Written notes. WebGL & Live2D. Building a WebGL version does not recreate scripting define symbol: NANINOVEL_ENABLE_LIVE2D
Documentation for myself. Since writing stuff down helps me remember things in that "wait, I wrote that down!" sort of way. #gamedev
03.06.2025 14:01 — 👍 4 🔁 1 💬 0 📌 0
Furry Visual Novel Art. An anthro Coyote standing by the railing of a lighthouse, an anthro Bear standing perpendicular to the lighthouse itself, a TV in the lower horizon.
Welcome to the New year!
Wanted to do some more art from my Novembear entry. #furryart #fvn
01.01.2025 15:01 — 👍 35 🔁 6 💬 3 📌 0
So I wrote a long post mortem for my
#Novembear #furryvn entry. Oh boy, kind of failed in a lot of ways. tl;dr I am definitely a little more aware of my shortcomings and have better familiarity with my tools which was the intended goal for a gamejam. #gamedev
mykanthrope.itch.io/novembear202...
01.12.2024 17:46 — 👍 8 🔁 0 💬 1 📌 0
Anthro Lion riding on a Tram.
Anthro Lion taking a Shower.
Anthro Possum, Bull, and Hyena lounging about a room.
Live2D Sprites, Lion, Bull, Hyena, Goat.
#PortfolioDay I'm working on a Furry Visual Novel called Kindling (@kindlingvn.bsky.social) with CSP, Live2D, Blender, and Naninovel(Unity). I'm the Artist, Writer, and Code-Spaghetti-Monster.
09.10.2024 08:12 — 👍 90 🔁 29 💬 3 📌 0
A set of monitor displays of various locations.
Going to get a little meta with Screenshot Saturday... It's a screenshot of screenshots. #fvn #gamedev
10.02.2024 18:24 — 👍 9 🔁 1 💬 1 📌 0
BG Process
BG Process
BG Process
mykanthrope.itch.io/kindling/devlog/665066/background-process
This week I made a small walkthrough on how I produce backgrounds from Blender to CSP. Hopefully it helps!
13.01.2024 18:26 — 👍 2 🔁 1 💬 0 📌 1