A very, very, very wide screenshot of my game with the entire sandbox full of marble machines in view.
I think Saturday Morning Marble Game is gonna be a real amazing experience on ultra-widescreen displays.
How ultra?
Yes!
How wide?
All of them!
#godotengine #gamdev #indiedev
22.02.2026 17:43 โ
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Little lot of things
15.02.2026 17:19 โ
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Life has been crazy the last few months. Been working on a little lot of things including a volumetric fog that is non-temporal, has subtractive spheres, is audio reactive, and under 1ms on the GPU. Wrapping it up now!
15.02.2026 17:19 โ
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Fleshbags! Didja miss me!? We'll be live today being the best Musical Astronaut we can be!! Catch us at 430pm MT(GMT-07) on Twitch playing Mix Universe by @chriszuko.bsky.social ! #music #indiegame #indiedev #solodev #mixuniverse #vpromo #streamer #twitch #pngtuber #chronicallyill #poc #livestreams
15.02.2026 17:08 โ
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Mix Universe - End Of Year Recap and Progress - Modulation and Performance - Steam News
I've been chugging away at a ton of core changes to the game. Its going to take a bit more time but I am excited!!
This year has been an amazing year for Mix Universe!! I truly believe its only the start too!
7000 new Mixonauts and 1200 of them people got past the learning curve! Have a great holiday and new year!
store.steampowered.com/news/app/165...
18.12.2025 17:07 โ
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Now that our game's out, I can show off Metron Tracker running on Quest (ARM) in #UnrealEngine 5! Late in dev I whipped up a pattern/VU-meter display in UMG as a backdrop for the intro, so you can see the sample & synth notes being played in realtime. CPU usage is pretty minimal
#gameaudio #indiedev
14.12.2025 15:45 โ
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I did it!!!
I can now finally spawn in and out parts with proper consideration for all its meshes, LODs and whatnot and I was even able to retain the sequential effect when spawning in! It looks not like crap, I want to cry.
#gamedev #godotengine
13.12.2025 09:54 โ
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Looks awesome!
13.12.2025 15:16 โ
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Heโs a horrifying monster who just wants to playโฆ and youโre his new chew toy. #earlyaccess #indiegame #goodboy
13.11.2025 19:41 โ
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Debug display is over 9000!!
#unrealengine #gamedev
16.10.2025 15:37 โ
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Been getting FX curves working for Mix Universe and its amazing.
#musicgame #music #unrealengine
08.09.2025 12:34 โ
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Finally diving into modulation/automation for mix universe. Here's a proof of concept, automating a cutoff filter on all the center nodes using an automator node.
#gamedev #musicgame #unrealengine
29.08.2025 21:19 โ
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The Revenge of the Puffin is rolling into the station on September 4th, 2025! Alongside the DLC will be a FREE update to include a brand new ENDLESS game mode! #indiegame #newstuff #dlc
29.08.2025 18:20 โ
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I'm cookin rn
28.08.2025 20:52 โ
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One of my fav things in gamedev is being able to make something look AND perform much better.
Also yes.. it shows my previous fog multi-plane solution was wayyy too expensive haha! Should have been using fluffy FX clouds the entire time.
#gamedev #techart #gameart
22.08.2025 15:20 โ
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This is amazing!
Turn off auto play for steam videos so that the trailers don't blast sound at you for every game you look at!
11.08.2025 19:41 โ
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Fog/Clouds are so fluffy now!
4ms cheaper than my previous fog implementation and much prettier imo. Using Niagara particles with a topdown projection of the areas it should clear out.
31.07.2025 18:06 โ
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Lol yep ofc
18.06.2025 20:29 โ
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Save 10% on Battle Train on Steam
Battle Train is a run-based roguelite deck-n-track builder set in the worldโs most explosive game show. Choose your cards, upgrade your train, lay down tracks, and use destructive locomotives to blast...
Today Battle Train, a game we at Terrible Posture Games have been working on for years... is finally out!
store.steampowered.com/app/1708950/...
IF you like deckbuilders, trains, and roguelites this is the game for you! So happy it's released!
#gaming #roguelite #unrealengine
18.06.2025 19:09 โ
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No idea, but it was in the unreal fest tim sweeney speech
06.06.2025 17:04 โ
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Fortnite to me has just grown so out of control it's impossible to NOT have it continue to engulf every part of the game industry. I don't think it's going to stop. I respect all the devs putting so much hard work into the game, but also have to stop and ask.. how far is too far?
Idk maybe im old.
06.06.2025 15:58 โ
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I am a bit terrified of Unreal 6 to be completely honest. I feel like there is a lot of plot being lost here.
Not a single developer I know asked for an "Upload to Fortnite" button.. and yet here we are.
#UnrealEngine #Unrealfest
06.06.2025 15:53 โ
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One player with 233 hours loves it, another with 0.8 hours hates it and calls it "stinky"
I welcome and am open to all criticism and feedback for Mix Universe. I will also however chuckle at the absolute contrast between these 2 reviews back to back lol
#gamedev
21.05.2025 17:40 โ
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Our game is finally released today!
The Siege and The Sandfox is a 2D #metroidvania with gorgeous pixelart; stealth-based gameplay; and lots of dynamic music and game audio by meee.
4pm GMT on Steam, Epic & GoG for PC
store.steampowered.com/app/653060/T...
#indiedev #gameaudio #unrealengine
20.05.2025 09:11 โ
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Congratulations! Happy to help when i can
20.05.2025 13:16 โ
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User Error
But sometimes I swear..
#UnrealEngine #GameDev
05.05.2025 19:44 โ
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I have noticed that Godot or Jolt seems to be biased when it comes to collisions. In practice: Marbles roll clockwise curves slightly faster than counter clockwise ones. I cannot tell if this is a bug or an expression of non-determinism. I blame Coriolis Effect.
#godotengine #godotjolt
02.05.2025 16:06 โ
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Excited to announce the release date for Battle Train! But also.. our publisher being Bandai Namco which is wild to me!
#gamedev #deckbuilder #Trains
Trailer Here!
www.youtube.com/watch?v=FC3u...
Wishlist on Steam If you like Trains!!
store.steampowered.com/app/1708950/...
30.04.2025 17:29 โ
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