I was reworking some shader stuff when suddenly everything turned into a magical winter wonderlandโ๏ธโจ I had scrapped the idea of snow in my game but now I'm wondering if I tossed out a low hangig fruit๐ค
06.11.2025 16:18 โ ๐ 7 ๐ 0 ๐ฌ 0 ๐ 0
C: A PEAK scout โฐ๏ธ
03.11.2025 09:49 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
B: Sam from MOONRISE KINGDOM ๐ฆก
03.11.2025 09:49 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Who am I?
A: Russell from UP ๐
03.11.2025 09:49 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Hope everyone had a very happy Halloween!๐๐ฆ
03.11.2025 09:49 โ ๐ 7 ๐ 0 ๐ฌ 1 ๐ 0
The level generator is starting to create some pretty cute canyon valleys ๐๏ธโจ
My camera controller is not a fan of those pillars though๐ฅฒ
27.10.2025 15:34 โ ๐ 7 ๐ 0 ๐ฌ 0 ๐ 0
He's fine I swear
08.10.2025 15:11 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
3D unwrapping this little fellow feels wrong somehow ๐ฌ ๐ฅบ
08.10.2025 15:11 โ ๐ 8 ๐ 0 ๐ฌ 1 ๐ 0
Thanks so much! Exactly what I'm trying to do :)
04.10.2025 13:38 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Not sure if the resolution is good enough but that's the VFX graph ๐
04.10.2025 11:09 โ ๐ 1 ๐ 1 ๐ฌ 0 ๐ 0
Finally got an excuse to use Unity's VFX graphs (instead of good old particle systems out of habit) and I must say they are pretty neat. The ability to combine them with Shadergraph shaders did it for me! So I can both have flying behaviour and flapping wings in this little bee swarm VFX I made ๐ ๐
04.10.2025 11:09 โ ๐ 4 ๐ 1 ๐ฌ 1 ๐ 0
drake meme:
โ๐ fix bugs and create content
๐๐ f* around with water shader
30.09.2025 15:35 โ ๐ 247 ๐ 23 ๐ฌ 14 ๐ 0
Oh very cool! I especially liked that last whirlpool one. So simple but so perfectly elegant
27.09.2025 20:40 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
And here it is in motion
27.09.2025 13:53 โ ๐ 9 ๐ 0 ๐ฌ 0 ๐ 0
Researching water mechanics I found these cool water wheels that romans used to transport water upwards! ๐คฉ They're called "noria" and are solely driven by the river's current. I loved them so much I needed them in my game too!
27.09.2025 13:53 โ ๐ 4 ๐ 1 ๐ฌ 2 ๐ 0
My postcards made it all the way to New Zealand!! Thank you @cuddlepunk.bsky.social for those photos ๐ฅฐ
09.09.2025 07:35 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
24.07.2025 15:18 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Thanks!!
23.07.2025 17:01 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Thank youuu! โค๏ธ
23.07.2025 10:11 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
I already jumped and dove deeply into founding my company - I'm trying to get this done asap to receive the funding and get back to working on the game. Hoping for collective crossed fingers so everything goes smoothly ๐ค๐ฝ๐
23.07.2025 10:02 โ ๐ 6 ๐ 0 ๐ฌ 0 ๐ 0
I did it people, I got the funding for my watery game! ๐ฅณ That means I can actually make this into a real thing and bring it to you on Steam ๐คฏ This already is a dream come true, thank you MBB for believing in me and everyone here cheering me on ๐ฅนโค๏ธ
23.07.2025 09:59 โ ๐ 16 ๐ 0 ๐ฌ 3 ๐ 0
Haha the video ended up being a bit short, oops ๐ฌ
21.07.2025 18:46 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
So on a scale from 1 to Niagara - how many waterfalls are enough waterfalls? ๐ค
21.07.2025 15:09 โ ๐ 8 ๐ 0 ๐ฌ 3 ๐ 0
Tall waterfalls! And ripples under them. Also: grass adjusts nicely to the new color variations in the terrain now.
19.07.2025 20:21 โ ๐ 19 ๐ 1 ๐ฌ 0 ๐ 0
Ooh map colors are a fun idea, thank you!
11.07.2025 18:05 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Thanks for the feedback! :)
11.07.2025 18:04 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Oh and thank you for your feedback! :)
11.07.2025 18:03 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
That makes sense, maybe I can make it more of a gradient. Sounds like having one base color and only slight color variants per color scheme should be good. I'll try that next.
11.07.2025 18:03 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
DE/EN/ๆฅๆฌ่ช
Web Developer, Space Elf (ๆ็ใทใชใผใบ) and Train enthusiast. Fan of all sort of other things.
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(my posts are mine tho)
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Sciency videos made with love, a lot of time and after effects.
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We make games like we make food. With a lot of love. Latest game Haven โจ. Previously: Furi, Squids Odyssey, Combo Crew.
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3000-year-old collector of wisdom, psychotherapist (120 years xp), reformed criminal, pansexual club owner, vampire. No mortal politics, please.
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run around, draw thing โฆ PDX โฆ Senior Concept Artist @ Gardens๐ณ โฆ Contact: benmce.art@gmail.com
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solodev ๐ฆฆ
my games - refarm ๐ฑ๐ otters and stones ๐ฆฆ ๐ป
https://store.steampowered.com/dev/otterhands
Director, concept artist, animator and comic book artist. Living in Japan.
Indie game dev / Working on the relaxing & calm Babbling Brook / Previously worked on the stressful & frightening Decimate Drive
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Art, game design, doodles.
Here for nice/cute/weird board games, video games, illustrations, and pals. Worked on Bomb Busters, Flinthook, Dig! Dig! Dino!, Geek Mind, BioGems, Where's Waldo, and so on!
he/him
Berlin based Game Artist
Drive your van across Provence-punk landscapes in a narrative-driven exploration game! https://s.team/a/1582650/
3D Game artist โจ @cosmiccloudstudios.bsky.social
Previously Environment/Level Artist @sandwitchdev.bsky.social
https://www.artstation.com/shaniceml
Game Designer @ ustwo games. I like Avocadoes๐ฅ. They/She. Passionate about making and designing more accessible games. @LBmentorship Mentor. Code Coven alumni. APX practitioner.