Seyfettin Dincturk's Avatar

Seyfettin Dincturk

@dincturk.bsky.social

-QA @Blackmill Games - ๐Ÿ‡ณ๐Ÿ‡ฑ๐ŸŽฎ Previously: EA, Apple, 2K, Abstraction Games , Nixxes - PlayStation Studios -Currently trying to develop my first video game demo on UE5, Project Heliada *all opinions I share here are personal opinions

539 Followers  |  782 Following  |  191 Posts  |  Joined: 07.11.2024
Posts Following

Posts by Seyfettin Dincturk (@dincturk.bsky.social)

Thank you so much! I have been working on a new project for last 5 months but I am still waiting for the perfect moment to share about it.

03.10.2025 14:41 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Video thumbnail

Just updated my Unreal Engine project to 5.6. I just love creating with this tool.๐Ÿ˜

03.10.2025 11:50 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This is literally the tool of my dreams. It's gonna be a first minute purchase for me when it's out in Fab. Amazing work mate.

10.07.2025 20:29 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Project Heliada โ€“ My First Unreal Engine 5 World (6 Months of Solo Work)
YouTube video by Seyfettin Dinรงtรผrk Project Heliada โ€“ My First Unreal Engine 5 World (6 Months of Solo Work)

๐ŸŽฎ This weekend I finished my first Unreal Engine project after 6 months of work.
It took me about 900 hours in total.

๐Ÿ๏ธ A fully explorable Aegean island built completely inside UE5.

๐Ÿ”จAll the houses and the temple were modeled by me using UE5โ€™s in-engine modeling tools.

30.06.2025 09:52 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

10 seconds from my very first unreal engine project ๐Ÿˆ

24.06.2025 06:50 โ€” ๐Ÿ‘ 20    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Video thumbnail

Hearing my name as a stadium announcement while playing FC 25 is priceless feeling. I added it as an Easter egg back when I was working on FIFA 22. It made me happy especially considering I was losing 6-0. ๐Ÿ˜…

20.05.2025 18:27 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

๐ŸŽฎ My First Unreal Engine Project โ€“ 6-Month Sign-off Update Teaser ๐Ÿ๏ธ

I am very happy to share my first Environmental Design project in Unreal Engine. This was an amazing learning experience. More to share on my ArtStation soon. #UE5

01.05.2025 09:18 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image Post image Post image

Some screenshots from my personal project
#UE5

29.04.2025 13:46 โ€” ๐Ÿ‘ 9    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image

my first 1 month in UE5 vs. 6 months in UE5

29.04.2025 08:42 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image

lit vs. lighting only

#UE5

28.04.2025 13:54 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

After 6 months of hard work, my first Unreal Engine world-building project: a recreation Assassinโ€™s Creed Odyssey-like world.

Every single building was modeled by me directly in-engine, my very first experience with 3D modeling.

#unrealengine5 #worldbuilding #environmentart #UE5

27.04.2025 23:07 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

Yesterday when I was polishing my first video game demo, I had to stop and look around ant take pictures. 6 months of hard work, already satisfied with it.

#UE5

25.04.2025 07:53 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you so much! I will prepare an artstation post in a week to explain more or less everything. This project was completely for self-learning, improving myself and learning the engine. All the houses and buildings are completely modeled in-engine by me.

24.04.2025 19:58 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image Post image Post image

6 months after my first Unreal Engine project

I am slowly wrapping up my first video game demo project, Project Heliada. This is the last week I will keep polishing to add it to my portfolio with a demo. I am so happy, satisfied, proud and looking forward for the next project. #UE5 #projectheliadad

24.04.2025 18:21 โ€” ๐Ÿ‘ 10    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image Post image

And some high quality screenshots. I am so proud of my completely hand made flooring. It took 6-8 hours to complete it.

18.04.2025 08:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Modeled this temple inside Unreal Engine 5

Hereโ€™s a look at the interior of an ancient Greek temple made entirely in UE5 using the in-engine modeling tool.

I have 15 days left to complete Project Heliada, and honestly, itโ€™s getting hard to tell what should be the priority at this point. #UE5

18.04.2025 08:10 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thank you!

16.04.2025 14:58 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

This house is potentially base for my main character in my demo game project. What do you think of the view?

#UE5

16.04.2025 11:57 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Video thumbnail

Day and Night Cycle

Yesterday I was testing the day and night cycle along with some color grading tweaks. I want to showcase the map in different lighting conditions for my ArtStation portfolio once the project is finished.

Built this hill, assembled a modular house using pieces.

#UE5

16.04.2025 06:46 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

This Tower Is Made Completely In-Engine in UE5

Wanted to share @williamfaucher.bsky.social 's amazing EasyMapper tool. Honestly one of the best plugins Iโ€™ve ever purchased. Iโ€™ve been trying to create all the buildings in my project in-engine and paint them using EasyMapper. #UE5 #EasyMapper

15.04.2025 19:05 โ€” ๐Ÿ‘ 18    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Video thumbnail

The atmosphere in my first game in Unreal Engine 5 after nearly 6 months.

Only 15 days left to wrap up my first-ever project. Itโ€™s been an insane learning curve. I couldnโ€™t have imagined getting anywhere near this when I started. Time to polish Project Heliada and prepare for the next chapter.
#UE5

14.04.2025 22:43 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image

clay vs. render

#WIP #UE5 #projectheliada

09.04.2025 16:07 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Great work! Same here, I know nothing about 3D and Blender but somehow UE5 in-engine modeling feels less complicated!

08.04.2025 09:42 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image Post image

Some WIP shots from my in-engine built Ancient Greek temple. The floor, walls, columns, everything marble you see is modeled completely in-engine. Props are mainly from Leartes, textures from Quixel. The frontal floor is completely hand placed one by one. ๐Ÿ˜‘

#UE5 #UnrealEngine5 #ProjectHeliada

08.04.2025 09:09 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

๐Ÿคž๐Ÿป good luck with the game!

08.04.2025 08:42 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Also here you can see my WIP marble tiles. Each piece is modeled and placed by me. Took 4 hours in total but still WIP.

07.04.2025 07:56 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image Post image Post image

Over the weekend, I was polishing my temple a bit more based on feedback from my art mentors. I replaced the AI-generated statue with an asset from Leartes and swapped the AI wallpapers with original images from a museum. Added some curtains, carpets, more details, CATS. Still a WIP.

#UE5 #gamedev

07.04.2025 07:50 โ€” ๐Ÿ‘ 20    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image Post image Post image Post image

Some screenshots from my WIP temple. Set dressing with some external props but the main structure is modeled by me completely in-engine. Trying to polish this part since I have only 1 month left in this project.

#UE5

02.04.2025 23:35 โ€” ๐Ÿ‘ 11    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image

5 months ago - Now

5 months ago, when I started to use Unreal Engine for the first time, I was pretty much lost, using some Megascan assets. After 5 months of work and using modeling tool inside Unreal Engine, I created this beautiful temple and garden (still WIP). #UE5 #3dmodeling

02.04.2025 23:31 โ€” ๐Ÿ‘ 11    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hmmm, I do like metahuman system but somehow it was really difficult for me too add external clothing. I just found it too complicated. if you have the clothes you wanna use in CC4 market, it feels easier to export the character with clothes on to your project, so depends but yes!

02.04.2025 07:29 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0