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mogurog

@mogurog.bsky.social

monster maniac I draw, among other things I do a good deal of #pixelart

61 Followers  |  19 Following  |  45 Posts  |  Joined: 19.12.2025  |  1.6746

Latest posts by mogurog.bsky.social on Bluesky

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Nondescript strange hair creatures. They're both Normal-type as I quite like the idea of that typing to be a home for both the mundane and the uncategorizable

#pixelart #pokemon #fakemon

27.01.2026 17:22 β€” πŸ‘ 28    πŸ” 9    πŸ’¬ 0    πŸ“Œ 0

y'know those gimmick accounts that are like "get equipped with 5 million ants chewing on your foreskin"? they should have one of those for pokemon

25.01.2026 16:33 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
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Here's a more detailed explanation on how elements work, as well as a little bit about certain status effects!

24.01.2026 18:04 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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A look at one of the central mechanics of my game, Field Effects! Elemental attacks will leave a piece of themselves behind after use, which in turn affects how other attacks behave.

If you want a more detailed explanation, check the comments on this post!

#screenshotsaturday #gamedev #indiegame

24.01.2026 18:03 β€” πŸ‘ 10    πŸ” 6    πŸ’¬ 1    πŸ“Œ 0

super super awesome

24.01.2026 01:39 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I'm SICK and TWISTED and I do what I want...

22.01.2026 18:28 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
If I wanted to be funny I'd have tagged this as NSFW so people would need to click it to reveal it. But I figure that might be a little too much hahaha

If I wanted to be funny I'd have tagged this as NSFW so people would need to click it to reveal it. But I figure that might be a little too much hahaha

What's a guy gotta do to gain followers 'round these parts...? Do I need to draw a girl putting her HUGE. MASSIVE. GIGANTIC. BROWN. BOOBIES on display to gain some CLOUT?? Very well, "bluesky"... have it your way. You've forced my hand on this matter...

#digitalart

22.01.2026 16:37 β€” πŸ‘ 13    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0

truth final flash

21.01.2026 22:46 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Carbound (needs a name change) and Diamondrel here are rock dogs. The latter being me taking the concept of a mongrel more in the direction of looking like a bunch of different dog breeds stapled together, rather than natural crossbreeds

#pixelart #pokemon #fakemon

21.01.2026 16:55 β€” πŸ‘ 22    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0

Thank you!

15.01.2026 16:31 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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craziest dang skull you ever did see

#digitalart #monster

15.01.2026 16:24 β€” πŸ‘ 20    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0

Gimme your top 5 movies, broham

15.01.2026 02:15 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Maybe not... I sure wouldn't pet one to find out!
Thank you!

15.01.2026 02:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Both of these guys are pure Bug-type. The baby is protected by its downy scales that cause a great deal of irritation upon touching them.

#pixelart #pokemon #fakemon

14.01.2026 16:22 β€” πŸ‘ 35    πŸ” 10    πŸ’¬ 1    πŸ“Œ 0

#truthnuke

13.01.2026 22:45 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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You may remember these fellers from the other day. Well, a central mechanic of my game is changing them into different forms with masks.
Think of it as Armor Evolution from Digimon 02 mixed with the masks (duh) from Majora's Mask, if you're familiar with either work.

#pixelart #gamedev #indiegame

13.01.2026 16:49 β€” πŸ‘ 26    πŸ” 7    πŸ’¬ 1    πŸ“Œ 0

I have a great deal of love for big/funny noses on characters so you can be sure it's a dang ol' schnoz!

12.01.2026 18:45 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Thank you!

12.01.2026 18:23 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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dumbo octopus evolving into a dumbo octopus. y'know, like the elephant? giant wrinkled brain emoji

#pixelart #pokemon #fakemon

12.01.2026 16:47 β€” πŸ‘ 58    πŸ” 19    πŸ’¬ 4    πŸ“Œ 0

Not like, directly. Probably some shared ancestry but Shellder can't really become either of these or vice versa. I like the whole aesthetic that Shellder has going on so they're def inspired by that, also helps that gen 2 mons with purely black bodies are economical for color-usage haha

12.01.2026 16:43 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

some have said it to be so...

12.01.2026 16:40 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Slime for me, most definitely. Insect is cool as a separate character, I think

12.01.2026 00:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The party members you'll be running with in the Vitro demo! They're a fun bunch, I think

#pixelart #gamedev

10.01.2026 17:13 β€” πŸ‘ 24    πŸ” 8    πŸ’¬ 0    πŸ“Œ 0
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have a creature this fine friday

#digitalart #monster

09.01.2026 17:34 β€” πŸ‘ 11    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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I wanted to try my hand at the whole gender difference thing. Here are some pheasant mons where the males display their bright colors to ward off foes while the females prefer a more stealthy, camo approach.

#pixelart #pokemon #fakemon

08.01.2026 16:50 β€” πŸ‘ 38    πŸ” 8    πŸ’¬ 2    πŸ“Œ 0
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I love me a weird single-stage mon, and Gen 2 is full of those (at the time)! The joke with this guy is that it's based on those Groucho Marx glasses, as well as the enemy of the same name from Mother 1. As such it'd give out a lot of EXP, like a Chansey or Audino

#pixelart #pokemon #fakemon

07.01.2026 17:17 β€” πŸ‘ 22    πŸ” 6    πŸ’¬ 0    πŸ“Œ 1
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three for the price of none etc etc. The final evo is pretty overtly based on Chimaeras from Dragon Quest, which I found appropriate for an early-gen style of mon

#pixelart #pokemon #fakemon

06.01.2026 17:55 β€” πŸ‘ 24    πŸ” 8    πŸ’¬ 0    πŸ“Œ 0

Ah, thank you!

05.01.2026 20:27 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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I also do Gen 2 style fakemon stuff. These guys have names, which is a bit of a rarity for my guys. Though I can't pat myself on the back here, since a friend was the one who named them!

#pixelart #pokemon #fakemon

05.01.2026 17:27 β€” πŸ‘ 43    πŸ” 14    πŸ’¬ 2    πŸ“Œ 0

Oh, fascinating, I had no idea about this. You learn something new every day!

03.01.2026 20:22 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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