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Kee Chi

@keescheese.bsky.social

Gameplay Programmer at Double Fine, Lead Programmer on Psychonauts 2, Keeper.

1,256 Followers  |  382 Following  |  394 Posts  |  Joined: 17.08.2023  |  2.0913

Latest posts by keescheese.bsky.social on Bluesky

Yes. In the Before Time.

22.01.2026 23:59 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Definitely does! And the character design the team is coming up with is really amazing. Looking forward to when you can play it!

22.01.2026 23:59 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

The pot making tech is incredible. I'm excited for folks to play this game and super excited for the kiln team!

22.01.2026 23:23 β€” πŸ‘ 79    πŸ” 3    πŸ’¬ 2    πŸ“Œ 0

OH! That's the name!!! The line "Make me a beer" is still stuck in my brain after all these years. Thanks for the link!

16.01.2026 22:27 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

This is really good! I love this part youtu.be/6PIg71aayEE?... where they discuss the development of the light aiming mechanic. Senior Gameplay Programmer Keenan Patterson did a heroic job tackling this very hard problem on the programming side and Lee talks through some of the complexities here.

14.01.2026 22:42 β€” πŸ‘ 11    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It says do not throw away, so it seems like you should use it...

14.01.2026 22:37 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

OH! I played this too! What was the name of it?

14.01.2026 22:37 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Ahhh. Pinging @aaronmjacobs.com

07.01.2026 04:32 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

This is awesome! Loving the bits of developer insight that you're providing in this video! I can't get over HOW folks find these, and then not get into a stuck state and is able to use it to get through the game quickly. It's amazing.

06.01.2026 23:22 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Devin.... my goggle full of tears will be for you! I am SERIOUSLY impressed that they can do all those things and the game is stable and doesn't encounter a blocker. That's great work Devin!!!

06.01.2026 21:51 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

But...we haven't tested that yet Cait!!!! WHO KNOWS WHAT COULD HAPPEN!

06.01.2026 21:49 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

OH!!! OH NO!!!! My heart....it...it cannot take it..... Also my goggles will be full......of tears.....

06.01.2026 21:27 β€” πŸ‘ 93    πŸ” 4    πŸ’¬ 5    πŸ“Œ 0

The animation team did some awe-inspiring work on this project. This is very well deserved!!!

05.01.2026 20:57 β€” πŸ‘ 16    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

So well deserved! Lee led the art team to craft an amazing work of art and I’m so proud of them!!!

23.12.2025 00:57 β€” πŸ‘ 16    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

That was incredible!

21.12.2025 04:53 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image

Wait..how is this happening...

17.12.2025 21:20 β€” πŸ‘ 10    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Great tips from Naoko! She’s been keeping us organized for many years!!!

15.12.2025 18:59 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Wooo congrats! Here’s to many more!!

12.12.2025 02:47 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

OH!!!! Congrats!!!! Looking forward to it!!!!

10.12.2025 20:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

It's amazing how good the noir mode looks!

04.12.2025 23:10 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Your positivity is absolute inspiring Khris!

27.11.2025 05:03 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Hahahahha I'm now picturing the painting of the Last Pizza Supper. And where one replaces judas with the Noid.

26.11.2025 22:58 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Now, the holy grail of bug repro is if your game supports replay files and things ran in a deterministic enough way where it was attached to the bug and you have an automatic repro. We got close to that on Brutal Legend.

26.11.2025 22:44 β€” πŸ‘ 15    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I can't express enough how much I appreciate videos being attached to bugs. Capturing moments BEFORE the bug happens and what it looks like is almost essential these days. I remember the closest we had to that were video tapes of bugs being reproed. Otherwise you hope for really good descriptions.

26.11.2025 22:34 β€” πŸ‘ 11    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It’s striking what a small team could create these days vs how it was when I started in the industry. And I think we see the big diversity of games these days as a result.

26.11.2025 17:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Awww thank you so much for your kind words!!! I feel lucky to be where I am.

26.11.2025 17:04 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Awww thank you so much for your kind words! It’s the work of the current and next generation of devs like yourself that keeps me inspired and strive to make new things!

26.11.2025 17:03 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I honestly don’t even know what chasing the money looks like in this industry. Good luck to you and your journey!

26.11.2025 03:46 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thank you!!

26.11.2025 03:44 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It's been a joy working with you all these years and I feel like I learned so much! Thank you for letting me work on those games!

26.11.2025 01:07 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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