Early WIP for the pawn shop. Giving the player a place to sell some of their items for money if they need to
#indiegame #roguelike #pixelart
Early WIP for the pawn shop. Giving the player a place to sell some of their items for money if they need to
#indiegame #roguelike #pixelart
The state machine is basically idle, walk, attack etc.
Then I have the context layer, that is basically just flags.
So I can have Lantern + Walk. Hold+Idle, Hold+Walk.
Just basically means I dont have to have an exponentially increasing number of states.
I have a context based sprite manager as well. So there will be a whole set of separate sprites for holding the item overhead. I have it working for the lantern item already, I just need to make them for holding stuff now too.
26.02.2026 18:20 — 👍 2 🔁 0 💬 1 📌 0
Refactoring success. Its now way easier to manage the context based A-Button, and the Entity system is a lot more SOLID.
Pots are now throwable and breakable. A very important feature for this style of game.
#pixelart #zeldalike #indiegame
So far the week on obscura has been refactoring the terrible jam code I made in the first demo, which is still the foundation for a few systems.
Here is some of the map wip.
#pixelart #indiegame #zeldalike
I said I wasn't going to share any Super Dungeon Scoundrel until release, but I added achievements over the weekend.
Wishlist the game here: store.steampowered.com/app/4418640/...
#indiegame #pixelart #steamgame #cardgame
🐝 New item: Honeycomb 🐝
It unleashes swarms of mechanical bees on the enemy
#indiedev #indiegame #pixelart #ドット絵
I actually already do have a CRT post process effect :P
Its just turned off for now because it breaks on some of the draw layers atm.
Im trying to really hit on the nostalgic vibes from those classic rpg's, like the old mana games and zelda's. I really want to make sure I stay as true to the feeling those games invoked as I can. :)
20.02.2026 15:29 — 👍 0 🔁 0 💬 0 📌 0
Playing Twilight Obscura on my old CRT.
The colors on an old tv is actually incredible and this will be the recommended way to play on release.
#retrogame #zeldalike #indiedev #pixelart
more joe
#indiedev #indiegame #pixelart #ドット絵
Back to work on Twilight Obscura
#pixelart #indiedev #solodev
Bober
17.02.2026 20:23 — 👍 1 🔁 0 💬 0 📌 0
More hub world work
#indiedev #indiegame #pixelart #ドット絵
This is my last post about super dungeon scoundrel until it launches. I have hit 50 wishlists. The game isn't spectacular, but im glad to finally have something released that I did completely alone.
Tomorrow is back to our regular scheduled twilight obscura posting.
#pixelart #solodev #indiedev
Super Dungeon Scoundrel - Trailer is now on youtube.
www.youtube.com/watch?v=PD7a...
Super Dungeon Scoundrel project is mainly to learn how to release, but that doesn't mean I am making pure slop. I have a bar of quality I'm aiming for with anything I do. This week is going to be all polish work.
Wishlist here! store.steampowered.com/app/4418640/...!
#pixelart #cardgame #indiedev
THE STEAM PAGE IS LIVE!!!!
Add to wishlists!
store.steampowered.com/app/4418640/...
#indiedev #solodev #steam
Working on finishing the Star Map today. It lets you move freely around the star system and highlight planets to see a preview of them, as well as a bit of lore / info!
#gamedev #indiedev #mecha #roguelike
I now have 4 Arcade machines and 3 Pinball tables for #CHAIRChampions 😬
Next up: Pool table 🎱
#pixelart #animation #indiegamedev #indiegames #GodotRngine @finalbossblues.itch.io
Doing a game release speedrun is very stressful, but I've gained a ton of xp points during this side quest.
Excited to share the steam page for Super Dungeon Scoundrel here once it is live!!!
#indiedev #steamgame #solodev #gamedev
It's been a busy week already and I want to hide in this hole.
#pixelart #indiedev #solodev
One thing that frustrates me with 'souls-like' as a description. Sometimes the only similar mechanic is a Dodge roll in the combat. my game, a classic zelda-like has a Dodge roll and people were asking if it's a souls-like and it bothered me a lot..
10.02.2026 14:07 — 👍 1 🔁 0 💬 0 📌 0I am still working on twilight obscura, just on behind the scenes stuff, like storyboards, writing copy, and stuff like that.
09.02.2026 15:59 — 👍 1 🔁 0 💬 0 📌 0
Super Dungeon Scoundrel is going to release on Android, iOS and Steam.
#pixelart #indiedev #indiegame #cardgame
sounds like a backer tier on kickstarter to me
08.02.2026 20:46 — 👍 1 🔁 0 💬 0 📌 0
Super Dungeon Scoundrel
#pixelart #indiedev #cardgame #solodev
Finishing up this little game based on the card game scoundrel. Releasing on Android next week! (and eventually ios)
#pixelart #indiedev #indiegame
Been working on the animations for the fog knight for #TwilightObscura today. I just realized it kind of looks like the meteor armor from terraria.
#pixelart #indiedev #indiegame #terraria
Vibe check.
#pixelart #indiedev #indiegame #zeldalike