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@brainlaggames.bsky.social

117 Followers  |  23 Following  |  78 Posts  |  Joined: 16.01.2025
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Posts by (@brainlaggames.bsky.social)

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Another showcase of a VFX I made with #unity a while ago but never showed off properly.

Does it feel dangerous or calming?

#gamedev #IndieGameDev #vfx

27.02.2026 16:26 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

That is true. We try to create a game with many interlocking feature, to create as much opportunities for emergent gameplay as possible. Sometime it works better than others though.

19.02.2026 17:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Another little showcase of our dynamic fire system.

Is it too much, that the player can catch, and spread the fire too?

#indiedev #gamedev #rootboundgame #PCGaming

19.02.2026 16:23 โ€” ๐Ÿ‘ 28    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I think it also may be the vastly better graphics, compared to the first alpha version.

17.02.2026 22:58 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A little showcase of one of our first enemies. Inspired by Mario kart of all games ๐Ÿ˜…

#IndieGameDev #indiegames #gamedev #MarioKart

11.02.2026 16:07 โ€” ๐Ÿ‘ 40    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A little showcase of how our Boneblins throw stuff at you (and even dabble in a little arson ๐Ÿ‘€)

#gamedev #rootboundgame #indiedev #PCGaming

04.02.2026 17:58 โ€” ๐Ÿ‘ 13    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Just a little showcase of how you can now put enemies in your inventory!

(And offer them, so the Allsร l grants you more daylight)

#gamedev #indiedev #rootboundgame

01.02.2026 19:03 โ€” ๐Ÿ‘ 23    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Just a little fighting scene against our version of the classical "Splitting RPG Slime"

#steamdeck #gamedev #indiedev #rootboundgame

28.01.2026 17:34 โ€” ๐Ÿ‘ 7    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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First draft vs. Finished trailer...

Please don't judge my art skills too much ๐Ÿ˜… they did their best ๐Ÿซฃ

#gamedev #indiedev #rootboundgame #Trailer

25.01.2026 17:38 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Does this feel unfair?
I mean... It's kinda my own fault ๐Ÿคท

#indiedev #gamedev #gaming #unity3d

22.01.2026 23:30 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Northern lights over our balconies in Germany? The Allsร l seems to be watching over our development. This must be a sign โœจ

#northernlights #indiegamedev #gamedevlife #rootboundgame

19.01.2026 22:34 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Who needs AI concept art when you have MS Paint skills like this? Trust the process (and the spaghetti nodes)! ๐Ÿโœจ

Wishlist on Steam: store.steampowered.com/app/3453490/...

#indiedev #gamedev #vfx #rootbound #indiegame #madewithunity #gameart

18.01.2026 17:52 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Rootbound on Steam A physics-based action adventure about a plantlingโ€™s quest to save its home from a mysterious blight. Equipped with your sentient backpack, you venture into a broken world. Meet lost souls, solve anci...

๐ŸŽฎ Wishlist: store.steampowered.com/app/3453490/...

15.01.2026 18:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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We added a fire propagation system inspired by Far Cry 2... and things got out of hand fast. ๐Ÿ˜…

#Rootbound #IndieGame #GameDev #PixelArt #SystemicDesign

15.01.2026 18:35 โ€” ๐Ÿ‘ 34    ๐Ÿ” 8    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thank you โค๏ธ

15.01.2026 08:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you! โค๏ธ

12.01.2026 18:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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We added a new enemy type in Rootbound. Your garbage is their weapon ๐Ÿ—ก๏ธ

#Gaming #Indiegames #gamedev #pixelart

11.01.2026 19:51 โ€” ๐Ÿ‘ 58    ๐Ÿ” 8    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 1
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happy holidays โค๏ธ

#indiegames #holidaygaming #indiedev

24.12.2025 16:42 โ€” ๐Ÿ‘ 6    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Made a "ghost line" VFX I'm incredibly proud of. It's supposed to always show the player which torch they're connected to. Does it do its job?

#indiegames #gaming_news #Zelda

16.09.2025 14:45 โ€” ๐Ÿ‘ 12    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
"Press Start"-Games โ€“ Overview-Trailer
YouTube video by Stiftung Digitale Spielekultur "Press Start"-Games โ€“ Overview-Trailer

Am 18. August feiert #PressStart โ€œHalbzeitโ€ auf der devcom mit einem eigenen Bรผhnenprogramm. Passend dazu findet ihr auf unserer Website eine neue รœbersicht mit Spielen und Studios und einen Trailer mit รผber 50 Titeln auf YouTube. www.youtube.com/watch?v=1ohd...

07.08.2025 10:21 โ€” ๐Ÿ‘ 20    ๐Ÿ” 10    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 1
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I had time today to make some Pixel art animations again ๐Ÿฅณ
It's supposed to be a daytime clock that gets locked or unlocked.
Animating the smoke/fire took a while...

#indiegame #indiedev #pixelart #uidesign

01.08.2025 12:25 โ€” ๐Ÿ‘ 16    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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When you mistype the amount of gold coins that are supposed to be in the chest...

26.07.2025 17:31 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Welcome to "Games Forged in Germany"! Greetings again, friends! Celebrate with us a hand-forged variety of German games forged with passion and love whilst discovering everything from AAA productions to indie gems and solo dev projects! F...

The "Games Forged in Germany" Stream starts in a few minutes.
Check it out, you may find a game or two you like ๐Ÿ‘€

store.steampowered.com/sale/Games-F...

24.07.2025 17:17 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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We've poured a literal ton of love and work into this video. What do you think of the mechanics? ๐Ÿ‘€

#indiegames #gamedesign #steamgames #pixelartwork

16.06.2025 15:22 โ€” ๐Ÿ‘ 4    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you ๐Ÿ’š

07.06.2025 06:22 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The first test of our cutscene tool got a bit naughty ๐Ÿ‘…

#indiegame #IndieGameDev #gamingvideos

05.06.2025 13:55 โ€” ๐Ÿ‘ 16    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I accidentally recorded my system audio ๐Ÿ˜…

28.05.2025 07:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I made an animated daytime timer for Rootbound. It's the first-ever pixel art "artwork" I've done, if you can even call a simple planet an "artwork." ๐Ÿ˜…

But it took forever, and I'm quite proud of it. ๐Ÿ‘€
Does it read well as a clock? Any suggestions?

#indiegames #pixelart #gamedev #indiegaming

27.05.2025 15:31 โ€” ๐Ÿ‘ 30    ๐Ÿ” 8    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Hmmm... Haven't thought about a shake ๐Ÿค” I will have to try that.

21.05.2025 18:00 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

You mean the initial flash? I tried other colors. Normally I would've chosen red. But this does not read well because the drop is red itself and I can barely see a difference at a glance.

21.05.2025 17:43 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0