I'm gonna have to design a bigger testing room lmao
31.12.2024 20:01 β π 0 π 0 π¬ 0 π 0@legendfinder.bsky.social
I'm gonna have to design a bigger testing room lmao
31.12.2024 20:01 β π 0 π 0 π¬ 0 π 0A couple more features!
-Ladders!
-Springs! Horizontal springs give you a momentum boost.
-Ice! This can also give you a big momentum boost!
-Wind!
-Gravity pads!
-Refill crystals to reset certain powerups! Only multijump and flipping for now, but more powerups will be added.
-Chair :)
Inventory UI will probably be towards the end of development along with replacing the art & assets with more of my own.
Most of the sprites are just taken directly from Jiggly Zone for now, with sounds & music coming from Brackeys' Platformer Bundle since I built off his tutorial lmao
Trying to make a spiritual successor to @sylviefluff.bsky.social's Jiggly Zone, in Godot. Phase 1... Pretty much everything in the base game.
Current features:
-Nice platforming
-On-demand checkpoints
-Doors
-Multi-jump
-Flip gravity
-Ghost mode
-Color-specific powers
-NPCs
-Fetch quests
-Chair :)