Will I hit the tree?
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Will I hit the tree?
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Also what do you think about the sound effects?
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Do the colors look okay?
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The devil is in the details right?
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My favorite part of prototyping the game!
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Waterfall secrets!
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Sometimes its important not to overthink things
right?
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Does the camera feel okay?
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Elevator for the birb!
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More visual hints for navigation!
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Ive always had a tough time with art especially colors... So any feedback helps a lot!
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Anime time!
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Little things make all the difference right?
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How stamina mechanic started
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Trying to learn how to make proper video cuts for my game trailer
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Game rule number 707 every game is better with fishing mechanics
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What should we hide into basement?
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Art has always been hard for me especially colors... So yeah feedback is highly appreciated
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Fast-paced flight puzzle-solving and spirit-saving wrapped in Norse-inspired open world adventure.
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Its a game where youre a birb helping souls solving puzzles and flying around cool islands.
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Youre a raven with a mission... save souls explore myths and stop the end of everything!
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30 seconds of my game...
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I honestly have no clue whats wrong with it...
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Fly explore and guide souls as a raven in a world packed with secrets and myths.
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Become a raven and journey through a mythic world to save lost souls and prevent Ragnarok!
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Making cutscenes is strange. You spend days of work for just a few seconds of content... I just hope it looks good in the end.
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Making cutscenes is strange. You spend days of work for just a few seconds of content... I just hope it looks good in the end.
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Just launched the second closed test of my game's extended demo in Discord! I got a ton of valuable feedback last time and really hope for even more help this round.
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Started closed test of extended demo of my game...
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After thinking it over, Im giving this location one more art upgrade!
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