holding those memories, and it's definitely not like that anymore! (even though ofc everything in a given set of Nintendo Powers was still a small subset of what was releasing, it felt like a much smaller, more curated world.) now our methods of curation are rly fractured!
05.03.2026 21:24 β
π 1
π 0
π¬ 0
π 0
i think about this a lot as someone who loves writing books too (no one tries to keep up with every book). agree w/ another answer that games are relatively new + had such centralized critique/news resources that when we were kids, maybe you COULD play every big release you saw in Nintendo Power
05.03.2026 21:24 β
π 1
π 0
π¬ 1
π 0
omg brighton i love this!!!
07.10.2025 20:01 β
π 1
π 0
π¬ 1
π 0
in exchange for your sins against my crit pages you must write this bc i want very much to read it
28.09.2025 21:21 β
π 2
π 0
π¬ 0
π 0
and I was so glad to see it! always a great feeling when an extremely niche concept is something you had a ball implementing a version of
14.08.2025 03:39 β
π 1
π 0
π¬ 0
π 0
It was an effective way to make a simple puzzle setup really fun! For example, hiding tools the indoor players needed in ways you could only see via certain windows, having tasks that required two people, etc
13.08.2025 20:00 β
π 4
π 0
π¬ 1
π 0
Players outside could talk to the other outside-players and switch windows, but inside players could only hear their airpod-controller's commands! It was awesome, we framed it as a "half of you are going into a pitch dark warehouse, the others are viewing/directing you via 'security cams'"
13.08.2025 20:00 β
π 4
π 0
π¬ 1
π 0
Ran a mod last year where half the players were blindfolded indoors doing a (very safe) set of tasks, wearing noise-canceling airpods, and half the players were outdoors looking in through windows, communicating to their player partner through the airpods tasks they needed to do + avoid hazards.
13.08.2025 20:00 β
π 6
π 1
π¬ 1
π 0
YESSSSSSS CONGRATS
02.07.2025 00:25 β
π 1
π 0
π¬ 0
π 0
Omg what a gorgeous cover! I'm eating up this excerpt, release day can't come fast enough π
05.06.2025 14:36 β
π 1
π 0
π¬ 1
π 0
congrats malik!!! trailer looks great!
02.04.2025 18:17 β
π 1
π 0
π¬ 1
π 0
congrats!! so cool!!!
02.04.2025 18:16 β
π 1
π 0
π¬ 1
π 0
1. i hope you feel better soon and 2. i had a similar experience after grabbing it to play as a reward for mainlining a burst of game-related work on my flight home/day after GDC and then realizing what it was about... wanderstop's really calling out every game dev π rest up!
26.03.2025 01:48 β
π 4
π 0
π¬ 1
π 0
omg this makes my heart sing!!!! congrats! you deserve it zeebs team!
13.03.2025 01:59 β
π 3
π 0
π¬ 0
π 0
spirit swap looks incredible and it's out today. go support some rad devs in this hellscape and play a game made with a ton of love.
03.02.2025 17:54 β
π 6
π 0
π¬ 0
π 0
grabs your hand. listen to me. this book is so good. lesbian oceans 11 in space. go get it.
14.01.2025 23:00 β
π 9
π 0
π¬ 0
π 0
they needed to count on the fact they'd gained enough common understanding and touchpoints to keep a functional relationship going. and they had. anyway. i love making sure game themes match mechanics. and i love fridge magnet poetry.
23.12.2024 15:28 β
π 5
π 0
π¬ 0
π 0
in the end (that finale sequence deserves its own thread sometime), they had to burn all their words one by one, describing all the word could mean, to give other entities the ability to communicate again while permanently sacrificing their ability to talk to the bunker folks they'd grown to love.
23.12.2024 15:28 β
π 4
π 0
π¬ 1
π 0
"spicy" became a way to say something was bad or difficult, "yummy" was yes, "Go with honor, baby" became the universal signoff for both casual and devastating goodbyes. and as time passed we gave them more words to match how their relationship w/ the bunker folks was deepening & getting specific
23.12.2024 15:28 β
π 3
π 0
π¬ 1
π 0
about 30 words written on individual post it notes on a table, including "spicy", "shit", "yummy", "go", "why" and more.
players gained new words every event, starting w/ ~30. we playtested these ahead of time, aiming for evocative, multi-meaning words-- "shit" was loadbearing as an adjective, a noun, and a statement of feelings; we didn't give them yes & no. instantly, this shaped the playerbase's language
23.12.2024 15:28 β
π 3
π 0
π¬ 1
π 0
players met a group of humans (surprise! bunker ppl) that had never gained the ability to communicate w/ flora & fauna. they spoke in static & their body language was imperceptible. the only way to talk to them was via fridge magnet poetry on a plant grown from a fallen satellite (the "talk table")
23.12.2024 15:28 β
π 3
π 0
π¬ 1
π 0
everything in this game was about communication & relationships. humans in this world could talk to plants and animals, but in unusual ways-- we did a lot of puzzles like learning how to "read" a string of beads to communicate with the roots of trees, or concept boards to talk to mushrooms, etc
23.12.2024 15:28 β
π 3
π 0
π¬ 1
π 0
a small purple flower poking out of grass.
this year some incredible staff and i ran a post-post-apoc larp about building community on a disconnected earth. i wanna blab about a mechanic i'm super proud of: fridge magnet poetry
23.12.2024 15:28 β
π 8
π 0
π¬ 1
π 0
finished the end of asunder by kerstin hall in one big gulp last night.. sci(?)fantasy with intricate awful saint-magic, politics, an annoying clever man bound to the shadow of a scrappy lady MC to prevent his imminent death⦠weird worldbuilding, a dash of body horror, & pining... v good
20.12.2024 17:19 β
π 2
π 0
π¬ 0
π 0
i loved this one! it felt very kind & clear to read, and also organized such that i feel like i can hop back to the relevant useful passages at any phase of book making
18.12.2024 23:36 β
π 2
π 0
π¬ 1
π 0
ahhhhh congrats heidi!!!!!
17.12.2024 13:39 β
π 1
π 0
π¬ 1
π 0
lex i'm screaming !!!!
27.11.2024 04:23 β
π 1
π 0
π¬ 1
π 0
literally makes my day whenever i hear of a new lex WIP getting cooked up
19.11.2024 19:34 β
π 1
π 0
π¬ 1
π 0
hi bluesky, i'm here now! i'm a writer & games PM/producer who's a fiend for genre fiction & weird little indie games. i run immersive theater events & LARPs, and produced the online adaptation of the ttrpg Yazeba's B&B. i've got a short story published, "Allies"-- link below!
18.10.2024 02:04 β
π 11
π 1
π¬ 2
π 0