Do head-mounted displays always enhance immersion? Researchers tested 126 participants and found opposing effects: HMDs increased telepresence and interaction but also cybersickness and discomfort, suggesting these effects counterbalance each other.
doi.org/10.17705/1th...
07.10.2025 11:03 β π 1 π 1 π¬ 0 π 0
Does VR enhance advertising engagement? Five studies examined 360Β° video with varied product types. VR's immersive nature offset engagement declines from incongruent product typologies, traditionally seen in 2D displays.
doi.org/10.1002/mar....
06.10.2025 08:19 β π 0 π 0 π¬ 0 π 0
What is the best way to make educational VR adaptive? New research integrated adaptive AI in a Java programming VR game whilst also using Flow Theory and gamification. Results showed significant improvements in task performance and reduced errors.
doi.org/10.1186/s405...
04.10.2025 08:10 β π 2 π 0 π¬ 0 π 0
Does physical walking always reduce VR sickness? New research tests walking effects on visual motion unrelated to the walking itself. Physical walking actually increased VR sickness, possibly due to heightened sensitivity to sensory information.
doi.org/10.1080/1044...
03.10.2025 18:17 β π 1 π 1 π¬ 0 π 0
Can VR-induced hypnosis reduce dental anxiety in children? In a single case study, researchers report on an 11-year-old's tooth extraction whilst using HypnoVR. Measurements of brain activity confirmed the hypnotic state before surgery took place.
doi.org/10.1186/s129...
01.10.2025 18:17 β π 1 π 0 π¬ 0 π 0
What happens when users leave VR? New research examines lingering side-effects from hand retargeting and spatial mismatches. After returning to reality, participants' hands remained redirected by up to 7cm and confused virtual locations with real ones.
doi.org/10.1145/3746...
01.10.2025 11:10 β π 0 π 0 π¬ 0 π 0
Having nearβdeath experiences in VR might help reduce death anxiety! New research found that completing a VR NDE led to self-reported death anxiety and stress falling across pre- and post-measures (but there was no control group involved).
doi.org/10.3389/frvi...
30.09.2025 11:02 β π 0 π 0 π¬ 0 π 0
Can AR improve home yoga practice? Researchers compared 3D life-sized AR yoga instructors with traditional 2D video lessons. AR showed significantly higher empathy, engagement, technology acceptance, and intrinsic motivation scores.
doi.org/10.1007/s100...
17.09.2025 18:17 β π 0 π 0 π¬ 0 π 0
Can VR mindfulness improve health? New research has replicated the effects of using Flowborne for six days showing improved breathing patterns and reduced burnout up to one month later.
doi.org/10.1007/s100...
17.09.2025 11:10 β π 2 π 0 π¬ 0 π 0
Can VR enhance trauma treatment? Researchers compared VR versus mobile app interventions for COVID-19 PTSD. VR showed greater symptom reductions and improved post-traumatic growth.
doi.org/10.1007/s100...
16.09.2025 18:17 β π 1 π 0 π¬ 0 π 0
Can VR illusions affect our physiology? Researchers shifted participants' perceived body midline by replacing their right hand with a virtual left hand. This caused significant left-hand temperature decreases and altered skin conductance responses.
doi.org/10.1016/j.co...
15.09.2025 17:03 β π 0 π 0 π¬ 0 π 0
Can VR foster empathy towards individuals with schizophrenia? Researchers compared desktop versus VR psychosis simulations. VR users showed enhanced empathic concern, cognitive empathy, and affective empathy.
doi.org/10.1080/1044...
15.09.2025 08:19 β π 0 π 0 π¬ 0 π 0
Virtual companionship when using VR for pain management: new research suggests social contact increases pain tolerance, when using VR, regardless of whether the companion is known to you or a virtual stranger.
doi.org/10.1093/pm/p...
09.09.2025 11:02 β π 0 π 0 π¬ 0 π 0
Can VR improve adaptive skills in highβfunctioning autistic youth? New research suggests repeated VR training may lead to higher task success, quicker completion times and better parentβrated behaviours (n=33).
doi.org/10.3389/fpsy...
06.09.2025 08:10 β π 1 π 0 π¬ 0 π 0
05.09.2025 19:27 β π 6 π 0 π¬ 1 π 1
Can eyeβgaze alone reveal identity in Socialβ―VR? New research found convolutional neutral networks could identify 95.5% users from their gaze data during a virtual conversation.
doi.org/10.1007/s100...
05.09.2025 11:11 β π 1 π 0 π¬ 0 π 0
How do familiarity and knowledge affect virtual agent interactions? New research tested users with familiar professor replicas versus unknown agents in VR, finding familiarity shaped perceived expertise while knowledge levels influenced trust.
doi.org/10.1145/3757...
30.07.2025 03:32 β π 1 π 0 π¬ 0 π 0
New open-access VR environment launched for criminology research. The virtual burglary project enables controlled experiments on crime-related behaviour and decision-making.
doi.org/10.1007/s112...
29.07.2025 18:17 β π 1 π 0 π¬ 0 π 0
Redirecting
Can VR detect subtle executive dysfunction missed by standard tests in MS patients? New research using virtual supermarket tasks found VR identified impairments during initial testing that traditional assessments missed.
doi.org/10.1016/j.ne...
29.07.2025 11:02 β π 0 π 0 π¬ 0 π 0
Do nature backgrounds boost digital meditation benefits? New research tested classroom versus nature settings on VR and computers (n=202), finding nature enhanced mood and well-being regardless of device type.
doi.org/10.1016/j.ch...
28.07.2025 17:03 β π 1 π 0 π¬ 0 π 0
Rock on! Can VR create the feeling of being Mark Knopfler? New research embodied participants as the lead singer of Dire Straits. Those with synchronous body movements, compared to asynchronous, showed stronger ownership and displayed more rock star behaviours on stage.
doi.org/10.1016/j.co...
22.07.2025 18:17 β π 2 π 0 π¬ 0 π 0
Can VR help people confront their inner critic? New research tested a VR schema therapy exercise where students faced avatars expressing their self-criticism, finding immediate reductions in self-criticism and increased self-compassion (paywall).
doi.org/10.1016/j.jb...
22.07.2025 11:03 β π 0 π 0 π¬ 0 π 0
Can VR reminiscence therapy reduce dementia symptoms and caregiver burden? New research tested immersive 360Β° VR sessions in Taiwanese day care centres, finding sustained symptom improvements lasting 2 months but no long-term effect on caregiver burden.
doi.org/10.2196/73044
21.07.2025 17:05 β π 1 π 0 π¬ 0 π 0
Redirecting
Can AI/VR virtual patients match real life simulated patients in nursing education? Research with undergraduate nursing students suggests AI-VR offers judgment-free practice while simulated patients excel in emotional engagement and realism.
doi.org/10.1016/j.ec...
18.07.2025 18:17 β π 2 π 0 π¬ 0 π 0
Does removing touch feedback disrupt eye-hand coordination in VR? Research using hand-, motion- and eye-tracking found haptic feedback improved coordination and embodiment, with both measures correlating.
doi.org/10.1038/s415...
18.07.2025 11:11 β π 2 π 0 π¬ 0 π 0
Can VR rehab boost motivation and recovery in stroke patients? New research compared virtual reality cognitive training to traditional methods in chronic stroke survivors, finding VR enhanced motivation, cognitive function, and emotional wellbeing.
doi.org/10.1038/s415...
17.07.2025 18:17 β π 1 π 0 π¬ 0 π 0
The 29th-ever research roundup is on its way! π¨
There is even a quote from Dickens in it...
16.07.2025 11:10 β π 0 π 0 π¬ 0 π 0
Can virtual reality embodiment of disease symptoms promote healthier behaviours? New research found VR macular degeneration simulation enhanced perceived susceptibility and improved health intentions versus PC version.
www.sciencedirect.com/science/arti...
14.07.2025 17:06 β π 1 π 0 π¬ 0 π 0
Join a bleeding-heart liberal and compulsive speculator rambling about saving the world with win-win games at nonzerosum.games!
Designs neural interfaces @ Meta Reality Labs Research, Teaches @ColumbiaGSAPP, Writes speculative fiction, Invents luxury religion, Forgets keys, Hates texting
Personal works: nitzu.me
Opinions are my own not employers etc.
Live in Seattle
No trump supporters
High-Tech spΓ©cialisation #HIFI intras et casque. Quelques test de smartphones orientΓ©s photos.
Adresse pro : androgamesfr@gmail.com / Allez sur http://Chifi-Audio.fr
Computer Scientist and Neuroscientist. Lead of the Blended Intelligence Research & Devices (BIRD) @GoogleXR. ex- Extended Perception Interaction & Cognition (EPIC) @MSFTResearch. ex- @Airbus applied maths
Lead Dev and Head of Immersive Tech @ UPS. Domain Architect for Immersive Tech, Lead practices around XR training, simulation and ML training with user Interactions.
I am an assistant professor at the American College of Greece where I lead the Neuro-HCI #XR research team and the PsyNet Lab. I am also a Senior Researcher in #HCI and #Cognitive #Neuroscience at the University of Athens and the University of Edinburgh.
Founder & Advisor One XR Studio. President VRARA Chapter Madrid. XRAllStar. Emerging Tech Strategic. Speaker.
www.onedigitalconsulting.eu
Believe in yourself! Work hard, never give up & anything's possible! OR: Kick back, relax & aim low: You'll never be disappointed...π I IGNORE ALL DMs!
DevRel TechLead at Android XR
http://bit.ly/CV4BusyDevs - Prev: @lenovo, @SamsungNext, @Vuforia - #XR #AR #VR Team Coffee βοΈ - posts in πΊπΈ & π§π· - thoughts are my own (He/Him)
A show by @dmensionalinfinity.neocities.org about a group of friends who create a whole new world via a modified VR headset.
https://dmensionalcreatives.neocities.org/p/@dmi/m/vr
Rated M15 for Mature 15+
Creative Strategist & Event Producer at Spatial Networks. Women of the Future Top 100 in Emerging Tech. Meta Partner. Newsletter (7k) π«
Looking for good VR & #VR180 content
The Immersive Learning Research Network (ILRN) is an international nonprofit 501(c)3 organization of developers, educators, and research professionals collaborating to develop the scientific, technical, and applied potential of immersive learning.
PhD student at the University of Washington in social computing + human-AI interaction @socialfutureslab.bsky.social. π kjfeng.me
computational artist & HCI researcher
(Toronto for the summer & looking for friends!)
aliciaguo.com
UW-Seattle PhD candidate, studying online attention dynamics & creators/influencers @ HCDE/CIP, advised by @katestarbird.bsky.social . SETS Fellow @ Cornell Tech, working w/ @informor.bsky.social . UAW 4121 Steward. He/Him
Associate professor of social computing at UW CSE, leading @socialfutureslab.bsky.social
social.cs.washington.edu