#Bytes&Bygones is challenging, even more so if you collect each data disc. #platformer #indiedev #gamedev #godot
23.12.2024 18:33 — 👍 11 🔁 2 💬 0 📌 0#Bytes&Bygones is challenging, even more so if you collect each data disc. #platformer #indiedev #gamedev #godot
23.12.2024 18:33 — 👍 11 🔁 2 💬 0 📌 0If there's still room I'd like to participate, super cool idea for a list! If I don't qualify I still 👏 for you awesome fellows!
23.12.2024 00:09 — 👍 1 🔁 0 💬 1 📌 0Looks cold, I dig the snowing effect and really like the ice design.
19.12.2024 15:05 — 👍 1 🔁 0 💬 1 📌 0Space Quest is such an awesome series, my personal favorite is probably V, but they are all a good time!
19.12.2024 14:18 — 👍 1 🔁 0 💬 0 📌 0That's an interesting premise, what kind of RPG mechanics will it include?
19.12.2024 04:05 — 👍 1 🔁 0 💬 1 📌 0Absolutely! That adds a lot of creativity to mess around with.
18.12.2024 20:46 — 👍 1 🔁 0 💬 1 📌 0I appreciate you came back to tell us how this story ended!
18.12.2024 20:35 — 👍 0 🔁 0 💬 0 📌 0I'm Godot indiedev!
18.12.2024 02:11 — 👍 3 🔁 0 💬 1 📌 0New #Bytes&Bygones update v0.1.2.1 is now available as of today, still free on #itchio, this precision #platformer supports controllers 🎮! Feedback always ❤️!
17.12.2024 20:36 — 👍 4 🔁 0 💬 0 📌 0Never has been. Clouds aren't either. They just fake it till they make it?
17.12.2024 14:51 — 👍 0 🔁 0 💬 0 📌 0Converting to GD4.0 the Tilemap Atlas's remain, but all of the autotile Tilemaps are still essentially erased.
16.12.2024 18:23 — 👍 0 🔁 0 💬 0 📌 0Converting from GD3.6 to GD4.3 breaks my Tilemaps, to the point of erasing every map I made with them, no scene was spared, to where I would need to reset it up from scratch anyway. Am I alone with this problem?
16.12.2024 16:27 — 👍 1 🔁 0 💬 2 📌 0Excellent idea, I love it!
16.12.2024 04:25 — 👍 1 🔁 0 💬 0 📌 0How do you get gifs to work?
15.12.2024 01:53 — 👍 0 🔁 0 💬 1 📌 0I love 4 too! Probably the biggest hurdle is manually converting the tilemaps to tilemap layers, I would have to re draw / tile every single area from scratch.
14.12.2024 16:26 — 👍 1 🔁 0 💬 1 📌 0Thanks! I'm also debating if this project is a good candidate to convert from Godot 3.x to 4.x
13.12.2024 23:12 — 👍 0 🔁 0 💬 1 📌 0So far you can cast wherever you want, if it lands in water you have a chance for a fish to bite after a short period of time, if a fish bites you can attempt to catch using a Stardew Valley style fishing mechanic, if catch is successful... That's the part I'm working on now :)
13.12.2024 18:20 — 👍 0 🔁 0 💬 1 📌 0Throwing shade I see...
13.12.2024 01:15 — 👍 0 🔁 0 💬 1 📌 0True, so true, the truest!
13.12.2024 01:10 — 👍 0 🔁 0 💬 0 📌 0Definitely worth it! Can never get enough fishing in adventure games!
13.12.2024 01:07 — 👍 2 🔁 0 💬 1 📌 0Another work in progress, a #zeldalike in the vein of retro #zelda games, but with even more fishing 🐠 #IndieGameDev #godot #indiedev
13.12.2024 01:00 — 👍 22 🔁 2 💬 2 📌 0Solid tips! Keep em coming!
12.12.2024 04:49 — 👍 1 🔁 0 💬 0 📌 0#KiroshiDoshi is a WIP classic platformer, not playable yet I'm afraid. This is where my profile icon comes from. #indiedev #platformer #godot
11.12.2024 17:20 — 👍 8 🔁 0 💬 0 📌 0It's so beautiful!
10.12.2024 00:54 — 👍 1 🔁 0 💬 1 📌 0And #Bytes&Bygones is currently free on my itch, and still in development. it is a precision #platformer. Any feedback is appreciated! #godot #indiegame #indiedev
10.12.2024 00:42 — 👍 6 🔁 2 💬 0 📌 0👏
09.12.2024 16:11 — 👍 0 🔁 0 💬 0 📌 0Also #TeTriDi, free demo on my itch, a 2D, grid-based, synchronous movement, spatial navigation puzzle game. #godot #indiedev #indiegame
09.12.2024 16:03 — 👍 8 🔁 2 💬 0 📌 0Well I didn't expect that gif to turn into a still image...
03.12.2024 21:05 — 👍 0 🔁 0 💬 0 📌 0I'll start by introducing some of my projects: #Astrofield focuses on defensive flying as most of the 12 ships don't have weapons. You're goal is to collect 3 supply crates per level. This ship has a shield, and a dodgeroll ability. #godot #indiegame #indiedev
03.12.2024 20:52 — 👍 4 🔁 1 💬 1 📌 0Sonic the Hedgehog Chalk
My daughter is the artist of the family ❤️ #Sonic #chalk
03.12.2024 20:30 — 👍 3 🔁 0 💬 0 📌 0