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Worm-Devs

@worm-devs.bsky.social

Not actually developing worms, just games :)) Current game in progress: God's Mouth. Socials: - Twitch: https://www.twitch.tv/worm_devs - Itch page: https://worm-devs.itch.io/

42 Followers  |  56 Following  |  37 Posts  |  Joined: 18.03.2025  |  1.9193

Latest posts by worm-devs.bsky.social on Bluesky


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New PFP for the Worm Devs. We also just got fonr setting up our twitch and itch.io pages!

#godsmouth #gamedev #indiedev

08.06.2025 19:46 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Minidevlog 5/15/25

- Focusing dice works (i.e moving values of dice up and down) (forgot to attach signal to the die slot. this took 90 minutes to debug and 90 seconds to fix).

- Backed up project online and offline.

#godsmouth #devlog #gamedev #indiedev

15.05.2025 19:03 โ€” ๐Ÿ‘ 3    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Minidev Log 5/12/25

- Fixed bug where dice would vanish after items were switched

- Fixed bug that didn't check if all die slots were filled

- slowly internalizing the humility required to post a devlog

new symbol for items that don't exhaust dice. #gamedev #indiedev #godsmouth

13.05.2025 17:31 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I can barely see outta this old piece if work...

#godsmouth #art #indiedev #gamedev

12.05.2025 11:43 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Minidev Log 5/7/25

- Added "typewriter" item for testing (prints die value on use)

- An item's slots are now loaded and calculated when an item's icon is clicked

- Re-added focus cursor when pressed (doesn't actual focus dice? fixing that tomorrow or friday)

#godsmouth #devlog #indiedev #gamedev

09.05.2025 19:29 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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My brain's bubbling liquid, I shouldn't be able to function. In a last ditch effort, it fires manic signals throughout my body to find water. But, every pond, lake or river near me is made of acid and piping hot oil. [Old build]

#godsmouth #indie #indiedev #gamedev #art #illustrations

08.05.2025 14:59 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Minidevlog 5/6/2025:

- UI now loads information about items clicked (took longer than expected???)

- Reorganized art directories to be easier to access in aseprite

- Mocked up a few UI symbols for item dice requirements. Guess what they mean plz

#gamedev #indiedev #devlog #uidesign #godsmouth

07.05.2025 16:28 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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An album cover I've done in the past. Was a nice exercise with the art style we have for the game.

Album's called Aphrodisiac by Acrylick. Is neat.

#indiedev #gamedev #indie #music #art #godsmouth #album

06.05.2025 14:28 โ€” ๐Ÿ‘ 21    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Here's a mockup of how the game is going to be laid out. We went through many MANY different iterations.

Any kind of UI design makes me want to pull my hair out, Same with our programmer!
Who is bald.
So the duty falls onto him.

#godsmouth #uidesign #gamedesign #indidev #gamedev #indie #horror

02.05.2025 11:55 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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One of the first ideas we had for the original build was a bird trying to get a light. The bird had two cigarettes in its throat, and you had to play a mini game to try and light them with ANOTHER bird who had a ligher for a head

I'm just as confused as you are

#gamedev #indiedev #indie #godsmouth

30.04.2025 11:35 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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You fumble on your flashlight. At the time you do, an ear defening "It'suh mรซ, J-1!!!!!" Is heard. Whatever the things are, you seemed to of pissed them off. [Old build]

#art #gamedev #indiegame #indiedev #godsmouth #humor

23.04.2025 18:49 โ€” ๐Ÿ‘ 7    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Boss is taking monkey suit to another level. [Old build]

#art #gamedev #indiedev #godsmouth #dark

22.04.2025 18:14 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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This is probably the OLDEST piece of art we have. This was before God's Mouth was even a thing. Years before one of the main character of GM, Brody, was a ghost! And your job was to put him back together. It was cute.

#art #illustration #gamedev #indiedev #indie #godsmouth

19.04.2025 15:24 โ€” ๐Ÿ‘ 11    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The blinding light's consumed by dancing darkness. Nothing can live here, despite the humidity saying otherwise.

#art #dark #gamedev #indiedev #indie #godsmouth

18.04.2025 13:18 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Dark and damp, the cave's mind seems to be cluttered today.

#art #indiedev #gamedev #indie #illustration #dark #godsmouth

16.04.2025 13:44 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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This is a little deviation from the game. Been playing my summer car recently, and decided to make a little plushie drawing of my character. #art #indie #indiedev #gamedev #mysummercar #ween #boognish

15.04.2025 16:04 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I've been in here for 34 minutes and this fucker won't leave me alone.

#art #illustration #gamedev #indiedev #nubby's #game #indie

10.04.2025 17:05 โ€” ๐Ÿ‘ 30    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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It'd be a shame to see you again. [Old build]

#art #indie #indiedev #indiegame #dark

07.04.2025 22:13 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Tweaked around with some effects to make the art more intense. We don't plan on having it THIS intense all the time.

#art #illustration #indiedev #gamedev #horror #indie #indiegame

05.04.2025 22:24 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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You're approached by this rather dashing skeleton. They don't seem to be able to speak due to the lack of vocal cords. He presents an oddly shaped flower, and the edges appear to be sharpened. Do you take it, or admire the craftsmanship? [Old build]

#art #gamedev #indiedev #indie #illustration

03.04.2025 19:47 โ€” ๐Ÿ‘ 12    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Soaked in lavender soap, you crawl through knee-deep water across a tiled floor. You tried walking earlier, which swiftly lead to that throbbing pain in the back of your head. Though - looking ahead - that rubber duck might be willing to give you a lift. [Old build]

#indiedev #gamedev #art #indie

01.04.2025 19:59 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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This is an old character no longer going inside of the game. Originally called "The Quack", it was supposed to represent the misuse of pseudo healthcare. Eventually, we scrapped it because like... it's not that vast of a topic?? Looks cool though.

#art #gamedev #indiedev #horror #indie

31.03.2025 16:01 โ€” ๐Ÿ‘ 14    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Here's a concept that we worked pretty hard on, named The Gardener. She's been apart of development for a while now.

#art #gamedev #indiedev #conceptart #concept

30.03.2025 15:07 โ€” ๐Ÿ‘ 16    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The pictures I'm posting are *mostly* from an older build we nearly got done. So, from now on, we're going to add [Old build] and [New Build] to our post so it's clear what's going to be seen and what isn't.

The new build will still have a similar spirit in some areas.

29.03.2025 19:56 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Unwilling, and eventually unable, the challenge the cats' repeated bluffs, you're swiftly eliminated from the tournament. Losing a poker tournament against a bunch of cats bruises your ego a bit. [Old build]

#art #gamedev #indiedev #illustration #horror #cats

29.03.2025 19:48 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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This local sentient cave fungus has an unusual method of entrapping its prey - a high-interest mortgage.

#indiedev #gamedev #art #horror #illustration

29.03.2025 00:54 โ€” ๐Ÿ‘ 18    ๐Ÿ” 7    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Front and back views of a futuristic, armored suit in black and yellow, featuring protective plating, glowing blue energy accents, intricate red wiring, utility pouches, and a sleek helmet with ventilation holes. The suit combines tactical aesthetics with sci-fi technology.

Front and back views of a futuristic, armored suit in black and yellow, featuring protective plating, glowing blue energy accents, intricate red wiring, utility pouches, and a sleek helmet with ventilation holes. The suit combines tactical aesthetics with sci-fi technology.

Detailed concept art of a robotic left hand featuring yellow-orange armor plating, textured plastic for enhanced grip, blue-glowing knuckle emitters, and an integrated grapple mechanism. The image displays multiple angles and close-up sections demonstrating functionality.

Detailed concept art of a robotic left hand featuring yellow-orange armor plating, textured plastic for enhanced grip, blue-glowing knuckle emitters, and an integrated grapple mechanism. The image displays multiple angles and close-up sections demonstrating functionality.

Five futuristic handgun designs showcasing diverse styles, each incorporating metallic bodies, blue energy highlights, and gold-colored elements. The designs vary significantly from traditional pistol shapes to more robust and sci-fi-inspired structures, numbered from 1 to 5.

Five futuristic handgun designs showcasing diverse styles, each incorporating metallic bodies, blue energy highlights, and gold-colored elements. The designs vary significantly from traditional pistol shapes to more robust and sci-fi-inspired structures, numbered from 1 to 5.

Six futuristic handgun designs featuring metallic frames, intricate mechanical detailing, colored accents of yellow and brown, and glowing blue energy elements. Each handgun is numbered from 1 to 6, presenting varied barrel lengths, grip shapes, and stylistic modifications.

Six futuristic handgun designs featuring metallic frames, intricate mechanical detailing, colored accents of yellow and brown, and glowing blue energy elements. Each handgun is numbered from 1 to 6, presenting varied barrel lengths, grip shapes, and stylistic modifications.

Some #conceptart from @arsullivanart.bsky.social our 2D lead.

#gamedev #indie #art #digitalart #oc #original #character #concept #illustrator

28.03.2025 01:51 โ€” ๐Ÿ‘ 28    ๐Ÿ” 6    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

Nice!!

28.03.2025 04:10 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Well this is definitely not what i wanted to happen๐Ÿ˜‚ Even the mistakes are entertaining sometimes.
#gamedev

27.03.2025 03:00 โ€” ๐Ÿ‘ 15    ๐Ÿ” 4    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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One of our older cocnepts is the idea that the cave youre in shows the memories of everyone whos died in there. Unfortunately, "Is that... is that a fucking pizza hut??" Doesn't really mesh well with the tone of letting go of your religious trauma.

#art #conceptart #indiedev #gamedev #horror

26.03.2025 23:36 โ€” ๐Ÿ‘ 12    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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