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Limelight Directive

@teamoglobin.bsky.social

Game dev clump working on Limelight Directive Contact: teamoglobin@outlook.com or @guwahavel.bsky.social

82 Followers  |  4 Following  |  57 Posts  |  Joined: 25.03.2025  |  1.9242

Latest posts by teamoglobin.bsky.social on Bluesky

We're LOOKING FOR A MUSICIAN that can make electronic music with a bit of industrial and rock elements. High energy and good basslines are also important!

If you think your style is a good fit for our game, then contact us with some examples of your work!

24.06.2025 17:08 β€” πŸ‘ 9    πŸ” 6    πŸ’¬ 1    πŸ“Œ 1
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Deals from the bargain bin

24.08.2025 17:32 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Some Trinkets have been found to have special "Conditions", giving them additional properties! Some are simple benefits, while others offer some kind of trade-off... maybe a Trinket you wouldn't usually take is more appealing if it's Vintage!

#gamedev #indiedev #indiegame #godot

24.08.2025 16:49 β€” πŸ‘ 19    πŸ” 9    πŸ’¬ 1    πŸ“Œ 0
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The more balls, the better!

19.08.2025 16:57 β€” πŸ‘ 7    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Did you know?

Every game that has ever been made would be better if it had a soccer ball in it.

#indiegame #indiedev #gamedev #godot

19.08.2025 16:56 β€” πŸ‘ 23    πŸ” 9    πŸ’¬ 1    πŸ“Œ 3
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Trinket: Big Red Button

"Enemies have a chance to explode when killed"

That would explain why it looks the way it does. It could be good, or it could be bad. Make sure to keep your distance!

#indiegame #indiedev #gamedev #godot

17.08.2025 20:04 β€” πŸ‘ 90    πŸ” 18    πŸ’¬ 3    πŸ“Œ 0
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Some people were glad when the pigeons finally left our city. They had no idea what was coming.

#screenshotsaturday #indiegame #godot

10.08.2025 01:59 β€” πŸ‘ 12    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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New marketing scheme #genius #goodidea

08.08.2025 04:06 β€” πŸ‘ 17    πŸ” 5    πŸ’¬ 0    πŸ“Œ 1
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When entering checkpoints, you will occasionally come across a Recycler, allowing you to exchange one of your Trinkets for a different one. The types of deals they offer can vary, so always be sure to check them!

#indiegame #indiedev #gamedev #godot

03.08.2025 17:44 β€” πŸ‘ 15    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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One of the many Trinkets that have been recently added: the Laser Pointer.

#indiegame #indiedev #gamedev #godot

26.07.2025 19:28 β€” πŸ‘ 18    πŸ” 7    πŸ’¬ 0    πŸ“Œ 0
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Another example of an Augment for Scraps: Conductive Plating.

#indiegame #indiedev #gamedev #godot

18.07.2025 00:14 β€” πŸ‘ 21    πŸ” 7    πŸ’¬ 0    πŸ“Œ 0
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Here's a look at some of the hazards you'll find in the 2nd stage: The Wildlands.

#indiegame #indiedev #gamedev #godot

16.07.2025 17:02 β€” πŸ‘ 20    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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Did you know?

12.07.2025 22:31 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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Here's a look at our 3rd playable model: Artillery!

Artillery is all about explosions! Their damage output is devastating... including against yourself.

#indiegame #indiedev #gamedev #godot

02.07.2025 23:01 β€” πŸ‘ 30    πŸ” 8    πŸ’¬ 2    πŸ“Œ 0
Post image Post image 29.06.2025 19:07 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Concept art -> In-game

Not all of my concept art is this sloppy but sometimes it's just about conveying the positioning of things more than anything.
This is also why you should make artist friends.
- @guwahavel.bsky.social

#indiedev #indiegame #gamedev #godot

29.06.2025 19:07 β€” πŸ‘ 22    πŸ” 3    πŸ’¬ 2    πŸ“Œ 0

bsky.app/profile/team...

26.06.2025 18:36 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Sorry for the lack of teasers. We've been working on a lot of UI stuff that's boring to look at until its all in motion.

Here's a little peek at what the main menu will look like. Start a run within seconds!

#gamedev #indiedev #indiegame #godot

25.06.2025 23:01 β€” πŸ‘ 25    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0

Here's a snippet of what our gameplay looks like:
bsky.app/profile/team...

24.06.2025 17:12 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

We're LOOKING FOR A MUSICIAN that can make electronic music with a bit of industrial and rock elements. High energy and good basslines are also important!

If you think your style is a good fit for our game, then contact us with some examples of your work!

24.06.2025 17:08 β€” πŸ‘ 9    πŸ” 6    πŸ’¬ 1    πŸ“Œ 1
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Some machines are incapable of straying away from pre-programmed trajectories.

#indiegame #indiedev #gamedev #godot

14.06.2025 23:00 β€” πŸ‘ 12    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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Ball likes to go fast. (Though doesn't everyone?)

#indiegame #indiegev #gamedev #godot

13.06.2025 23:00 β€” πŸ‘ 27    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0
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When I'm *slightly* more free I'll get around to drawin somethin actually good for @teamoglobin.bsky.social 's characters, cuz they're peak

12.06.2025 00:57 β€” πŸ‘ 23    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
12.06.2025 00:19 β€” πŸ‘ 20    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0
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11.06.2025 23:24 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 1
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Select your model!

...What do you mean there's only two of them?!

You'll have to come back later for more...

#indiegame #indiedev #gamedev #godot

10.06.2025 23:01 β€” πŸ‘ 26    πŸ” 8    πŸ’¬ 0    πŸ“Œ 0
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If you make it to the Wildlands, you will have the first chance to enter a Crucible to obtain an Augment, powerful upgrades which each character has their own exclusive selection. The goal is for each one to change the how the game is played!

02.06.2025 23:25 β€” πŸ‘ 2    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Did You Know?:

The Walking Turret enemy used to be able to summon reinforcements. If exploited by the player, this could allow them to spawn so many of them that it lagged the game.

To fix this, the Walking Turret enemy was scrapped and replaced by the "Strolling Shooter".

01.06.2025 01:18 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

(It will be difficult to obtain 10 copies of a Trinket in practice, this is just for a demonstration)

28.05.2025 23:00 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Trinkets in Limelight Directive are stackable, so here's an example:

Gunpowder is a Trinket which increases the radius of explosions. You may be tempted to use it to make the size of your Blast massive, until you remember it affects EVERY explosion.

28.05.2025 23:00 β€” πŸ‘ 8    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0

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