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@elfonz0.bsky.social

DS3 Modder and Fromsoft/Soulslike enthusiast.

184 Followers  |  40 Following  |  122 Posts  |  Joined: 17.10.2024  |  1.948

Latest posts by elfonz0.bsky.social on Bluesky

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Firelink Edition New enemy placement, item location, armor sets, weapons, decorations...A new experience and look for Dark Souls โ…ก!

Dark Souls 2 Firelink Edition is finally out!
This is a new DS2 experience with new visuals, items, weapons, armor, enemy and item location and many more changes. Tell your friends and family.

I hope you all enjoy it.

15.10.2025 13:11 โ€” ๐Ÿ‘ 220    ๐Ÿ” 77    ๐Ÿ’ฌ 12    ๐Ÿ“Œ 3

equipping a plume as a specific item sounds pretty badass

12.10.2025 01:55 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Is your Odachi class basically comically long swords like Sephiroth's? lol

09.10.2025 01:50 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

yeah gotta agree lol

26.09.2025 21:27 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Resistance? ok that's pretty nea- THROWING GREATAXE?

12.09.2025 02:34 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Very cool! LotF did the same thing of having custom idles for class selection. Looks like ds3 can't do this tho, everything uses the idle anim of the first class's weapon :(

04.09.2025 13:17 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Something I worked on a bit ago when Nightreign was still unreleased was adding bow criticals. Had to implement it a bit differently to let it be compatible with different ammos, which means that you can crit with R2 as well.

30.08.2025 00:27 โ€” ๐Ÿ‘ 24    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

yessss.... join me.....

27.07.2025 17:45 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
The Shadow Tower VS Mode Experienceโ„ข
YouTube video by Chillveil The Shadow Tower VS Mode Experienceโ„ข

What do you mean Fromsoftware made a fighting game in 1998?!?

I genuinely didn't know about the VS mode in Shadow Tower.

25.07.2025 16:45 โ€” ๐Ÿ‘ 41    ๐Ÿ” 8    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

im partial to the potions of PermaPlague and HurtInstant.

08.07.2025 02:40 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Man, Nightreign's pretty fun. Get's me all excited wondering at what they have in store, like new characters or bosses and such.

16.06.2025 02:48 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

there's the part of me that kinda likes the idea of even deadly poison or toxic having no bar, purely because i enjoy suffering

21.05.2025 02:10 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

interesting, so far among my friends (about 5 others), most were hesitant on the removal, and i'm just testing for the vibes myself.

21.05.2025 00:15 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Vibe test - poison proccing with no resulting bar to show its duration. Also they go "ough".

20.05.2025 20:59 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

the celebrants are ds3's peasant hollows, so gramgram shooting some fools is from them (the jailer variant specifically)

19.05.2025 18:00 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Since it's a full heal, I thought it'd be nice if embering (and using a divine blessing) removed the jailer's HP reduction. This is because they're full heal+status cleanse effects, and because lmao to jailers.

19.05.2025 13:27 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

i have not, and while it'd make it more bonfire-esque, its also the one thing repair powders got going for them. (dont worry, i'll add more acid)

19.05.2025 13:07 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Messing with embering also curing statuses, making it basically a divine blessing. I think this is alright since it already does a full heal, and makes embering mid-encounter more meaningful.

19.05.2025 01:43 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Testing the 100mb video limit with something I was messing with - having the Shrine Handmaid act more like ER's Twin Maiden where NPC shops are added as a distinct option, instead of being part of the main shop.

Doing this to make it easier to add items to NPC shops, or add new NPC shops.

16.05.2025 14:19 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Right Hand Weapon 1
Painting Guardian's Bloodsoaked Sword+10

Right Hand Weapon 1 Painting Guardian's Bloodsoaked Sword+10

Making some tweaks to certain weapon infusion names, was surprised this ends up fitting lol (It's for bleed infused bleed weapons)

13.05.2025 12:14 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

item that transforms you into a sad old man with a sad old man on his back with an ooga booga attack is peak, idc it sucks ass

13.05.2025 04:20 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

this spot is so weird lmao

11.05.2025 02:26 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I believe since they can only be backstabbed after a poise break, it acts like a riposte where it's instant. Other poise break backstabs act similar.

That's only my answer for the lack of whiff anim, not the other part lol.

11.05.2025 02:25 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I have been working on expanding staff melee and ways to make them decent, in some sense

07.05.2025 18:58 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
profile view of Archdeacon's Great Staff held like a greatsword

profile view of Archdeacon's Great Staff held like a greatsword

profile view of Man-grub's Staff held like a greatsword

profile view of Man-grub's Staff held like a greatsword

profile view of Izalith Staff held like a greatsword

profile view of Izalith Staff held like a greatsword

profile view of Heretic's Staff held like a greatsword

profile view of Heretic's Staff held like a greatsword

Vibe test - large staffs held 2H with a tweaked great weapon hold

07.05.2025 18:37 โ€” ๐Ÿ‘ 23    ๐Ÿ” 2    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

can't go hollow when there's chumps to kick and clerics to harass

04.05.2025 20:26 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
orange cat sleeping on a beige blanket

orange cat sleeping on a beige blanket

my precious boy, Patches

01.05.2025 00:29 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

seems they call it DEEP_SLEEP in the enemy hks

30.04.2025 03:27 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

Very different vibe, maybe why it's unused - like they didn't want it to feel like "Iron Keep but Tall"

29.04.2025 20:15 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

yeah its all different npcParam spEffects, for the regular sleep reaction (full sleep vs stagger) and for eternal sleep behavior (truly eternal, just super sleep, maybe more idk)

29.04.2025 20:13 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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