Back to work on Alchemy Antics! 😁
The house that will be used for the game's tutorial is just about finished now! Still need to make the character who lives there.
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Back to work on Alchemy Antics! 😁
The house that will be used for the game's tutorial is just about finished now! Still need to make the character who lives there.
#indiedev #indiegame #gamedev
Christmas Presents are now in the game! 🎁
During every December I plan on adding a Christmas update to the game giving players loot that can only be obtained during this period. Right now we have presents spawning under trees!
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More Staff Additions! 🧙♂️
The Boulder and Meteor spells now have staffs to match. Also made some tweaks to make these spells more useful and effective!
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Before the new year starts I want to try add polish to the project before adding any new features. The desert temple now has an entrance requiring the player to search the world for skull shards! 💀
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Small Desert Upgrades! 🏜️
Recently I've been adding some smaller details to the desert level, it's difficult to decorate as deserts are usually empty but different rock types and foliage seem to be working!
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For sure! I was even thinking dual wielding staffs too maybe
20.12.2025 20:21 — 👍 1 🔁 0 💬 0 📌 0
30 Seconds of combat from Alchemy Antics! ⚔️
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Loot can now be found in barrels! 🪙
Instead of every item being found in chests, I want to have different types of storage containers. Barrels will specifically store food while chests will have more rare items!
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Desert Temple Work Continues! 🛕
A new section is in the game with a lot of coffins and statues. For this area I might add a bit more loot for the player before they enter a boss fight in a later stage.
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In Alchemy Antics I want to have some mystery story elements that aren't explicitly revealed to the player but the player can still find clues to what may have happened in the world.
I wonder what happened to this wagon owner... ⁉️
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New staff added to the game! ⚡️
This is the rarest and strongest staff yet and will be found after killing the first boss in the game!
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Thanks you I appreciate it!!
15.12.2025 12:22 — 👍 1 🔁 0 💬 0 📌 0
Update on the house interior! 🌟
Some new furniture models have been created which will also be helpful for other buildings in the future too. Still more to do on this house but it's coming along well!
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Enemies now drop items when slain! ⚔️
This feature will give players an incentive to go out of there way to kill enemies to hopefully get better loot!
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New House in the works! 🛖
This building will actually be the first structure the player comes across and will be used for the tutorial at the start of the game. Still work to be done!
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Thanks!!
12.12.2025 11:40 — 👍 0 🔁 0 💬 0 📌 0
Enemy attack update! ☠️
I've now added better animations so that the enemies legs can move while attacking instead of gliding across the ground like they did beforehand. Small but important improvement!
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Chests now generate random items and we now have a rarity system in place for each item too! 🪙
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New staffs in the game! 🧙
Made some new staff models that can now be picked up and added to the player's inventory! Now need to add these to chests around the world.
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Pickups Working! 🎉
Very happy with the progress made in the last few days with important features being implemented. I feel like I can now focus on more fun stuff which I'm excited about!
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Bandits now attack! 😁
New animations are in and some tweaks to the player health which is now working well!
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Thats the plan, im not sure what the release date is going to be just yet but I hope early next year
07.12.2025 13:13 — 👍 0 🔁 0 💬 0 📌 0Thanks I appreciate it!
07.12.2025 11:01 — 👍 1 🔁 0 💬 1 📌 0
New Bandit enemy in the works! 💥
Right now the bandit just walks towards the player but soon they will be able to attack!
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Level Generation Update 🛠️
I've recently worked a bit on how structures spawn on each level. Beforehand I had issues with buildings overlapping with each other but now they seem to be spawning a bit better!
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Drag and Drop feature working! Inventory system is feeling good, now need to implement saving data which will be a whole other challenge...
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Rabbits are now in the game!🐇
The levels are really coming together and it's nice to see how different everything is looking since the start of the project.
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Another inventory update! 😁
Equipping different items is now complete as well as consuming food to regenerate health. In a few more days it will (hopefully) all be done!
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Small farming areas now added to the game! 🥬🌽
Will be continuing creating different crop types as these will also be consumables.
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Today I have a few new snow biome updates, I feel with the snow particles that the environment feels a bit more colder now. 🌨️❄️
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