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Kyle Schmitz

@kyleschmitz.bsky.social

Game designer and developer of Little Rocket Lab! Available now on Steam: https://store.steampowered.com/app/2451100/

240 Followers  |  98 Following  |  64 Posts  |  Joined: 03.02.2024
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Posts by Kyle Schmitz (@kyleschmitz.bsky.social)

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This is the kind of thing you pick up as an audio log in a post apocalyptic video game.

28.02.2026 07:01 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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IT TOOK ME FOREVER BUT LOOK AT THIS BEAUTIFUL LITTLE SYSTEM‼️‼️

as far as I can tell, I think I am the first person to achieve maximum throughput in noor's house factory which is pretty neat.

14.02.2026 05:15 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 2    πŸ“Œ 1

Whoa, this is impressive! I don't think I've ever actually seen anyone achieve this before. Well done!

14.02.2026 05:40 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

And I'm glad you're enjoying it! I hope you have a speedy recovery!

12.02.2026 04:40 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It's possible to hit the target throughout (60 items per minute), but as far as I know not the literal max (90 per minute). If you're having trouble hitting 60, make sure to remove the chair in front of her desk!

12.02.2026 04:39 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

We really need to replace the word "generated" with "regurgitated" when it comes to AI.

29.01.2026 23:09 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I hope you're enjoying it! It was important to me that the game featured strong female leads, so it looks like it found its way into the right hands!

12.01.2026 22:16 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I feel like the first point of staying small isn't said enough. It's shocking how fast the math no longer works when hiring more people.

09.01.2026 15:28 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Everything in this blog post is gold top to bottom. Definitely give it a read.

09.01.2026 15:26 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

AI is already taking away our ability to make art, but have you considered also having AI take away our ability to enjoy it as well?

06.01.2026 18:21 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I really stressed about putting it in there too, given that some people have taken cozy or wholesome to mean stress free. But I think we need more cozy games with strong story arcs. I really think a game can be cozy but still have real emotions and setbacks.

20.12.2025 02:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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It's a bit silly, I've always thought of games with over 1000 reviews as the "big hitters". The giants in the indie space. Pretty incredible to see Little Rocket Lab hit that milestone. I think we might be on to something here.

18.12.2025 00:36 β€” πŸ‘ 80    πŸ” 4    πŸ’¬ 8    πŸ“Œ 0
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I think about Swen Vincke's speech from the Game Awards 2024 often. How mind-numbingly simple his postulations are and how crazy it is that they still need to be said, and how it feels like a breath of fresh air when they are. The edit in 2034 with all the GOTYs with this audio is gonna go so hard

15.12.2025 17:32 β€” πŸ‘ 170    πŸ” 28    πŸ’¬ 4    πŸ“Œ 0

I hate to say this, but it is genuinely the worst part of the job. That being said, a lot of people are extremely tired of this nonsense, and have come out in support of the game. Don't let stuff like this keep you from making what you love.

14.12.2025 22:16 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Auntie is having none of that under her roof.

14.12.2025 22:09 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

whenever I'm like "hey if there's no game jobs, then there's no game jobs, I'll just quit already", I'll get a message like this, and it makes me realize.

We're indies, we share knowledge and skills, and help each other out. That's what this industry is about, for me.

12.12.2025 23:16 β€” πŸ‘ 444    πŸ” 96    πŸ’¬ 9    πŸ“Œ 0
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Isometric 2D environments with Tilemap Unity's Isometric Tilemap system allows game creators to customize and iterate detailed 2D-level designs with hexagonal grid layouts, brush tools, and more!

So I learned recently that you're the pixel artist that did the assets for Unity's isometric 2D tutorial. Little Rocket Lab actually started from that exact tutorial and was build into what it is today. So thank you for helping me get my start on the game!

unity.com/blog/engine-...

12.12.2025 22:52 β€” πŸ‘ 113    πŸ” 9    πŸ’¬ 1    πŸ“Œ 1

She just has a hijab. That's it. There isn't any mention of any specific religion in the game. Even the church was made nondenominational.

11.12.2025 04:21 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

As a kid growing up playing SNES games, I never thought that one day I'd get to release a game on a Nintendo console. This is honestly an incredible moment. So happy to have Little Rocket Lab on Switch.

10.12.2025 17:27 β€” πŸ‘ 17    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

The real irony is we get comments on these reviews saying the us dev are unprofessional and out of line. Like we're supposed to just eat shit with a smile.

10.12.2025 16:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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We had an Overwhelmingly Positive score on Steam, then these two reviews rolled in

Why does Valve allow this?

08.12.2025 09:54 β€” πŸ‘ 3236    πŸ” 553    πŸ’¬ 148    πŸ“Œ 70
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Apparently even Chapters now is stocking physical copies of obvious AI generated garbage. Pretty disappointing and getting harder to avoid.

07.12.2025 18:16 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The real reason for the day cycle in the game is for daily prayers.

06.12.2025 23:01 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Comprised of sick, sick people.

05.12.2025 23:06 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Screenshot of the Steam page for Little Rocket Lab showing the review score of Overwhelmingly Positive.

Screenshot of the Steam page for Little Rocket Lab showing the review score of Overwhelmingly Positive.

It'll probably only be for a short time, but pretty cool to see Little Rocket Lab hit Overwhelmingly Positive for recent reviews. πŸ₯°

04.12.2025 03:01 β€” πŸ‘ 40    πŸ” 3    πŸ’¬ 3    πŸ“Œ 0
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πŸš€BIG NEWS!πŸš€

Little Rocket Lab is coming to Nintendo Switch 2 on December 10!!!

4K res, 120fps on Switch 2 docked

We have press keys, hit me up if you need one!

www.nintendo.com/us/store/pro...

28.11.2025 23:14 β€” πŸ‘ 29    πŸ” 6    πŸ’¬ 5    πŸ“Œ 0

Getting stuck causes players to explore the world.

Dying causes players to think about what they're doing.

An "impossible" situation causes players to learn how the game works and eventually achieve the impossible.

We need to be able to design *some* games around these fundamental ideas.

28.11.2025 19:51 β€” πŸ‘ 1284    πŸ” 226    πŸ’¬ 31    πŸ“Œ 16

to make a video game is to constantly be thinking about what elements you need to put into place to trick people into thinking this emotionally troubled computer program you built is a real video game

24.11.2025 02:56 β€” πŸ‘ 219    πŸ” 40    πŸ’¬ 1    πŸ“Œ 0

Game awards shows are basically: How many ways can we list the same 6 big budget games for every award?

17.11.2025 23:26 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I'm already planning on buying one. I hate setting up my laptop to play Steam games on the TV.

12.11.2025 19:06 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0